Player Matchup

Chiron
Chiron
CallMeSax
Chiron
Level 66
God Stats
3W - 6L
1,424 SR
Queue Stats
105W - 155L
1,387 Elo+
Party 2
Sylvanus
Sylvanus
CallMeSox
Sylvanus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,463 Elo+
Party 2
Sol
Sol
Pepeeee
Sol
Level 58
God Stats
9W - 10L
1,546 SR
Queue Stats
124W - 219L
1,381 Elo+
Party 4
Pele
Pele
TheGamer1256
Pele
Level 54
God Stats
4W - 2L
1,248 SR
Queue Stats
118W - 205L
1,293 Elo+
Party 4
Gilgamesh
Gilgamesh
kingjay906Z
Gilgamesh
Level 68
God Stats
2W - 0L
1,393 SR
Queue Stats
88W - 120L
1,418 Elo+
Party 2
Team Averages
Level 54
1,422 SR
1,388 Elo+

VS

Team Averages
Level 37
1,431 SR
1,345 Elo+
Ymir
Ymir
ALLLLLMEAT
Ymir
Level 69
God Stats
19W - 17L
1,450 SR
Queue Stats
183W - 264L
1,388 Elo+
Party 3
Merlin
Merlin
Consequentialx
Merlin
Level 42
God Stats
2W - 8L
1,262 SR
Queue Stats
4W - 14L
1,339 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Farmer2k5
Tsukuyomi
Level 38
God Stats
1W - 2L
1,438 SR
Queue Stats
12W - 26L
1,316 Elo+
Party 1
Hachiman
Hachiman
JonnyByrd
Hachiman
Level 27
God Stats
1W - 2L
1,561 SR
Queue Stats
9W - 14L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
RegalFruit
Cthulhu
Level 9
God Stats
3W - 8L
1,444 SR
Queue Stats
3W - 11L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CallMeSax
Chiron
15
2 / 2 / 7
10,300
448
9,062
13,061
5,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
CallMeSox
Sylvanus
16
2 / 3 / 14
11,305
492
10,783
22,113
26,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
20
7 / 0 / 6
13,753
598
18,338
27,454
15,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
15 / 1 / 4
13,446
585
20,021
20,861
9,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
kingjay906Z
Gilgamesh
16
3 / 0 / 10
11,489
500
9,490
20,663
18,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
9,541
415
7,403
24,255
23,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 4 / 0
9,664
420
21,451
10,233
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Farmer2k5
Tsukuyomi
15
0 / 9 / 2
9,105
396
11,053
24,538
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
JonnyByrd
Hachiman
15
4 / 7 / 1
9,376
408
15,105
16,136
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RegalFruit
Cthulhu
15
0 / 3 / 0
9,367
407
6,466
19,135
18,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
29
Kills
6
6
Deaths
29
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Chiron
CallMeSax
Chiron
2
2
7
2.75
W
Sylvanus
CallMeSox
Sylvanus
2
3
14
3
L
1
4
0
0.25
L
Tsukuyomi
Farmer2k5
Tsukuyomi
0
9
2
0.11
L
Hachiman
JonnyByrd
Hachiman
4
7
1
0.64
W
Sol
7
0
6
10
L
Cthulhu
RegalFruit
Cthulhu
0
3
0
0
W
15
1
4
17
W
Gilgamesh
kingjay906Z
Gilgamesh
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,694
Damage
61,478
104,152
Taken
94,297
75,498
Mitigated
55,780
53,991
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,403
969
794
5,417
24,255
23,081
436
7,601
16,654
41,348
0
W
Chiron
CallMeSax
Chiron
9,062
3,522
2,412
4,531
13,061
5,096
2,145
3,789
9,204
0
69,322
W
Sylvanus
CallMeSox
Sylvanus
10,783
3,730
6,060
8,008
22,113
26,914
62
5,704
16,263
43,937
0
L
21,451
1,087
90
1,026
10,233
3,324
0
5,318
4,915
82,660
0
L
Tsukuyomi
Farmer2k5
Tsukuyomi
11,053
2,629
0
6,950
24,538
6,564
0
6,508
18,030
0
74,399
L
Hachiman
JonnyByrd
Hachiman
15,105
11,050
0
3,473
16,136
4,645
1,588
7,399
8,737
0
61,201
W
Sol
18,338
4,719
59
18,115
27,454
15,694
4,777
11,369
15,249
116,969
0
L
Cthulhu
RegalFruit
Cthulhu
6,466
803
193
1,890
19,135
18,166
429
3,133
16,002
51,569
0
W
20,021
6,672
269
7,628
20,861
9,424
0
6,545
14,118
0
101,422
W
Gilgamesh
kingjay906Z
Gilgamesh
9,490
1,538
0
6,909
20,663
18,370
314
6,497
13,998
4,856
59,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,293
Gold Earned
47,053
639
Minions Killed
482
0
Camps Cleared
0
2,293,117
Distance Traveled
2,054,279
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,541
415
43
2
0
406,568
1
W
Chiron
10,300
448
119
5
0
439,061
14
W
Sylvanus
11,305
492
49
2
0
399,866
4
L
Merlin
9,664
420
133
6
0
426,600
5
L
Tsukuyomi
9,105
396
100
4
0
492,677
6
L
Hachiman
9,376
408
104
5
0
345,950
3
W
Sol
13,753
598
229
10
0
418,118
5
L
Cthulhu
9,367
407
102
4
0
382,484
0
W
Pele
13,446
585
140
6
0
562,078
0
W
Gilgamesh
11,489
500
102
4
0
473,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role