Player Matchup

Rama
Rama
Flyin9 Monster
Rama
Level 135
God Stats
3W - 2L
1,581 SR
Queue Stats
72W - 56L
1,602 Elo+
Party 1
Bacchus
Bacchus
Flyin9 Tweak
Bacchus
Level 23
God Stats
3W - 4L
1,265 SR
Queue Stats
3W - 7L
1,042 Elo+
Party 1
Hel
Hel
PapiGanesha
Hel
Level 141
God Stats
1W - 0L
1,465 SR
Queue Stats
33W - 27L
1,575 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
magentoligts
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,630 SR
Queue Stats
8W - 3L
1,725 Elo+
Party 1
Team Averages
Level 112
1,485 SR
1,486 Elo+

VS

Team Averages
Level 44
1,504 SR
1,347 Elo+
Cthulhu
Cthulhu
KevinSushie
Cthulhu
Level 29
God Stats
0W - 1L
1,415 SR
Queue Stats
3W - 12L
1,179 Elo+
Solo
Cupid
Cupid
Klossified
Cupid
Level 26
God Stats
6W - 5L
1,667 SR
Queue Stats
23W - 34L
1,354 Elo+
Party 2
Aphrodite
Aphrodite
ProVade
Aphrodite
Level 103
God Stats
11W - 18L
1,433 SR
Queue Stats
23W - 34L
1,354 Elo+
Party 2
Tsukuyomi
Tsukuyomi
brawlyfan510
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
9,973
907
16,946
14,001
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Flyin9 Tweak
Bacchus
14
2 / 1 / 7
9,562
869
4,783
9,816
12,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 0 / 5
9,926
902
13,946
10,629
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
magentoligts
Ah Muzen Cab
15
1 / 2 / 3
9,803
891
8,446
8,102
3,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KevinSushie
Cthulhu
13
0 / 2 / 2
7,886
717
8,010
9,978
7,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
14
1 / 1 / 1
7,960
724
9,090
15,974
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ProVade
Aphrodite
14
1 / 4 / 2
8,179
744
7,950
15,435
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
brawlyfan510
Tsukuyomi
13
1 / 5 / 0
7,695
700
6,495
11,041
3,819
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Bacchus
Flyin9 Tweak
Bacchus
2
1
7
5.5
L
Cthulhu
KevinSushie
Cthulhu
0
2
2
0.5
L
Cupid
1
1
1
1.5
W
5
0
5
7.5
L
Aphrodite
ProVade
Aphrodite
1
4
2
0.5
L
Tsukuyomi
brawlyfan510
Tsukuyomi
1
5
0
0.2
W
Ah Muzen Cab
magentoligts
Ah Muzen Cab
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,121
Damage
31,545
42,548
Taken
52,428
26,397
Mitigated
23,448
26,027
Healing
21,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,946
13,473
0
7,189
14,001
5,982
1,671
7,043
6,958
0
58,682
W
Bacchus
Flyin9 Tweak
Bacchus
4,783
267
0
835
9,816
12,418
241
2,962
6,854
7,803
0
L
Cthulhu
KevinSushie
Cthulhu
8,010
562
277
1,940
9,978
7,446
0
1,212
8,766
27,796
0
L
Cupid
9,090
3,872
847
4,272
15,974
5,634
0
7,755
8,219
0
31,683
W
13,946
1,192
7,269
8,599
10,629
4,604
1,327
5,083
5,546
27,926
0
L
Aphrodite
ProVade
Aphrodite
7,950
714
4,461
8,205
15,435
6,549
30
7,284
8,151
29,156
0
L
Tsukuyomi
brawlyfan510
Tsukuyomi
6,495
1,659
146
1,769
11,041
3,819
0
2,818
8,223
0
20,650
W
Ah Muzen Cab
magentoligts
Ah Muzen Cab
8,446
3,097
0
2,135
8,102
3,393
3,068
1,111
6,991
0
43,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
31,720
212
Minions Killed
206
8
Camps Cleared
7
841,451
Distance Traveled
859,578
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,973
907
93
8
3
186,240
3
W
Bacchus
9,562
869
8
1
1
179,808
1
L
Cthulhu
7,886
717
50
5
1
191,066
0
L
Cupid
7,960
724
61
6
3
249,606
2
W
Hel
9,926
902
36
3
1
235,668
3
L
Aphrodite
8,179
744
66
6
0
209,335
2
L
Tsukuyomi
7,695
700
29
3
3
209,571
0
W
Ah Muzen Cab
9,803
891
75
7
3
239,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role