Player Matchup

Gilgamesh
Gilgamesh
Aljandro3
Gilgamesh
Level 129
God Stats
3W - 5L
1,394 SR
Queue Stats
271W - 307L
1,370 Elo+
Solo
Skadi
Skadi
KillerSnack001
Skadi
Level 68
God Stats
1W - 0L
1,010 SR
Queue Stats
2W - 5L
1,171 Elo+
Party 1
Izanami
Izanami
PSYAYAY8
Izanami
Level 92
God Stats
32W - 24L
1,564 SR
Queue Stats
248W - 301L
1,409 Elo+
Solo
Sol
Sol
hunter4008
Sol
Level 98
God Stats
3W - 3L
1,460 SR
Queue Stats
17W - 20L
1,425 Elo+
Solo
Hel
Hel
turdbergler1
Hel
Level 49
God Stats
2W - 1L
1,389 SR
Queue Stats
2W - 5L
1,171 Elo+
Party 1
Team Averages
Level 87
1,363 SR
1,309 Elo+

VS

Team Averages
Level 74
1,441 SR
1,379 Elo+
Anubis
Anubis
Bokey34
Anubis
Level 107
God Stats
5W - 6L
1,218 SR
Queue Stats
537W - 594L
1,394 Elo+
Solo
Raijin
Raijin
CaryLate
Raijin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,328 Elo+
Solo
Charybdis
Charybdis
Ch3rn0bylChild
Charybdis
Level 81
God Stats
1W - 3L
1,208 SR
Queue Stats
262W - 330L
1,401 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FOOP123
Tsukuyomi
Level 58
God Stats
9W - 12L
1,606 SR
Queue Stats
78W - 82L
1,377 Elo+
Solo
Athena
Athena
StonaBellona
Athena
Level 43
God Stats
2W - 5L
1,672 SR
Queue Stats
39W - 57L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aljandro3
Gilgamesh
20
12 / 6 / 2
15,169
632
15,695
21,947
9,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 6 / 8
13,361
557
20,039
19,887
5,197
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
PSYAYAY8
Izanami
19
10 / 8 / 3
14,382
599
20,488
20,514
6,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 1 / 10
14,296
596
14,175
15,538
10,695
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
8 / 9 / 10
13,031
543
17,172
20,872
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bokey34
Anubis
20
10 / 10 / 4
13,222
551
23,889
25,953
13,649
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Raijin
CaryLate
Raijin
16
0 / 9 / 6
10,740
448
9,150
15,133
5,792
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Ch3rn0bylChild
Charybdis
17
3 / 10 / 12
10,681
445
12,962
23,165
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
FOOP123
Tsukuyomi
20
12 / 7 / 4
13,684
570
16,094
19,473
8,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
17
4 / 8 / 10
11,913
496
4,934
27,262
32,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
65
44
Kills
29
30
Deaths
44
33
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aljandro3
Gilgamesh
12
6
2
2.17
L
Anubis
Bokey34
Anubis
10
10
4
1.2
L
Raijin
CaryLate
Raijin
0
9
6
0.33
L
Charybdis
Ch3rn0bylChild
Charybdis
3
10
12
0.9
L
Tsukuyomi
FOOP123
Tsukuyomi
12
7
4
2
W
8
6
8
2
W
Izanami
PSYAYAY8
Izanami
10
8
3
1.44
L
Athena
4
8
10
1.13
W
6
1
10
11
W
8
9
10
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,569
Damage
67,029
98,758
Taken
110,986
37,263
Mitigated
68,120
31,477
Healing
23,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aljandro3
Gilgamesh
15,695
6,861
0
3,994
21,947
9,035
1,241
7,374
14,573
0
110,127
L
Anubis
Bokey34
Anubis
23,889
2,558
0
9,598
25,953
13,649
460
5,651
20,176
85,436
0
L
Raijin
CaryLate
Raijin
9,150
376
0
0
15,133
5,792
1,808
7,007
8,084
74,608
0
L
Charybdis
Ch3rn0bylChild
Charybdis
12,962
7,766
0
5,469
23,165
6,951
82
7,651
15,009
0
66,309
L
Tsukuyomi
FOOP123
Tsukuyomi
16,094
3,001
0
6,011
19,473
8,860
1,876
4,622
14,762
387
96,723
W
20,039
11,088
0
2,989
19,887
5,197
5,427
6,885
13,002
0
79,808
W
Izanami
PSYAYAY8
Izanami
20,488
15,386
0
5,053
20,514
6,522
5,355
11,028
9,486
0
85,265
L
Athena
4,934
1,926
0
2,604
27,262
32,868
305
5,079
21,931
24,683
0
W
14,175
3,006
0
8,212
15,538
10,695
2,286
8,095
7,443
91,467
12,651
W
17,172
1,019
4,494
6,735
20,872
5,814
1,581
7,656
13,216
49,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,239
Gold Earned
60,240
627
Minions Killed
524
0
Camps Cleared
0
2,058,532
Distance Traveled
1,925,678
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,169
632
176
7
0
474,628
3
L
Anubis
13,222
551
125
5
0
312,909
5
L
Raijin
10,740
448
127
5
0
374,175
3
L
Charybdis
10,681
445
87
4
0
360,549
3
L
Tsukuyomi
13,684
570
145
6
0
453,701
7
W
Skadi
13,361
557
100
4
0
380,742
2
W
Izanami
14,382
599
132
6
0
379,359
4
L
Athena
11,913
496
40
2
0
424,344
0
W
Sol
14,296
596
145
6
0
429,806
3
W
Hel
13,031
543
74
3
0
393,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role