Player Matchup

Zhong Kui
Zhong Kui
Biggerboom9
Zhong Kui
Level 127
God Stats
20W - 17L
1,522 SR
Queue Stats
1,919W - 2,238L
1,544 Elo+
Solo
Fafnir
Fafnir
DarkWizard66
Fafnir
Level 79
God Stats
1W - 1L
1,746 SR
Queue Stats
44W - 44L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
Stahlfakt
Heimdallr
Level 106
God Stats
3W - 5L
1,392 SR
Queue Stats
45W - 43L
1,558 Elo+
Party 2
Team Averages
Level 104
1,553 SR
1,548 Elo+

VS

Team Averages
Level 71
1,523 SR
1,436 Elo+
Loki
Loki
JayTheSavagee
Loki
Level 65
God Stats
7W - 7L
1,484 SR
Queue Stats
414W - 531L
1,393 Elo+
Solo
King Arthur
King Arthur
Quodet
King Arthur
Level 67
God Stats
24W - 20L
1,495 SR
Queue Stats
206W - 209L
1,449 Elo+
Party 1
Anubis
Anubis
TwoPacJesus
Anubis
Level 80
God Stats
13W - 8L
1,590 SR
Queue Stats
166W - 153L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Biggerboom9
Zhong Kui
8
2 / 5 / 0
6,377
638
6,359
7,190
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
9
0 / 2 / 2
6,483
648
2,248
6,620
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Stahlfakt
Heimdallr
11
0 / 4 / 2
6,105
611
3,952
5,772
1,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,756
776
6,787
4,754
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Quodet
King Arthur
10
2 / 1 / 5
6,949
695
4,716
7,136
6,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
12
1 / 1 / 8
7,076
708
4,902
5,045
2,312
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
11
11
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Biggerboom9
Zhong Kui
2
5
0
0.4
L
Fafnir
0
2
2
0.5
W
8
0
3
9.5
W
King Arthur
Quodet
King Arthur
2
1
5
4.5
L
Heimdallr
Stahlfakt
Heimdallr
0
4
2
0.25
W
Anubis
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,559
Damage
16,405
19,582
Taken
16,935
9,315
Mitigated
10,992
3,300
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Biggerboom9
Zhong Kui
6,359
109
0
798
7,190
2,531
0
2,408
4,782
10,245
0
L
Fafnir
2,248
932
118
1,721
6,620
5,158
0
1,049
5,571
9,841
0
W
6,787
1,136
0
1,052
4,754
1,848
308
2,221
2,533
0
17,932
W
King Arthur
Quodet
King Arthur
4,716
1,011
307
3,101
7,136
6,832
200
2,823
4,313
0
16,016
L
Heimdallr
Stahlfakt
Heimdallr
3,952
1,387
0
663
5,772
1,626
0
1,445
4,327
0
23,938
W
Anubis
4,902
473
0
2,806
5,045
2,312
0
3,899
1,146
32,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,965
Gold Earned
21,781
89
Minions Killed
115
1
Camps Cleared
8
481,056
Distance Traveled
599,636
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,377
638
24
2
0
134,257
0
L
Fafnir
6,483
648
13
1
0
179,419
1
W
Loki
7,756
776
29
3
1
210,752
2
W
King Arthur
6,949
695
21
2
2
210,320
4
L
Heimdallr
6,105
611
52
5
1
167,380
2
W
Anubis
7,076
708
65
7
5
178,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role