Player Matchup

Nike
Nike
AelothTheBlind
Nike
Level 64
God Stats
0W - 5L
1,284 SR
Queue Stats
5W - 21L
1,161 Elo+
Party 2
Kukulkan
Kukulkan
BrOwNeYeDgUrL332
Kukulkan
Level 79
God Stats
7W - 14L
1,427 SR
Queue Stats
10W - 28L
1,223 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DarkLink332
Ah Muzen Cab
Level 26
God Stats
2W - 2L
1,501 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 2
Horus
Horus
Skumbeezy
Horus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 70L
1,542 Elo+
Party 1
Sol
Sol
Çhase
Sol
Level 80
God Stats
1W - 1L
1,699 SR
Queue Stats
84W - 79L
1,535 Elo+
Party 1
Team Averages
Level 63
1,482 SR
1,346 Elo+

VS

Team Averages
Level 105
1,567 SR
1,578 Elo+
Vulcan
Vulcan
BigStackBronson
Vulcan
Level 138
God Stats
4W - 2L
1,579 SR
Queue Stats
137W - 138L
1,463 Elo+
Solo
Susano
Susano
KipperTheDog944
Susano
Level 28
God Stats
4W - 2L
1,613 SR
Queue Stats
76W - 29L
1,728 Elo+
Party 3
Cthulhu
Cthulhu
NoodleMastr
Cthulhu
Level 125
God Stats
18W - 8L
1,708 SR
Queue Stats
133W - 64L
1,716 Elo+
Party 3
Heimdallr
Heimdallr
OccupyMars12
Heimdallr
Level 103
God Stats
55W - 50L
1,485 SR
Queue Stats
228W - 236L
1,348 Elo+
Solo
Hercules
Hercules
TwinkEradicator
Hercules
Level 133
God Stats
2W - 3L
1,452 SR
Queue Stats
343W - 200L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,983
665
4,468
16,288
13,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 8 / 1
7,255
605
7,868
11,239
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
DarkLink332
Ah Muzen Cab
14
0 / 6 / 2
7,843
654
8,826
12,178
3,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Skumbeezy
Horus
12
0 / 5 / 2
6,942
579
3,974
20,688
15,335
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Çhase
Sol
14
2 / 6 / 0
8,290
691
10,504
11,159
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 10
10,854
905
15,437
6,415
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 0 / 14
11,159
930
13,942
10,735
4,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
NoodleMastr
Cthulhu
16
4 / 1 / 15
10,752
896
10,586
16,834
21,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
OccupyMars12
Heimdallr
16
3 / 1 / 13
9,983
832
9,381
8,001
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
17
9 / 1 / 13
11,056
921
15,898
15,373
16,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
97
3
Kills
32
32
Deaths
3
6
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
8
0
10
13
L
0
8
1
0.06
L
Ah Muzen Cab
DarkLink332
Ah Muzen Cab
0
6
2
0.17
W
8
0
14
15
W
Cthulhu
NoodleMastr
Cthulhu
4
1
15
11.5
W
Heimdallr
OccupyMars12
Heimdallr
3
1
13
9.5
L
Horus
Skumbeezy
Horus
0
5
2
0.2
W
Hercules
9
1
13
15.5
L
Sol
Çhase
Sol
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,640
Damage
65,244
71,552
Taken
57,358
39,627
Mitigated
48,607
11,255
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,468
519
198
228
16,288
13,277
71
6,467
9,277
0
11,151
W
15,437
4,694
176
1,213
6,415
2,970
1,338
2,783
3,458
50,231
0
L
7,868
132
33
198
11,239
3,808
0
3,394
7,586
27,966
0
L
Ah Muzen Cab
DarkLink332
Ah Muzen Cab
8,826
2,723
0
1,717
12,178
3,960
285
4,812
7,167
0
35,777
W
13,942
3,149
0
750
10,735
4,685
408
3,238
7,437
0
32,424
W
Cthulhu
NoodleMastr
Cthulhu
10,586
1,105
324
1,996
16,834
21,067
723
5,432
11,164
29,712
0
W
Heimdallr
OccupyMars12
Heimdallr
9,381
2,769
1,566
2,593
8,001
3,219
2,496
3,345
4,394
0
38,108
L
Horus
Skumbeezy
Horus
3,974
1,712
1,650
4,873
20,688
15,335
24
7,541
12,959
626
8,673
W
Hercules
15,898
5,018
0
3,700
15,373
16,666
422
3,323
11,637
0
25,015
L
Sol
Çhase
Sol
10,504
1,506
495
1,863
11,159
3,247
1
3,809
7,112
27,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
53,804
204
Minions Killed
285
3
Camps Cleared
10
1,179,664
Distance Traveled
1,249,201
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,983
665
18
2
0
257,809
0
W
Vulcan
10,854
905
90
8
6
274,100
4
L
Kukulkan
7,255
605
63
5
2
202,417
0
L
Ah Muzen Cab
7,843
654
63
5
0
202,775
0
W
Susano
11,159
930
50
4
2
270,595
0
W
Cthulhu
10,752
896
44
4
0
238,158
1
W
Heimdallr
9,983
832
64
5
1
216,154
1
L
Horus
6,942
579
5
0
0
260,830
2
W
Hercules
11,056
921
37
3
1
250,194
0
L
Sol
8,290
691
55
5
1
255,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role