Player Matchup

Ymir
Ymir
Gawdish
Ymir
Level 99
God Stats
8W - 1L
2,019 SR
Queue Stats
445W - 361L
1,541 Elo+
Solo
Hel
Hel
Gray_N_Juvia
Hel
Level 160
God Stats
1W - 4L
1,398 SR
Queue Stats
459W - 362L
1,614 Elo+
Party 2
Anubis
Anubis
HoZayOk
Anubis
Level 160
God Stats
8W - 20L
1,352 SR
Queue Stats
1,047W - 1,083L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
PapayaPenetrater
Tsukuyomi
Level 160
God Stats
3W - 6L
1,470 SR
Queue Stats
389W - 328L
1,609 Elo+
Party 2
Nu Wa
Nu Wa
vic_0808
Nu Wa
Level 160
God Stats
2W - 2L
1,507 SR
Queue Stats
162W - 176L
1,580 Elo+
Solo
Team Averages
Level 148
1,549 SR
1,584 Elo+

VS

Team Averages
Level 137
1,393 SR
1,551 Elo+
Hun Batz
Hun Batz
DangleOh
Hun Batz
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 45L
1,577 Elo+
Party 3
Hera
Hera
KonvictedJ
Hera
Level 145
God Stats
2W - 0L
1,237 SR
Queue Stats
44W - 55L
1,619 Elo+
Party 3
Hel
Hel
Sovereign-319
Hel
Level 127
God Stats
1W - 3L
1,165 SR
Queue Stats
452W - 453L
1,464 Elo+
Solo
Hou Yi
Hou Yi
WoIffyy
Hou Yi
Level 127
God Stats
4W - 1L
1,588 SR
Queue Stats
87W - 88L
1,546 Elo+
Party 1
Chiron
Chiron
adamebros9801
Chiron
Level 144
God Stats
1W - 1L
1,474 SR
Queue Stats
108W - 109L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gawdish
Ymir
20
2 / 8 / 15
13,916
663
11,459
36,606
63,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 3 / 9
13,294
633
9,943
15,621
11,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
HoZayOk
Anubis
20
6 / 3 / 11
14,906
710
22,861
22,101
14,307
Tsukuyomi
20
6 / 7 / 10
13,205
629
36,155
20,578
14,548
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
vic_0808
Nu Wa
15
5 / 6 / 5
11,374
542
12,890
13,727
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DangleOh
Hun Batz
19
5 / 9 / 9
13,165
627
16,773
20,459
6,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 3 / 16
14,743
702
24,004
16,742
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 3 / 16
13,181
628
15,753
22,930
17,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
WoIffyy
Hou Yi
20
9 / 4 / 12
14,087
671
19,841
17,924
5,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 5 / 22
13,956
665
19,072
22,519
7,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
102
24
Kills
27
27
Deaths
24
50
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DangleOh
Hun Batz
5
9
9
1.06
L
Ymir
Gawdish
Ymir
2
8
15
1.19
L
5
3
9
3.17
L
Anubis
HoZayOk
Anubis
6
3
11
3.83
W
8
3
16
5.33
L
Tsukuyomi
6
7
10
1.57
W
2
3
16
3.33
W
Hou Yi
WoIffyy
Hou Yi
9
4
12
3.75
W
3
5
22
2.8
L
Nu Wa
vic_0808
Nu Wa
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,308
Damage
95,443
108,633
Taken
100,574
108,868
Mitigated
41,091
45,975
Healing
55,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DangleOh
Hun Batz
16,773
1,978
1,199
1,856
20,459
6,243
86
10,770
9,689
0
26,531
L
Ymir
Gawdish
Ymir
11,459
1,120
295
3,718
36,606
63,519
929
14,523
22,083
22,807
0
L
9,943
1,112
16,583
8,457
15,621
11,375
387
7,927
7,694
29,244
0
L
Anubis
HoZayOk
Anubis
22,861
429
2,213
8,456
22,101
14,307
1,461
6,351
15,750
61,496
0
W
24,004
5,413
2,117
2,424
16,742
4,655
1,079
10,948
5,794
64,381
0
L
Tsukuyomi
36,155
6,795
1,745
3,030
20,578
14,548
0
7,252
13,326
0
70,661
W
15,753
1,307
20,996
13,861
22,930
17,173
252
12,242
10,688
36,176
0
W
Hou Yi
WoIffyy
Hou Yi
19,841
8,550
1,296
4,522
17,924
5,925
1,599
11,350
6,574
0
40,616
W
19,072
6,260
2,360
4,553
22,519
7,095
2,553
11,843
10,552
0
51,040
L
Nu Wa
vic_0808
Nu Wa
12,890
3,140
46
1,432
13,727
5,119
87
3,704
10,023
24,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,695
Gold Earned
69,132
219
Minions Killed
253
0
Camps Cleared
0
1,618,932
Distance Traveled
1,809,877
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,165
627
20
1
0
350,089
0
L
Ymir
13,916
663
15
1
0
310,586
0
L
Hel
13,294
633
54
3
0
391,447
1
L
Anubis
14,906
710
76
4
0
363,018
2
W
Hera
14,743
702
91
4
0
392,016
4
L
Tsukuyomi
13,205
629
61
3
0
362,852
1
W
Hel
13,181
628
42
2
0
400,491
0
W
Hou Yi
14,087
671
44
2
0
317,022
0
W
Chiron
13,956
665
56
3
0
350,259
0
L
Nu Wa
11,374
542
13
1
0
191,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role