Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DRAG-KON23
Bacchus
Level 114
God Stats
4W - 7L
1,304 SR
Queue Stats
103W - 145L
1,319 Elo+
Party 3
Cliodhna
Cliodhna
Nocłis
Cliodhna
Level 47
God Stats
3W - 2L
1,287 SR
Queue Stats
21W - 26L
1,368 Elo+
Party 1
Team Averages
Level 103
1,418 SR
1,437 Elo+

VS

Team Averages
Level 67
1,579 SR
1,396 Elo+
King Arthur
King Arthur
ChupaculiiN
King Arthur
Level 72
God Stats
26W - 28L
1,483 SR
Queue Stats
185W - 213L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Hudman08
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,249 Elo+
Party 2
Medusa
Medusa
geckotamer
Medusa
Level 148
God Stats
20W - 12L
1,603 SR
Queue Stats
117W - 127L
1,431 Elo+
Solo
Kali
Kali
scwurt
Kali
Level 37
God Stats
11W - 3L
1,808 SR
Queue Stats
115W - 109L
1,425 Elo+
Party 2
Geb
Geb
superbro1
Geb
Level 68
God Stats
4W - 9L
1,500 SR
Queue Stats
347W - 389L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
1 / 0 / 0
3,651
730
2,624
2,258
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
6
1 / 0 / 1
3,599
720
1,967
1,351
292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
 
Hachiman
5
0 / 1 / 0
3,282
656
445
1,835
350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DRAG-KON23
Bacchus
4
0 / 0 / 0
2,822
564
234
2,087
846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Nocłis
Cliodhna
5
2 / 1 / 0
3,617
723
1,832
2,742
608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChupaculiiN
King Arthur
5
0 / 1 / 1
3,250
650
1,300
4,009
1,122
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Hudman08
Kukulkan
4
0 / 2 / 0
2,812
562
471
1,638
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
geckotamer
Medusa
6
1 / 0 / 0
3,517
703
1,078
1,446
281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
scwurt
Kali
5
1 / 1 / 0
3,448
690
1,135
3,208
767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

1
0 / 0 / 0
933
187
0
102
28

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
2
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
0
1
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Hachiman
 
Hachiman
0
1
0
0
L
King Arthur
ChupaculiiN
King Arthur
0
1
1
0.5
W
Bacchus
DRAG-KON23
Bacchus
0
0
0
0
L
Kukulkan
Hudman08
Kukulkan
0
2
0
0
W
Cliodhna
Nocłis
Cliodhna
2
1
0
2
L
Medusa
geckotamer
Medusa
1
0
0
1
L
Kali
scwurt
Kali
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,102
Damage
3,984
10,273
Taken
10,403
2,695
Mitigated
2,604
3,391
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,624
1,435
0
1,062
2,258
599
0
0
2,258
0
15,128
W
Nu Wa
 
Nu Wa
1,967
386
0
171
1,351
292
0
145
1,206
15,124
0
W
Hachiman
 
Hachiman
445
320
0
413
1,835
350
416
0
1,835
0
12,981
L
King Arthur
ChupaculiiN
King Arthur
1,300
144
23
1,287
4,009
1,122
0
90
3,909
0
9,366
W
Bacchus
DRAG-KON23
Bacchus
234
38
85
178
2,087
846
161
0
2,087
3,709
0
L
Kukulkan
Hudman08
Kukulkan
471
162
0
0
1,638
406
0
1,070
444
4,029
0
W
Cliodhna
Nocłis
Cliodhna
1,832
465
0
1,482
2,742
608
0
326
2,416
0
10,915
L
Medusa
geckotamer
Medusa
1,078
205
0
1,048
1,446
281
0
324
1,112
0
12,985
L
Kali
scwurt
Kali
1,135
392
0
1,640
3,208
767
0
425
2,737
0
9,354
L
0
0
0
0
102
28
0
92
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,971
Gold Earned
13,960
122
Minions Killed
84
0
Camps Cleared
0
461,311
Distance Traveled
403,984
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,651
730
30
6
0
77,815
1
W
Nu Wa
3,599
720
26
5
0
92,525
0
W
Hachiman
3,282
656
35
7
0
80,803
0
L
King Arthur
3,250
650
18
4
0
127,033
0
W
Bacchus
2,822
564
7
1
0
97,173
1
L
Kukulkan
2,812
562
12
2
0
77,270
0
W
Cliodhna
3,617
723
24
5
0
112,995
0
L
Medusa
3,517
703
29
6
0
88,297
2
L
Kali
3,448
690
25
5
0
111,384
2
L
Geb
933
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role