Player Matchup

Tsukuyomi
Tsukuyomi
DFspartan007
Tsukuyomi
Level 126
God Stats
2W - 3L
1,515 SR
Queue Stats
104W - 118L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
IZ_BEASTMODE_IZ
Heimdallr
Level 127
God Stats
2W - 0L
1,690 SR
Queue Stats
103W - 86L
1,553 Elo+
Solo
Agni
Agni
Jeagerson
Agni
Level 90
God Stats
48W - 12L
1,775 SR
Queue Stats
190W - 157L
1,580 Elo+
Party 1
Achilles
Achilles
JhinZhao
Achilles
Level 66
God Stats
6W - 4L
1,566 SR
Queue Stats
105W - 75L
1,659 Elo+
Party 1
Khepri
Khepri
PanthersShadow
Khepri
Level 108
God Stats
53W - 47L
1,547 SR
Queue Stats
89W - 101L
1,416 Elo+
Party 1
Team Averages
Level 103
1,619 SR
1,527 Elo+

VS

Team Averages
Level 99
1,469 SR
1,530 Elo+
Zeus
Zeus
Cuteasskater
Zeus
Level 66
God Stats
11W - 5L
1,560 SR
Queue Stats
178W - 143L
1,544 Elo+
Party 2
Mulan
Mulan
DM20luv
Mulan
Level 108
God Stats
13W - 13L
1,459 SR
Queue Stats
374W - 363L
1,499 Elo+
Solo
Fafnir
Fafnir
Plunia
Fafnir
Level 102
God Stats
0W - 2L
1,328 SR
Queue Stats
235W - 218L
1,580 Elo+
Solo
Neith
Neith
Sin Of Wrath102
Neith
Level 119
God Stats
10W - 7L
1,489 SR
Queue Stats
464W - 391L
1,526 Elo+
Party 2
Bakasura
Bakasura
coolcool420blaze
Bakasura
Level 100
God Stats
2W - 3L
1,508 SR
Queue Stats
496W - 536L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DFspartan007
Tsukuyomi
10
3 / 0 / 1
6,126
557
3,142
5,643
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
IZ_BEASTMODE_IZ
Heimdallr
11
2 / 0 / 1
6,296
572
5,068
5,122
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
11
4 / 1 / 2
6,471
588
7,035
4,894
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
JhinZhao
Achilles
11
1 / 0 / 0
6,331
576
3,198
5,440
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 4
5,690
517
2,297
6,718
2,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,300
482
1,920
6,401
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
DM20luv
Mulan
11
0 / 1 / 0
6,153
559
2,864
6,744
3,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
Plunia
Fafnir
9
1 / 0 / 1
5,747
522
3,009
8,961
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 2
6,497
591
4,340
4,581
1,146
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
5,965
542
1,208
8,334
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Tsukuyomi
DFspartan007
Tsukuyomi
3
0
1
3.5
L
Mulan
DM20luv
Mulan
0
1
0
0
W
Heimdallr
IZ_BEASTMODE_IZ
Heimdallr
2
0
1
2.5
W
Agni
4
1
2
5
W
Achilles
JhinZhao
Achilles
1
0
0
1
W
0
2
4
1
L
Fafnir
Plunia
Fafnir
1
0
1
1.5
L
0
1
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,740
Damage
13,341
27,817
Taken
35,021
10,434
Mitigated
16,124
12,072
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,920
138
0
500
6,401
1,744
0
4,196
2,205
22,502
0
W
Tsukuyomi
DFspartan007
Tsukuyomi
3,142
893
0
2,792
5,643
1,710
0
911
4,495
0
28,272
L
Mulan
DM20luv
Mulan
2,864
548
0
3,860
6,744
3,552
248
0
6,365
404
30,550
W
Heimdallr
IZ_BEASTMODE_IZ
Heimdallr
5,068
3,608
0
2,260
5,122
1,632
0
686
4,436
0
45,085
W
Agni
7,035
751
0
1,132
4,894
1,518
116
1,696
3,112
43,948
0
W
Achilles
JhinZhao
Achilles
3,198
668
0
2,400
5,440
3,510
0
0
5,440
0
28,955
W
2,297
188
1,525
1,963
6,718
2,064
0
1,397
5,155
10,185
0
L
Fafnir
Plunia
Fafnir
3,009
919
150
3,653
8,961
7,198
0
3,806
5,155
15,323
0
L
4,340
2,410
0
2,015
4,581
1,146
0
571
4,010
0
49,194
L
1,208
745
0
1,763
8,334
2,484
67
759
7,503
0
31,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,914
Gold Earned
29,662
319
Minions Killed
351
0
Camps Cleared
0
1,180,403
Distance Traveled
1,112,645
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,300
482
53
5
0
181,988
3
W
Tsukuyomi
6,126
557
60
5
0
274,258
1
L
Mulan
6,153
559
82
7
0
188,973
4
W
Heimdallr
6,296
572
89
8
0
203,652
4
W
Agni
6,471
588
79
7
0
235,120
4
W
Achilles
6,331
576
75
7
0
231,874
2
W
Khepri
5,690
517
16
1
0
235,499
7
L
Fafnir
5,747
522
19
2
0
226,398
1
L
Neith
6,497
591
116
11
0
247,665
3
L
Bakasura
5,965
542
81
7
0
267,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role