Player Matchup

Tiamat
Tiamat
Djbattle2129
Tiamat
Level 100
God Stats
0W - 2L
1,290 SR
Queue Stats
31W - 30L
1,573 Elo+
Party 2
Thanatos
Thanatos
Echy
Thanatos
Level 107
God Stats
3W - 2L
1,573 SR
Queue Stats
63W - 56L
1,637 Elo+
Party 2
Bacchus
Bacchus
Th3Crook3dMan
Bacchus
Level 105
God Stats
9W - 7L
1,621 SR
Queue Stats
172W - 154L
1,677 Elo+
Party 2
Team Averages
Level 104
1,495 SR
1,629 Elo+

VS

Team Averages
Level 110
1,638 SR
1,585 Elo+
Olorun
Olorun
BasedDiogenes
Olorun
Level 49
God Stats
3W - 1L
1,555 SR
Queue Stats
67W - 50L
1,509 Elo+
Party 1
Artemis
Artemis
SLAYAOFTHEDEAD
Artemis
Level 129
God Stats
9W - 3L
1,697 SR
Queue Stats
91W - 61L
1,623 Elo+
Party 1
Odin
Odin
SilverSpartan19
Odin
Level 153
God Stats
5W - 4L
1,661 SR
Queue Stats
67W - 44L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 3 / 2
9,127
608
6,154
12,288
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Echy
Thanatos
13
3 / 7 / 3
9,908
661
11,617
17,821
7,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
12
3 / 6 / 3
10,253
684
8,356
19,776
26,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 4
10,400
693
7,593
8,787
3,058
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 4 / 10
10,254
684
18,883
14,079
4,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 1 / 11
10,699
713
13,151
14,310
16,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
16
16
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Tiamat
1
3
2
0.67
L
Thanatos
Echy
Thanatos
3
7
3
0.64
W
4
4
10
2.25
W
5
1
11
10.5
L
Bacchus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,127
Damage
39,627
49,885
Taken
37,176
40,150
Mitigated
23,803
14,667
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,593
4,750
230
1,815
8,787
3,058
953
4,126
4,661
34,448
0
L
Tiamat
6,154
433
0
2,202
12,288
6,721
392
1,135
11,153
29,574
0
L
Thanatos
Echy
Thanatos
11,617
2,420
0
9,548
17,821
7,403
328
2,165
15,656
0
32,129
W
18,883
10,413
0
5,264
14,079
4,640
1,589
6,529
7,550
0
47,963
W
13,151
3,682
464
1,252
14,310
16,105
378
4,529
9,781
0
28,624
L
Bacchus
8,356
1,361
273
2,644
19,776
26,026
399
4,546
15,230
17,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
31,353
133
Minions Killed
153
3
Camps Cleared
8
794,748
Distance Traveled
810,709
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,400
693
57
4
2
258,039
0
L
Tiamat
9,127
608
62
4
2
258,614
1
L
Thanatos
9,908
661
43
3
1
276,489
4
W
Artemis
10,254
684
62
4
1
234,356
5
W
Odin
10,699
713
34
2
5
318,314
1
L
Bacchus
10,253
684
28
2
0
259,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role