Player Matchup

Sol
Sol
Gold V
HunterOrThrow
Sol
Gold V
Level 67
God Stats
6W - 3L
1,573 SR
Queue Stats
54W - 59L
1,281 MMR
Solo
Ymir
Ymir
Gold V
kratosbrpro
Ymir
Gold V
Level 128
God Stats
3W - 2L
1,317 SR
Queue Stats
50W - 70L
1,423 MMR
Party 1
Cupid
Cupid
Silver III
zoio123
Cupid
Silver III
Level 123
God Stats
2W - 3L
1,250 SR
Queue Stats
17W - 37L
1,073 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,380 SR
1,259 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,630 SR
1,256 MMR
Kumbhakarna
Kumbhakarna
Bronze III
AHSCORPII
Kumbhakarna
Bronze III
Level 157
God Stats
0W - 1L
1,457 SR
Queue Stats
14W - 24L
1,292 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Lucario367
Morgan Le Fay
Silver I
Level 155
God Stats
9W - 10L
1,564 SR
Queue Stats
75W - 105L
1,262 MMR
Solo
Horus
Horus
Silver I
deaadwood
Horus
Silver I
Level 95
God Stats
0W - 1L
1,869 SR
Queue Stats
47W - 67L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 1
11,313
665
22,014
12,653
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 2 / 8
11,525
678
6,885
14,019
14,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
zoio123
Cupid
14
2 / 0 / 5
10,460
615
7,483
9,443
3,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
BastetAh Muzen CabGebThothOdin

VS

Bans
HerculesCharybdisUllrNeithSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AHSCORPII
Kumbhakarna
11
0 / 5 / 1
8,890
523
5,740
18,689
15,833
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Lucario367
Morgan Le Fay
14
1 / 1 / 1
10,115
595
12,274
9,524
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
deaadwood
Horus
13
1 / 2 / 1
9,490
558
7,776
15,330
12,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AHSCORPII
Kumbhakarna
0
5
1
0.1
W
6
0
1
6.5
L
Morgan Le Fay
Lucario367
Morgan Le Fay
1
1
1
1.5
L
Horus
deaadwood
Horus
1
2
1
0.75
W
0
2
8
2
W
Cupid
zoio123
Cupid
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,382
Damage
25,790
36,115
Taken
43,543
24,064
Mitigated
32,190
18,906
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AHSCORPII
Kumbhakarna
5,740
596
0
938
18,689
15,833
0
12,206
6,483
19,522
0
W
22,014
8,945
0
9,829
12,653
5,543
2,013
6,320
5,820
79,130
8,523
L
Morgan Le Fay
Lucario367
Morgan Le Fay
12,274
876
85
3,160
9,524
3,950
0
6,447
3,077
51,047
0
L
Horus
deaadwood
Horus
7,776
3,532
3,423
7,684
15,330
12,407
0
8,006
7,324
0
22,281
W
6,885
764
0
4,469
14,019
14,821
54
7,800
5,440
17,442
0
W
Cupid
zoio123
Cupid
7,483
3,326
218
4,390
9,443
3,700
820
3,964
5,054
0
39,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
28,495
210
Minions Killed
174
10
Camps Cleared
5
949,040
Distance Traveled
1,003,173
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,890
523
30
2
1
306,653
4
W
Sol
11,313
665
123
7
7
322,424
3
L
Morgan Le Fay
10,115
595
106
6
3
343,407
9
L
Horus
9,490
558
38
2
1
353,113
1
W
Ymir
11,525
678
20
1
1
315,212
6
W
Cupid
10,460
615
67
4
2
311,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role