Player Matchup

Cerberus
Cerberus
Celestroh
Cerberus
Level 24
God Stats
5W - 2L
1,460 SR
Queue Stats
28W - 32L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
Hsenger
Guan Yu
Level 80
God Stats
3W - 1L
1,742 SR
Queue Stats
28W - 37L
1,412 Elo+
Party 4
Loki
Loki
RamomxBRx
Loki
Level 18
God Stats
1W - 0L
1,361 SR
Queue Stats
3W - 6L
1,386 Elo+
Party 4
Neith
Neith
TayRay0110
Neith
Level 77
God Stats
8W - 6L
1,256 SR
Queue Stats
305W - 362L
1,399 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Thundrpantz
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
557W - 556L
1,415 Elo+
Party 1
Team Averages
Level 64
1,464 SR
1,420 Elo+

VS

Team Averages
Level 47
1,507 SR
1,396 Elo+
Agni
Agni
CMH1001
Agni
Level 86
God Stats
5W - 10L
1,517 SR
Queue Stats
200W - 229L
1,396 Elo+
Party 2
Izanami
Izanami
Firehound192
Izanami
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 8L
1,285 Elo+
Party 3
Cliodhna
Cliodhna
Fran_PerezRuiz21
Cliodhna
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,529 Elo+
Party 2
Atlas
Atlas
Larry2146
Atlas
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
526W - 682L
1,430 Elo+
Party 3
Bellona
Bellona
uruland2-0
Bellona
Level 29
God Stats
2W - 5L
1,519 SR
Queue Stats
56W - 86L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Celestroh
Cerberus
10
3 / 0 / 5
5,808
581
5,197
5,426
4,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Hsenger
Guan Yu
10
0 / 0 / 2
5,852
585
3,159
5,862
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Loki
12
4 / 1 / 1
6,528
653
4,949
6,183
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
9
5 / 1 / 3
5,994
599
3,001
4,724
1,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Thundrpantz
Ah Muzen Cab
12
5 / 1 / 2
6,890
689
4,234
5,326
1,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CMH1001
Agni
11
2 / 1 / 1
6,521
652
3,890
3,525
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Firehound192
Izanami
6
0 / 6 / 0
4,126
413
1,162
4,708
1,014
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 1
5,310
531
5,264
8,481
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Larry2146
Atlas
8
0 / 3 / 0
4,749
475
2,046
7,486
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
uruland2-0
Bellona
9
0 / 2 / 0
5,167
517
3,607
8,743
8,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
3
3
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
CMH1001
Agni
2
1
1
2.5
W
Cerberus
Celestroh
Cerberus
3
0
5
5.5
L
Izanami
Firehound192
Izanami
0
6
0
0
L
1
5
1
0.3
W
Guan Yu
Hsenger
Guan Yu
0
0
2
1
L
Atlas
Larry2146
Atlas
0
3
0
0
W
Loki
4
1
1
4.5
W
Neith
5
1
3
6.5
W
Ah Muzen Cab
Thundrpantz
Ah Muzen Cab
5
1
2
6
L
Bellona
uruland2-0
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,540
Damage
15,969
27,521
Taken
32,943
13,524
Mitigated
16,381
10,281
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
CMH1001
Agni
3,890
279
0
518
3,525
828
0
0
3,525
35,340
0
W
Cerberus
Celestroh
Cerberus
5,197
507
0
1,254
5,426
4,773
0
1,304
4,122
23,505
0
L
Izanami
Firehound192
Izanami
1,162
957
0
0
4,708
1,014
128
1,605
3,103
0
11,907
L
5,264
486
0
2,173
8,481
2,321
0
1,057
7,424
0
25,156
W
Guan Yu
Hsenger
Guan Yu
3,159
758
30
2,520
5,862
3,851
504
0
5,862
0
27,339
L
Atlas
Larry2146
Atlas
2,046
550
0
1,284
7,486
4,005
0
2,535
4,951
12,204
0
W
Loki
4,949
1,071
0
3,765
6,183
1,908
0
1,042
5,141
0
38,317
W
Neith
3,001
110
0
1,700
4,724
1,359
96
1,622
3,102
0
23,793
W
Ah Muzen Cab
Thundrpantz
Ah Muzen Cab
4,234
1,307
0
1,012
5,326
1,633
0
1,968
3,358
0
40,545
L
Bellona
uruland2-0
Bellona
3,607
908
0
1,339
8,743
8,213
16
0
8,187
0
24,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
25,873
308
Minions Killed
226
0
Camps Cleared
0
1,070,399
Distance Traveled
1,002,990
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,521
652
90
9
0
221,670
4
W
Cerberus
5,808
581
52
5
0
203,852
2
L
Izanami
4,126
413
32
3
0
144,631
2
L
Cliodhna
5,310
531
41
4
0
228,816
2
W
Guan Yu
5,852
585
46
5
0
211,542
3
L
Atlas
4,749
475
14
1
0
195,798
1
W
Loki
6,528
653
78
8
0
235,844
0
W
Neith
5,994
599
52
5
0
196,545
1
W
Ah Muzen Cab
6,890
689
80
8
0
222,616
1
L
Bellona
5,167
517
49
5
0
212,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role