Player Matchup

Baba Yaga
Baba Yaga
Big E Protects
Baba Yaga
Level 121
God Stats
1W - 0L
1,721 SR
Queue Stats
4W - 0L
1,817 Elo+
Party 3
Mulan
Mulan
MasterWaffles15
Mulan
Level 126
God Stats
1W - 1L
1,625 SR
Queue Stats
30W - 20L
1,642 Elo+
Party 3
Anubis
Anubis
Oedipus9
Anubis
Level 46
God Stats
2W - 0L
1,641 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 1
Bellona
Bellona
johnhvhbox
Bellona
Level 65
God Stats
1W - 0L
1,459 SR
Queue Stats
7W - 11L
1,562 Elo+
Party 1
Team Averages
Level 90
1,611 SR
1,685 Elo+

VS

Team Averages
Level 92
1,609 SR
1,510 Elo+
Atlas
Atlas
Ash Ketchum 000
Atlas
Level 120
God Stats
4W - 4L
1,627 SR
Queue Stats
46W - 66L
1,413 Elo+
Party 2
Kali
Kali
Mightykami1
Kali
Level 112
God Stats
0W - 1L
1,676 SR
Queue Stats
23W - 24L
1,550 Elo+
Solo
Athena
Athena
Tastelesss3567
Athena
Level 112
God Stats
0W - 1L
1,448 SR
Queue Stats
2W - 3L
1,591 Elo+
Solo
Neith
Neith
enzo_ina_benzo
Neith
Level 22
God Stats
4W - 3L
1,684 SR
Queue Stats
5W - 5L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Big E Protects
Baba Yaga
14
1 / 0 / 9
8,335
834
5,673
5,847
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 8
8,422
842
11,273
12,916
10,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Oedipus9
Anubis
14
8 / 1 / 8
8,942
894
10,739
7,952
5,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
johnhvhbox
Bellona
14
5 / 1 / 12
8,502
850
10,803
8,657
6,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,516
752
8,063
12,075
10,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 0
6,800
680
4,168
10,283
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 3
6,749
675
5,338
12,940
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 6 / 0
7,522
752
4,445
9,367
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
19
Kills
4
4
Deaths
19
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Baba Yaga
Big E Protects
Baba Yaga
1
0
9
5.5
W
5
2
8
4.5
L
1
3
0
0.33
W
Anubis
Oedipus9
Anubis
8
1
8
12
L
0
6
3
0.25
L
2
6
0
0.33
W
Bellona
johnhvhbox
Bellona
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,488
Damage
22,014
35,372
Taken
44,665
25,175
Mitigated
27,134
12,596
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,063
2,822
333
1,837
12,075
10,943
0
4,197
7,199
22,050
0
W
Baba Yaga
Big E Protects
Baba Yaga
5,673
656
0
2,812
5,847
2,560
1,210
1,657
4,190
28,351
0
W
11,273
1,943
562
3,415
12,916
10,440
141
5,113
7,803
2,324
25,489
L
4,168
1,082
0
1,927
10,283
3,871
0
4,315
5,565
0
15,730
W
Anubis
Oedipus9
Anubis
10,739
470
0
2,664
7,952
5,621
621
3,884
4,068
25,431
0
L
5,338
888
0
1,128
12,940
8,864
0
3,989
8,251
14,482
0
L
4,445
1,209
142
1,634
9,367
3,456
0
4,479
4,343
0
20,867
W
Bellona
johnhvhbox
Bellona
10,803
2,584
1,612
1,531
8,657
6,554
1,060
3,373
5,284
0
21,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,201
Gold Earned
28,587
147
Minions Killed
100
7
Camps Cleared
8
823,253
Distance Traveled
637,485
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,516
752
14
1
1
167,336
1
W
Baba Yaga
8,335
834
53
5
2
200,761
1
W
Mulan
8,422
842
39
4
1
203,524
1
L
Kali
6,800
680
24
2
3
177,639
2
W
Anubis
8,942
894
28
3
2
197,412
3
L
Athena
6,749
675
16
2
0
161,310
2
L
Neith
7,522
752
46
5
4
131,200
3
W
Bellona
8,502
850
27
3
2
221,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role