Player Matchup

Heimdallr
Heimdallr
Vylon89
Heimdallr
Level 36
God Stats
1W - 0L
1,781 SR
Queue Stats
22W - 5L
1,883 Elo+
Party 2
Fenrir
Fenrir
ZuIsland
Fenrir
Level 36
God Stats
2W - 0L
1,944 SR
Queue Stats
8W - 1L
1,887 Elo+
Party 2
Kukulkan
Kukulkan
trey808hi
Kukulkan
Level 69
God Stats
4W - 1L
1,663 SR
Queue Stats
220W - 102L
1,746 Elo+
Party 2
Team Averages
Level 47
1,796 SR
1,839 Elo+

VS

Team Averages
Level 95
1,639 SR
1,620 Elo+
Heimdallr
Heimdallr
BLlND BANDlT
Heimdallr
Level 121
God Stats
1W - 1L
1,597 SR
Queue Stats
12W - 10L
1,599 Elo+
Party 1
Vamana
Vamana
GrimNui
Vamana
Level 43
God Stats
4W - 1L
1,892 SR
Queue Stats
18W - 10L
1,714 Elo+
Party 1
Chang'e
Chang'e
Lil Spagoot
Chang'e
Level 120
God Stats
0W - 1L
1,429 SR
Queue Stats
28W - 21L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Vylon89
Heimdallr
15
7 / 5 / 7
11,663
729
16,094
11,444
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ZuIsland
Fenrir
16
9 / 2 / 8
11,942
746
11,640
24,549
17,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
trey808hi
Kukulkan
16
3 / 4 / 13
11,248
703
11,357
9,620
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BLlND BANDlT
Heimdallr
13
3 / 6 / 5
9,792
612
9,983
10,741
4,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
GrimNui
Vamana
15
6 / 6 / 1
10,859
679
17,494
20,891
16,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Lil Spagoot
Chang'e
13
2 / 7 / 6
9,443
590
9,343
13,181
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
11
11
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BLlND BANDlT
Heimdallr
3
6
5
0.92
L
Vamana
GrimNui
Vamana
6
6
1
1.08
L
Chang'e
Lil Spagoot
Chang'e
2
7
6
0.71
W
Heimdallr
Vylon89
Heimdallr
7
5
7
2.1
W
Fenrir
ZuIsland
Fenrir
9
2
8
6.5
W
Kukulkan
trey808hi
Kukulkan
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
36,820
45,613
Taken
44,813
25,455
Mitigated
23,655
9,829
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BLlND BANDlT
Heimdallr
9,983
1,608
0
0
10,741
4,196
0
2,633
8,108
0
33,967
L
Vamana
GrimNui
Vamana
17,494
10,569
0
7,062
20,891
16,399
0
5,710
15,181
0
48,115
L
Chang'e
Lil Spagoot
Chang'e
9,343
500
1,489
3,197
13,181
3,060
111
3,476
9,702
20,091
0
W
Heimdallr
Vylon89
Heimdallr
16,094
6,899
0
1,525
11,444
4,659
1,366
2,307
8,944
0
48,608
W
Fenrir
ZuIsland
Fenrir
11,640
2,312
0
7,947
24,549
17,468
365
4,245
19,745
235
21,137
W
Kukulkan
trey808hi
Kukulkan
11,357
684
0
357
9,620
3,328
624
2,221
7,298
49,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
30,094
171
Minions Killed
143
8
Camps Cleared
6
963,369
Distance Traveled
861,841
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,792
612
66
4
0
216,039
1
L
Vamana
10,859
679
52
3
3
312,155
2
L
Chang'e
9,443
590
25
2
3
333,647
3
W
Heimdallr
11,663
729
58
4
6
266,012
3
W
Fenrir
11,942
746
18
1
1
402,322
2
W
Kukulkan
11,248
703
95
6
1
295,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role