Player Matchup

Arachne
Arachne
Drtydeeedz
Arachne
Level 73
God Stats
8W - 8L
1,561 SR
Queue Stats
161W - 180L
1,390 Elo+
Party 3
Izanami
Izanami
EccentricAlex
Izanami
Level 29
God Stats
42W - 66L
1,350 SR
Queue Stats
156W - 210L
1,333 Elo+
Party 3
Xing Tian
Xing Tian
YnR_Legendzz
Xing Tian
Level 40
God Stats
1W - 2L
1,367 SR
Queue Stats
136W - 166L
1,387 Elo+
Party 3
Sun Wukong
Sun Wukong
YureiLee
Sun Wukong
Level 8
God Stats
9W - 15L
1,344 SR
Queue Stats
9W - 18L
1,374 Elo+
Party 3
Baron Samedi
Baron Samedi
prisonmike92
Baron Samedi
Level 43
God Stats
10W - 8L
1,661 SR
Queue Stats
102W - 126L
1,469 Elo+
Solo
Team Averages
Level 39
1,457 SR
1,391 Elo+

VS

Team Averages
Level 47
1,496 SR
1,350 Elo+
Anubis
Anubis
BlipBlopGage
Anubis
Level 58
God Stats
0W - 2L
1,425 SR
Queue Stats
28W - 40L
1,382 Elo+
Party 1
Hun Batz
Hun Batz
ExtremeRageMode
Hun Batz
Level 107
God Stats
2W - 1L
1,758 SR
Queue Stats
143W - 146L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
KitKatMidna
Jormungandr
Level 26
God Stats
3W - 4L
1,384 SR
Queue Stats
15W - 25L
1,347 Elo+
Party 1
Ra
Ra
ShadowWorld1278
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,295 Elo+
Solo
Charybdis
Charybdis
Votuzx
Charybdis
Level 11
God Stats
4W - 9L
1,413 SR
Queue Stats
4W - 9L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drtydeeedz
Arachne
20
15 / 11 / 11
18,188
1,137
27,224
31,254
12,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
20
3 / 5 / 19
15,677
980
23,020
24,610
8,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
YnR_Legendzz
Xing Tian
20
8 / 2 / 21
16,163
1,010
21,119
27,930
41,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
YureiLee
Sun Wukong
20
4 / 11 / 17
14,745
922
12,584
29,825
14,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
prisonmike92
Baron Samedi
20
6 / 7 / 22
16,739
1,046
23,534
21,500
11,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
14 / 11 / 8
17,108
1,069
33,954
32,690
14,263
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
20
13 / 8 / 19
18,670
1,167
45,295
24,888
9,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
KitKatMidna
Jormungandr
20
3 / 4 / 22
15,303
956
16,845
21,951
21,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 6 / 22
14,058
879
5,476
13,508
4,952
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Votuzx
Charybdis
20
6 / 7 / 20
16,133
1,008
25,186
19,957
7,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
127
36
Kills
36
36
Deaths
36
90
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Anubis
14
11
8
1.64
W
Arachne
Drtydeeedz
Arachne
15
11
11
1.86
W
Izanami
3
5
19
2.5
L
Hun Batz
13
8
19
2.81
L
Jormungandr
KitKatMidna
Jormungandr
3
4
22
3.5
L
0
6
22
1.83
L
Charybdis
Votuzx
Charybdis
6
7
20
2.29
W
Xing Tian
YnR_Legendzz
Xing Tian
8
2
21
9.25
W
Sun Wukong
YureiLee
Sun Wukong
4
11
17
1.14
W
Baron Samedi
prisonmike92
Baron Samedi
6
7
22
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,481
Damage
126,756
135,119
Taken
112,994
88,571
Mitigated
57,379
18,715
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
33,954
1,261
1,479
10,795
32,690
14,263
0
12,270
20,420
68,688
0
W
Arachne
Drtydeeedz
Arachne
27,224
15,869
591
4,576
31,254
12,209
0
11,916
19,338
0
38,062
W
Izanami
23,020
12,439
625
2,294
24,610
8,681
0
9,042
15,568
0
89,192
L
Hun Batz
45,295
9,353
0
717
24,888
9,146
0
9,791
15,097
0
86,545
L
Jormungandr
KitKatMidna
Jormungandr
16,845
5,031
0
1,510
21,951
21,890
0
8,889
13,062
46,935
0
L
5,476
859
1,225
360
13,508
4,952
0
6,983
6,525
27,981
0
L
Charybdis
Votuzx
Charybdis
25,186
13,358
0
1,580
19,957
7,128
0
6,720
13,237
0
52,979
W
Xing Tian
YnR_Legendzz
Xing Tian
21,119
1,274
0
0
27,930
41,641
0
12,605
15,325
29,721
0
W
Sun Wukong
YureiLee
Sun Wukong
12,584
1,064
0
2,782
29,825
14,633
0
13,832
15,993
0
22,799
W
Baron Samedi
prisonmike92
Baron Samedi
23,534
2,245
3,880
3,967
21,500
11,407
0
8,880
12,620
67,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,512
Gold Earned
81,272
305
Minions Killed
356
8
Camps Cleared
10
1,506,547
Distance Traveled
1,439,609
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
17,108
1,069
91
6
4
246,582
2
W
Arachne
18,188
1,137
26
2
3
333,176
0
W
Izanami
15,677
980
133
8
3
285,647
0
L
Hun Batz
18,670
1,167
91
6
5
332,415
0
L
Jormungandr
15,303
956
59
4
1
293,567
0
L
Ra
14,058
879
49
3
0
291,755
0
L
Charybdis
16,133
1,008
66
4
0
275,290
0
W
Xing Tian
16,163
1,010
16
1
1
301,535
0
W
Sun Wukong
14,745
922
21
1
0
313,072
2
W
Baron Samedi
16,739
1,046
109
7
1
273,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role