Player Matchup

Ra
Ra
DiegoAlex15
Ra
Level 127
God Stats
1W - 3L
1,572 SR
Queue Stats
67W - 66L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
FinalBrainCell
Sun Wukong
Level 79
God Stats
2W - 2L
1,609 SR
Queue Stats
21W - 17L
1,598 Elo+
Party 1
Neith
Neith
Naze
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,549 Elo+
Party 1
Team Averages
Level 78
1,560 SR
1,580 Elo+

VS

Team Averages
Level 87
1,700 SR
1,634 Elo+
Kumbhakarna
Kumbhakarna
ITimeSpaceI
Kumbhakarna
Level 123
God Stats
7W - 6L
1,636 SR
Queue Stats
473W - 519L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
SirSaltyPeanut
Gilgamesh
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 41L
1,669 Elo+
Party 2
Olorun
Olorun
thomasc13
Olorun
Level 25
God Stats
4W - 1L
1,963 SR
Queue Stats
43W - 14L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,142
714
5,833
8,095
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
FinalBrainCell
Sun Wukong
9
3 / 5 / 3
6,805
681
6,120
10,577
5,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Naze
Neith
10
2 / 2 / 4
6,983
698
5,559
6,365
2,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ITimeSpaceI
Kumbhakarna
12
2 / 3 / 9
7,472
747
5,902
8,267
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
SirSaltyPeanut
Gilgamesh
11
5 / 1 / 5
7,718
772
7,352
9,657
7,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
thomasc13
Olorun
11
6 / 3 / 4
7,790
779
10,023
6,708
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
13
13
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Sun Wukong
FinalBrainCell
Sun Wukong
3
5
3
0.9
W
Kumbhakarna
ITimeSpaceI
Kumbhakarna
2
3
9
2.17
L
Neith
Naze
Neith
2
2
4
2
W
Gilgamesh
SirSaltyPeanut
Gilgamesh
5
1
5
7.5
W
Olorun
thomasc13
Olorun
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,512
Damage
23,277
25,037
Taken
24,632
11,344
Mitigated
15,513
4,599
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,833
358
750
2,507
8,095
2,970
0
4,272
3,569
29,188
0
L
Sun Wukong
FinalBrainCell
Sun Wukong
6,120
1,182
0
414
10,577
5,998
6
6,156
4,172
0
10,364
W
Kumbhakarna
ITimeSpaceI
Kumbhakarna
5,902
302
688
1,651
8,267
4,764
408
1,963
6,304
15,130
0
L
Neith
Naze
Neith
5,559
2,216
0
928
6,365
2,376
0
3,819
2,442
0
10,695
W
Gilgamesh
SirSaltyPeanut
Gilgamesh
7,352
1,755
0
1,038
9,657
7,447
264
2,218
7,439
0
19,660
W
Olorun
thomasc13
Olorun
10,023
5,486
68
2,097
6,708
3,302
580
1,960
4,748
29,416
2,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,930
Gold Earned
22,980
82
Minions Killed
102
2
Camps Cleared
6
520,311
Distance Traveled
571,129
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,142
714
51
5
2
170,416
2
L
Sun Wukong
6,805
681
18
2
0
176,726
4
W
Kumbhakarna
7,472
747
36
4
0
196,804
4
L
Neith
6,983
698
13
1
0
173,169
0
W
Gilgamesh
7,718
772
22
2
3
201,797
4
W
Olorun
7,790
779
44
4
3
172,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role