Player Matchup

Vamana
Vamana
Fuerte411
Vamana
Level 89
God Stats
18W - 11L
1,558 SR
Queue Stats
524W - 680L
1,481 Elo+
Solo
Neith
Neith
Tadocent
Neith
Level 149
God Stats
0W - 1L
1,555 SR
Queue Stats
50W - 67L
1,440 Elo+
Party 1
Zeus
Zeus
outlawtorn21
Zeus
Level 148
God Stats
13W - 20L
1,422 SR
Queue Stats
190W - 222L
1,429 Elo+
Party 1
Team Averages
Level 129
1,512 SR
1,450 Elo+

VS

Team Averages
Level 88
1,597 SR
1,475 Elo+
Bacchus
Bacchus
 
Bacchus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
IlIRemIlI
Jormungandr
Level 72
God Stats
3W - 0L
1,686 SR
Queue Stats
43W - 58L
1,428 Elo+
Party 2
Ullr
Ullr
Zen_Crimson-69
Ullr
Level 97
God Stats
16W - 7L
1,606 SR
Queue Stats
87W - 73L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fuerte411
Vamana
9
2 / 1 / 4
6,519
652
2,997
5,002
4,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Tadocent
Neith
11
3 / 4 / 3
6,733
673
7,454
6,694
1,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 5
6,792
679
9,752
4,800
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 4 / 2
6,973
697
4,358
8,791
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
IlIRemIlI
Jormungandr
11
2 / 2 / 3
7,021
702
4,269
9,480
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 1
6,924
692
4,261
6,610
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
7
7
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
4
2
1
L
Vamana
Fuerte411
Vamana
2
1
4
4
W
Jormungandr
IlIRemIlI
Jormungandr
2
2
3
1.75
L
Neith
Tadocent
Neith
3
4
3
1.13
W
2
1
1
2.5
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,203
Damage
12,888
16,496
Taken
24,881
7,370
Mitigated
13,071
2,133
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,358
121
249
1,151
8,791
4,287
55
3,318
5,185
13,311
0
L
Vamana
Fuerte411
Vamana
2,997
1,560
143
1,440
5,002
4,009
100
1,898
2,937
0
10,060
W
Jormungandr
IlIRemIlI
Jormungandr
4,269
834
165
1,483
9,480
6,880
12
2,623
6,561
16,864
0
L
Neith
Tadocent
Neith
7,454
2,517
0
550
6,694
1,918
243
3,134
3,245
0
23,005
W
4,261
1,426
0
1,061
6,610
1,904
212
3,238
3,122
0
23,217
L
9,752
671
0
0
4,800
1,443
87
3,132
1,491
23,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,044
Gold Earned
20,918
99
Minions Killed
109
3
Camps Cleared
6
452,407
Distance Traveled
500,144
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,973
697
26
3
3
168,219
4
L
Vamana
6,519
652
16
2
0
130,691
0
W
Jormungandr
7,021
702
24
2
0
160,164
2
L
Neith
6,733
673
40
4
2
164,104
3
W
Ullr
6,924
692
59
6
3
171,761
4
L
Zeus
6,792
679
43
4
1
157,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role