Player Matchup

Discordia
Discordia
Andjy94
Discordia
Level 147
God Stats
6W - 6L
1,459 SR
Queue Stats
503W - 558L
1,363 Elo+
Solo
Bastet
Bastet
AngularSaucer71
Bastet
Level 122
God Stats
3W - 3L
1,501 SR
Queue Stats
195W - 241L
1,438 Elo+
Solo
Bacchus
Bacchus
youngkill3r11234
Bacchus
Level 105
God Stats
7W - 8L
1,473 SR
Queue Stats
217W - 234L
1,442 Elo+
Solo
Team Averages
Level 125
1,478 SR
1,414 Elo+

VS

Team Averages
Level 99
1,420 SR
1,384 Elo+
Chronos
Chronos
DECEIVE_X-Zotic
Chronos
Level 102
God Stats
1W - 5L
1,413 SR
Queue Stats
110W - 126L
1,407 Elo+
Party 1
Yemoja
Yemoja
ExecutiveNemo
Yemoja
Level 109
God Stats
0W - 1L
1,301 SR
Queue Stats
13W - 25L
1,343 Elo+
Solo
Danzaburou
Danzaburou
YeTa Caticlism
Danzaburou
Level 86
God Stats
0W - 2L
1,547 SR
Queue Stats
85W - 98L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andjy94
Discordia
12
2 / 2 / 9
7,844
713
6,039
5,649
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
11 / 1 / 3
9,270
843
16,879
8,150
2,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 9
8,327
757
4,577
8,449
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,070
643
5,199
10,105
2,852
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 2
6,776
616
3,015
10,646
5,978
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
YeTa Caticlism
Danzaburou
10
1 / 6 / 1
6,822
620
4,891
9,989
2,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
4
4
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Andjy94
Discordia
2
2
9
3.25
W
11
1
3
12.5
L
2
6
1
0.42
L
1
2
2
1
L
Danzaburou
YeTa Caticlism
Danzaburou
1
6
1
0.25
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,495
Damage
13,105
22,248
Taken
30,740
11,081
Mitigated
11,339
5,263
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Andjy94
Discordia
6,039
259
642
338
5,649
1,918
212
3,361
2,288
26,450
0
W
16,879
5,635
0
1,729
8,150
2,800
51
3,126
5,024
0
36,259
L
5,199
529
0
1,065
10,105
2,852
0
4,597
5,508
21,363
0
L
3,015
363
1,083
2,285
10,646
5,978
0
2,830
7,816
12,807
0
L
Danzaburou
YeTa Caticlism
Danzaburou
4,891
1,819
0
997
9,989
2,509
0
3,543
6,446
0
14,332
W
4,577
535
63
2,491
8,449
6,363
24
2,091
6,358
17,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
20,668
126
Minions Killed
87
9
Camps Cleared
2
688,225
Distance Traveled
583,635
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,844
713
61
6
3
205,614
2
W
Bastet
9,270
843
39
4
6
246,901
4
L
Chronos
7,070
643
36
3
1
202,070
0
L
Yemoja
6,776
616
21
2
1
195,229
1
L
Danzaburou
6,822
620
30
3
0
186,336
2
W
Bacchus
8,327
757
26
2
0
235,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role