Player Matchup

Anhur
Anhur
VGC Churro
Anhur
Level 139
God Stats
0W - 1L
1,391 SR
Queue Stats
8W - 6L
1,595 Elo+
Party 1
Tiamat
Tiamat
VGC Duke
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,595 Elo+
Party 1
Hercules
Hercules
VGC Wicho
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,595 Elo+
Party 1
Team Averages
Level 84
1,464 SR
1,595 Elo+

VS

Team Averages
Level 90
1,576 SR
1,441 Elo+
Morgan Le Fay
Morgan Le Fay
BottomsUp8577
Morgan Le Fay
Level 106
God Stats
4W - 5L
1,472 SR
Queue Stats
9W - 23L
1,307 Elo+
Solo
Horus
Horus
Rq Wolf
Horus
Level 98
God Stats
44W - 22L
1,672 SR
Queue Stats
268W - 285L
1,517 Elo+
Party 2
Set
Set
WhiteWolf9598
Set
Level 65
God Stats
35W - 27L
1,583 SR
Queue Stats
177W - 176L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 6 / 4
11,338
597
14,590
19,655
5,257
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
VGC Duke
Tiamat
13
1 / 11 / 5
11,003
579
10,063
18,479
7,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
VGC Wicho
Hercules
16
4 / 4 / 3
12,567
661
16,259
25,175
28,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BottomsUp8577
Morgan Le Fay
15
3 / 5 / 9
11,732
617
19,121
16,593
6,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Rq Wolf
Horus
16
4 / 0 / 12
12,423
654
12,132
17,225
16,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
14 / 2 / 5
14,279
752
24,775
26,239
13,947
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
21
21
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BottomsUp8577
Morgan Le Fay
3
5
9
1.5
W
Horus
Rq Wolf
Horus
4
0
12
10
L
Anhur
2
6
4
0.67
L
Tiamat
VGC Duke
Tiamat
1
11
5
0.32
L
Hercules
VGC Wicho
Hercules
4
4
3
1.38
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
56,028
63,309
Taken
60,057
41,437
Mitigated
36,706
18,535
Healing
25,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BottomsUp8577
Morgan Le Fay
19,121
1,517
400
3,823
16,593
6,609
54
4,583
12,010
66,013
0
W
Horus
Rq Wolf
Horus
12,132
5,978
6,792
8,050
17,225
16,150
373
4,535
12,690
0
26,850
L
Anhur
14,590
8,635
0
4,346
19,655
5,257
399
5,606
14,049
0
53,470
L
Tiamat
VGC Duke
Tiamat
10,063
657
434
2,452
18,479
7,839
0
6,614
11,865
27,096
0
L
Hercules
VGC Wicho
Hercules
16,259
3,628
586
10,717
25,175
28,341
0
7,153
18,022
10,534
22,039
W
24,775
10,082
0
6,933
26,239
13,947
378
6,680
19,559
0
65,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
38,434
169
Minions Killed
229
4
Camps Cleared
11
987,452
Distance Traveled
1,041,486
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,732
617
110
6
7
330,954
1
W
Horus
12,423
654
25
1
3
334,597
1
L
Anhur
11,338
597
99
5
4
303,276
2
L
Tiamat
11,003
579
37
2
0
296,507
0
L
Hercules
12,567
661
33
2
0
387,669
1
W
Set
14,279
752
94
5
1
375,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role