Player Matchup

He Bo
He Bo
AmirMustafa2112
He Bo
Level 69
God Stats
1W - 1L
1,226 SR
Queue Stats
53W - 42L
1,548 Elo+
Solo
Osiris
Osiris
BoRyMeXx
Osiris
Level 106
God Stats
3W - 1L
1,545 SR
Queue Stats
149W - 150L
1,471 Elo+
Party 3
Ymir
Ymir
Drakan08
Ymir
Level 99
God Stats
1W - 1L
1,577 SR
Queue Stats
137W - 144L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
Schrodalsak
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,313 Elo+
Party 1
Medusa
Medusa
eloflow
Medusa
Level 76
God Stats
1W - 0L
1,534 SR
Queue Stats
5W - 12L
1,396 Elo+
Party 1
Team Averages
Level 92
1,477 SR
1,440 Elo+

VS

Team Averages
Level 127
1,419 SR
1,521 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BangPinto
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 131L
1,527 Elo+
Solo
Eset
Eset
ayleemeow
Eset
Level 100
God Stats
3W - 6L
1,279 SR
Queue Stats
197W - 195L
1,514 Elo+
Party 2
Neith
Neith
skippyho
Neith
Level 123
God Stats
0W - 2L
1,209 SR
Queue Stats
49W - 43L
1,525 Elo+
Solo
Scylla
Scylla
wholelottared
Scylla
Level 115
God Stats
6W - 4L
1,605 SR
Queue Stats
316W - 323L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 11
11,227
748
12,632
13,584
4,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
BoRyMeXx
Osiris
16
3 / 6 / 16
10,904
727
7,501
13,811
9,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
15
2 / 6 / 17
10,040
669
7,165
18,613
19,676
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Schrodalsak
Cthulhu
20
3 / 2 / 18
11,865
791
12,157
23,419
16,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
eloflow
Medusa
20
15 / 4 / 6
14,207
947
22,288
13,100
5,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
5 / 6 / 13
10,466
698
14,595
11,690
4,013
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
BangPinto
King Arthur
12
1 / 10 / 11
8,446
563
5,444
20,471
16,116
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
19
7 / 5 / 13
11,208
747
16,588
12,245
4,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
skippyho
Neith
19
4 / 3 / 16
10,784
719
17,569
11,599
4,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 5 / 8
11,417
761
16,378
11,180
4,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
85
29
Kills
24
24
Deaths
29
68
Assists
61
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
6
13
1.92
W
6
6
11
1.92
L
King Arthur
BangPinto
King Arthur
1
10
11
0.65
W
Osiris
BoRyMeXx
Osiris
3
6
16
1.83
W
Ymir
2
6
17
1.75
W
Cthulhu
Schrodalsak
Cthulhu
3
2
18
6
L
Eset
7
5
13
2.7
W
Medusa
eloflow
Medusa
15
4
6
4.5
L
Neith
skippyho
Neith
4
3
16
4
L
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,743
Damage
70,574
82,527
Taken
67,185
56,316
Mitigated
33,024
30,665
Healing
17,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
14,595
2,729
687
2,391
11,690
4,013
0
5,616
6,053
24,499
6,944
W
12,632
292
433
3,173
13,584
4,667
317
5,568
8,016
26,613
0
L
King Arthur
BangPinto
King Arthur
5,444
443
193
2,343
20,471
16,116
0
6,014
14,457
0
7,863
W
Osiris
BoRyMeXx
Osiris
7,501
2,372
2,582
1,117
13,811
9,476
1,515
7,683
5,982
193
18,205
W
Ymir
7,165
540
2,915
2,970
18,613
19,676
107
8,886
9,472
14,116
0
W
Cthulhu
Schrodalsak
Cthulhu
12,157
310
1,458
10,144
23,419
16,886
210
12,385
10,715
30,964
0
L
Eset
16,588
535
1,572
2,280
12,245
4,716
0
8,657
3,588
32,942
0
W
Medusa
eloflow
Medusa
22,288
8,704
1,992
3,881
13,100
5,611
3,428
7,801
5,259
0
64,131
L
Neith
skippyho
Neith
17,569
5,897
543
3,545
11,599
4,152
0
5,992
5,607
0
31,337
L
16,378
1,194
1,359
2,242
11,180
4,027
0
5,770
5,410
33,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,243
Gold Earned
52,321
173
Minions Killed
157
0
Camps Cleared
0
1,357,537
Distance Traveled
1,190,858
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,466
698
31
2
0
208,981
2
W
He Bo
11,227
748
22
1
0
231,353
0
L
King Arthur
8,446
563
5
0
0
229,730
4
W
Osiris
10,904
727
20
1
0
271,561
2
W
Ymir
10,040
669
16
1
0
264,916
1
W
Cthulhu
11,865
791
43
3
0
293,694
1
L
Eset
11,208
747
41
3
0
252,548
0
W
Medusa
14,207
947
72
5
0
296,013
0
L
Neith
10,784
719
32
2
0
250,464
1
L
Scylla
11,417
761
48
3
0
249,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role