Player Matchup

Neith
Neith
F4ckThisGame
Neith
Level 27
God Stats
17W - 24L
1,452 SR
Queue Stats
32W - 35L
1,480 Elo+
Party 3
Ganesha
Ganesha
Tallfry227
Ganesha
Level 107
God Stats
0W - 3L
1,360 SR
Queue Stats
10W - 13L
1,466 Elo+
Party 1
Hun Batz
Hun Batz
TheKingRj
Hun Batz
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,626 Elo+
Party 1
Nike
Nike
YoungOrpheus 77
Nike
Level 47
God Stats
1W - 2L
1,472 SR
Queue Stats
2W - 3L
1,313 Elo+
Party 1
Tiamat
Tiamat
iSwerveYou
Tiamat
Level 68
God Stats
2W - 2L
1,537 SR
Queue Stats
99W - 84L
1,560 Elo+
Party 3
Team Averages
Level 64
1,464 SR
1,489 Elo+

VS

Team Averages
Level 74
1,516 SR
1,578 Elo+
Izanami
Izanami
Darkeisha
Izanami
Level 41
God Stats
10W - 9L
1,499 SR
Queue Stats
105W - 104L
1,591 Elo+
Party 2
Ares
Ares
TEEKZIE26
Ares
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 32L
1,728 Elo+
Party 4
King Arthur
King Arthur
TheTattonka
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Raijin
Raijin
Vuta
Raijin
Level 119
God Stats
4W - 2L
1,537 SR
Queue Stats
342W - 309L
1,552 Elo+
Party 2
Fenrir
Fenrir
e4Nf3Bb5
Fenrir
Level 152
God Stats
7W - 13L
1,543 SR
Queue Stats
168W - 176L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,654
465
2,325
5,965
1,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
Tallfry227
Ganesha
8
0 / 0 / 2
4,766
477
1,868
5,337
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
TheKingRj
Hun Batz
10
2 / 5 / 1
5,583
558
1,915
8,561
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 5 / 1
5,085
509
2,589
10,041
2,902
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
iSwerveYou
Tiamat
9
1 / 3 / 1
5,325
533
3,061
5,509
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkeisha
Izanami
11
1 / 1 / 4
6,193
619
3,838
4,405
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
1 / 2 / 0
5,346
535
4,185
7,336
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
TheTattonka
King Arthur
12
4 / 2 / 1
6,840
684
8,706
7,060
2,468
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Vuta
Raijin
11
5 / 0 / 2
6,686
669
4,782
3,459
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
e4Nf3Bb5
Fenrir
12
6 / 0 / 3
6,885
689
5,734
6,831
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
17
17
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Darkeisha
Izanami
1
1
4
3
L
1
4
0
0.25
W
Ares
1
2
0
0.5
L
Ganesha
Tallfry227
Ganesha
0
0
2
1
L
Hun Batz
TheKingRj
Hun Batz
2
5
1
0.5
W
King Arthur
TheTattonka
King Arthur
4
2
1
2.25
W
Raijin
Vuta
Raijin
5
0
2
6
L
1
5
1
0.3
W
Fenrir
e4Nf3Bb5
Fenrir
6
0
3
7.5
L
Tiamat
iSwerveYou
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,758
Damage
27,245
35,413
Taken
29,091
11,372
Mitigated
11,908
6,610
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Darkeisha
Izanami
3,838
2,109
0
1,701
4,405
1,203
711
490
3,915
0
46,979
L
2,325
1,057
0
1,672
5,965
1,335
0
1,400
4,565
0
15,975
W
Ares
4,185
407
0
1,712
7,336
4,830
15
2,178
5,005
15,866
0
L
Ganesha
Tallfry227
Ganesha
1,868
283
0
1,393
5,337
2,451
0
1,512
3,786
14,288
0
L
Hun Batz
TheKingRj
Hun Batz
1,915
431
0
2,034
8,561
2,416
0
2,278
6,150
0
27,560
W
King Arthur
TheTattonka
King Arthur
8,706
954
0
2,494
7,060
2,468
0
0
7,060
0
41,425
W
Raijin
Vuta
Raijin
4,782
610
0
1,495
3,459
1,092
0
1,184
2,187
35,486
0
L
2,589
490
0
677
10,041
2,902
0
372
9,651
0
21,324
W
Fenrir
e4Nf3Bb5
Fenrir
5,734
1,072
0
3,780
6,831
2,315
31
786
5,995
0
39,118
L
Tiamat
iSwerveYou
Tiamat
3,061
588
0
834
5,509
2,268
0
3,024
2,294
25,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
31,950
245
Minions Killed
367
0
Camps Cleared
0
992,040
Distance Traveled
1,004,402
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,193
619
104
10
0
188,191
3
L
Neith
4,654
465
41
4
0
169,372
1
W
Ares
5,346
535
23
2
0
203,931
1
L
Ganesha
4,766
477
6
1
0
208,006
1
L
Hun Batz
5,583
558
66
7
0
214,619
2
W
King Arthur
6,840
684
88
9
0
196,761
2
W
Raijin
6,686
669
81
8
0
190,544
4
L
Nike
5,085
509
53
5
0
201,642
0
W
Fenrir
6,885
689
71
7
0
224,975
4
L
Tiamat
5,325
533
79
8
0
198,401
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role