Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
LilGiblet
Ares
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,478 Elo+
Party 3
Fenrir
Fenrir
elsapaz
Fenrir
Level 17
God Stats
2W - 0L
2,060 SR
Queue Stats
28W - 9L
1,821 Elo+
Party 4
Neith
Neith
thelostgam3r
Neith
Level 128
God Stats
5W - 6L
1,364 SR
Queue Stats
309W - 300L
1,452 Elo+
Party 3
Team Averages
Level 89
1,585 SR
1,550 Elo+

VS

Team Averages
Level 83
1,628 SR
1,538 Elo+
Erlang Shen
Erlang Shen
Lizardfule
Erlang Shen
Level 151
God Stats
8W - 8L
1,644 SR
Queue Stats
383W - 297L
1,670 Elo+
Party 1
Medusa
Medusa
Sp3ctraI
Medusa
Level 157
God Stats
3W - 1L
1,868 SR
Queue Stats
160W - 118L
1,650 Elo+
Party 1
Chaac
Chaac
X2014Ford_FocusX
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
pugz1lla
Kuzenbo
Level 47
God Stats
4W - 3L
1,629 SR
Queue Stats
33W - 25L
1,618 Elo+
Party 1
Olorun
Olorun
zXtractv
Olorun
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 61L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 2
7,802
650
4,245
5,823
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
 
Chaac
9
2 / 0 / 1
5,844
487
2,038
3,436
1,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
8
0 / 2 / 0
4,929
411
1,581
7,168
5,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
elsapaz
Fenrir
14
8 / 0 / 3
8,393
699
7,838
8,145
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 0
5,188
432
3,346
7,170
2,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lizardfule
Erlang Shen
12
1 / 4 / 0
6,721
560
4,259
8,973
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Sp3ctraI
Medusa
12
6 / 2 / 0
7,143
595
7,826
7,229
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 0
6,038
503
1,444
5,719
5,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
pugz1lla
Kuzenbo
9
0 / 0 / 4
6,042
504
1,851
4,001
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
zXtractv
Olorun
8
0 / 4 / 1
4,965
414
2,138
5,058
3,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
13
Kills
7
7
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
2
4
W
Chaac
 
Chaac
2
0
1
2.5
W
Ares
0
2
0
0
L
Erlang Shen
Lizardfule
Erlang Shen
1
4
0
0.25
L
Medusa
Sp3ctraI
Medusa
6
2
0
3
L
0
3
0
0
W
Fenrir
elsapaz
Fenrir
8
0
3
9.5
L
Kuzenbo
pugz1lla
Kuzenbo
0
0
4
2
W
0
4
0
0
L
Olorun
zXtractv
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,048
Damage
17,518
31,742
Taken
30,980
14,551
Mitigated
16,758
9,171
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,245
335
0
1,287
5,823
1,716
279
1,240
4,583
57,937
0
W
Chaac
 
Chaac
2,038
400
0
1,531
3,436
1,859
0
0
3,436
0
14,401
W
Ares
1,581
120
0
1,050
7,168
5,313
339
1,382
5,786
9,855
0
L
Erlang Shen
Lizardfule
Erlang Shen
4,259
2,190
0
754
8,973
3,098
0
1,047
7,765
0
44,068
L
Medusa
Sp3ctraI
Medusa
7,826
3,078
0
2,393
7,229
2,112
506
1,390
5,676
0
51,625
L
1,444
198
0
1,037
5,719
5,778
73
330
5,137
0
21,415
W
Fenrir
elsapaz
Fenrir
7,838
1,810
0
4,054
8,145
3,150
1,204
784
7,361
57
49,814
L
Kuzenbo
pugz1lla
Kuzenbo
1,851
841
261
1,162
4,001
2,560
182
472
3,204
14,978
0
W
3,346
1,051
0
1,249
7,170
2,513
781
583
6,587
0
32,261
L
Olorun
zXtractv
Olorun
2,138
468
165
604
5,058
3,210
0
2,312
2,596
18,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
30,909
334
Minions Killed
278
0
Camps Cleared
0
1,128,630
Distance Traveled
1,176,589
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,802
650
133
11
0
254,749
4
W
Chaac
5,844
487
31
3
0
136,160
0
W
Ares
4,929
411
14
1
0
244,516
2
L
Erlang Shen
6,721
560
91
8
0
230,757
0
L
Medusa
7,143
595
87
7
0
223,144
1
L
Chaac
6,038
503
39
3
0
255,886
0
W
Fenrir
8,393
699
96
8
0
282,980
4
L
Kuzenbo
6,042
504
34
3
0
254,181
1
W
Neith
5,188
432
60
5
0
210,225
4
L
Olorun
4,965
414
27
2
0
212,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role