Player Matchup

Izanami
Izanami
DARKNESS93251
Izanami
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 103L
1,477 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
InThere77
Ah Muzen Cab
Level 49
God Stats
13W - 18L
1,190 SR
Queue Stats
223W - 222L
1,359 Elo+
Party 2
Neith
Neith
MaziQueen712
Neith
Level 27
God Stats
72W - 94L
1,381 SR
Queue Stats
78W - 103L
1,370 Elo+
Party 2
Raijin
Raijin
Optimus43931
Raijin
Level 68
God Stats
9W - 5L
1,703 SR
Queue Stats
400W - 363L
1,473 Elo+
Party 3
Sun Wukong
Sun Wukong
SavageChavez 13
Sun Wukong
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 48L
1,482 Elo+
Party 3
Team Averages
Level 38
1,455 SR
1,432 Elo+

VS

Team Averages
Level 51
1,573 SR
1,469 Elo+
The Morrigan
The Morrigan
Blackxxwing
The Morrigan
Level 66
God Stats
5W - 1L
1,554 SR
Queue Stats
49W - 37L
1,357 Elo+
Party 1
Chang'e
Chang'e
CappyQuinn
Chang'e
Level 12
God Stats
7W - 3L
1,652 SR
Queue Stats
9W - 12L
1,320 Elo+
Party 1
Fenrir
Fenrir
MajinWolf87
Fenrir
Level 29
God Stats
19W - 15L
1,487 SR
Queue Stats
104W - 81L
1,440 Elo+
Party 1
Geb
Geb
Night Wolf ll
Geb
Level 99
God Stats
9W - 10L
1,435 SR
Queue Stats
114W - 84L
1,511 Elo+
Party 1
Achilles
Achilles
joboi21
Achilles
Level 48
God Stats
36W - 13L
1,736 SR
Queue Stats
511W - 216L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
10 / 6 / 9
15,459
1,031
19,819
28,427
11,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
InThere77
Ah Muzen Cab
20
1 / 9 / 22
14,064
938
26,391
25,015
10,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 9 / 19
14,768
985
23,964
18,031
7,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
20
17 / 6 / 14
18,606
1,240
44,752
27,589
12,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SavageChavez 13
Sun Wukong
20
4 / 11 / 23
15,077
1,005
16,698
34,144
22,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blackxxwing
The Morrigan
20
10 / 13 / 19
15,807
1,054
33,429
21,195
10,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
CappyQuinn
Chang'e
20
1 / 6 / 25
13,922
928
13,951
28,001
21,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
12 / 6 / 16
16,300
1,087
26,970
21,522
17,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 8 / 31
16,991
1,133
24,120
41,040
66,167
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
joboi21
Achilles
20
13 / 3 / 25
16,902
1,127
28,730
27,493
49,117
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
157
36
Kills
41
41
Deaths
36
87
Assists
116
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Blackxxwing
The Morrigan
10
13
19
1.5
W
Chang'e
CappyQuinn
Chang'e
1
6
25
2.25
L
Izanami
10
6
9
2.42
L
Ah Muzen Cab
InThere77
Ah Muzen Cab
1
9
22
1.33
W
Fenrir
12
6
16
3.33
L
4
9
19
1.5
W
5
8
31
2.56
L
Raijin
17
6
14
4
L
Sun Wukong
SavageChavez 13
Sun Wukong
4
11
23
1.41
W
Achilles
joboi21
Achilles
13
3
25
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,624
Damage
127,200
133,206
Taken
139,251
64,511
Mitigated
164,589
13,148
Healing
29,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Blackxxwing
The Morrigan
33,429
7,332
0
1,283
21,195
10,831
0
6,987
14,199
59,004
3,038
W
Chang'e
CappyQuinn
Chang'e
13,951
4,343
7,446
6,020
28,001
21,296
0
12,281
15,720
35,994
0
L
Izanami
19,819
15,827
0
1,300
28,427
11,216
0
16,753
11,104
0
32,028
L
Ah Muzen Cab
InThere77
Ah Muzen Cab
26,391
10,466
673
3,139
25,015
10,893
0
11,298
13,271
0
60,104
W
Fenrir
26,970
5,702
0
3,029
21,522
17,178
0
8,274
13,248
0
57,313
L
23,964
13,047
198
1,077
18,031
7,472
0
7,984
9,553
0
66,444
W
24,120
2,030
1,675
4,274
41,040
66,167
0
10,952
30,088
45,490
0
L
Raijin
44,752
5,099
586
3,999
27,589
12,227
0
11,572
15,136
88,681
0
L
Sun Wukong
SavageChavez 13
Sun Wukong
16,698
1,634
0
2,176
34,144
22,703
0
21,211
12,225
5,198
36,614
W
Achilles
joboi21
Achilles
28,730
5,186
0
5,283
27,493
49,117
0
7,942
19,551
0
45,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,974
Gold Earned
79,922
280
Minions Killed
319
15
Camps Cleared
4
1,369,324
Distance Traveled
1,371,355
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,807
1,054
95
6
0
246,201
1
W
Chang'e
13,922
928
58
4
1
275,134
0
L
Izanami
15,459
1,031
18
1
2
315,296
0
L
Ah Muzen Cab
14,064
938
42
3
6
262,706
1
W
Fenrir
16,300
1,087
70
5
0
278,710
0
L
Neith
14,768
985
62
4
1
235,917
0
W
Geb
16,991
1,133
60
4
0
284,073
0
L
Raijin
18,606
1,240
102
7
5
267,155
2
L
Sun Wukong
15,077
1,005
56
4
1
288,250
0
W
Achilles
16,902
1,127
36
2
3
287,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role