Player Matchup

Fenrir
Fenrir
BigKitastrophe
Fenrir
Level 63
God Stats
2W - 8L
1,395 SR
Queue Stats
91W - 116L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeceivedKitten1
Cu Chulainn
Level 148
God Stats
0W - 1L
1,273 SR
Queue Stats
80W - 83L
1,401 Elo+
Solo
Apollo
Apollo
Make_It_Rain75
Apollo
Level 109
God Stats
0W - 3L
1,385 SR
Queue Stats
214W - 206L
1,471 Elo+
Solo
Ymir
Ymir
SMITEGUY69
Ymir
Level 74
God Stats
45W - 49L
1,483 SR
Queue Stats
417W - 463L
1,416 Elo+
Solo
Olorun
Olorun
Yo_Its_DonAtari
Olorun
Level 114
God Stats
8W - 7L
1,562 SR
Queue Stats
174W - 166L
1,484 Elo+
Solo
Team Averages
Level 102
1,420 SR
1,438 Elo+

VS

Team Averages
Level 101
1,496 SR
1,437 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Hybrid_Assassin4
Atlas
Level 65
God Stats
2W - 0L
1,754 SR
Queue Stats
36W - 32L
1,420 Elo+
Party 2
Cernunnos
Cernunnos
MoodyTempo
Cernunnos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 92L
1,428 Elo+
Party 2
Odin
Odin
PhantomBlood12
Odin
Level 128
God Stats
5W - 11L
1,370 SR
Queue Stats
656W - 675L
1,427 Elo+
Solo
Bakasura
Bakasura
YMPP plow
Bakasura
Level 101
God Stats
2W - 3L
1,355 SR
Queue Stats
4W - 5L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,437
205
0
0
0
Cu Chulainn
DeceivedKitten1
Cu Chulainn
8
1 / 1 / 0
4,425
632
2,634
4,810
2,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 1 / 2
4,573
653
1,098
3,615
761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

7
2 / 1 / 1
4,705
672
3,318
5,468
3,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,738
677
2,349
2,306
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 0
4,174
596
685
3,074
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 1 / 0
4,269
610
1,707
5,143
1,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
MoodyTempo
Cernunnos
8
1 / 1 / 1
4,340
620
4,268
2,797
568
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 1 / 0
4,770
681
2,179
5,184
2,418
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
YMPP plow
Bakasura
6
0 / 1 / 0
4,032
576
1,304
4,575
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
3
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
L
0
0
0
0
L
Cu Chulainn
DeceivedKitten1
Cu Chulainn
1
1
0
1
W
1
1
0
1
L
1
1
2
2
W
Cernunnos
MoodyTempo
Cernunnos
1
1
1
1.5
W
1
1
0
1
L
2
1
1
2.5
W
Bakasura
YMPP plow
Bakasura
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,399
Damage
10,143
16,199
Taken
20,773
7,700
Mitigated
7,955
6,956
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
685
188
0
1,039
3,074
1,990
0
1,307
1,767
15,290
1,921
L
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
DeceivedKitten1
Cu Chulainn
2,634
278
0
1,942
4,810
2,860
0
0
4,780
0
21,375
W
1,707
899
510
1,693
5,143
1,379
0
2,513
2,630
9,248
0
L
1,098
707
0
1,486
3,615
761
0
359
3,256
0
19,949
W
Cernunnos
MoodyTempo
Cernunnos
4,268
2,597
0
1,158
2,797
568
0
363
2,434
0
22,508
W
2,179
500
0
1,540
5,184
2,418
0
0
5,184
0
21,657
L
3,318
1,170
0
2,081
5,468
3,147
0
1,348
4,093
13,553
0
W
Bakasura
YMPP plow
Bakasura
1,304
927
0
2,301
4,575
1,600
0
1,127
3,448
0
14,315
L
2,349
1,182
0
1,447
2,306
932
0
616
1,640
19,912
3,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,878
Gold Earned
21,585
173
Minions Killed
198
0
Camps Cleared
0
578,037
Distance Traveled
740,608
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,174
596
41
6
0
151,865
2
L
Fenrir
1,437
205
0
0
0
0
0
L
Cu Chulainn
4,425
632
46
7
0
140,619
0
W
Atlas
4,269
610
14
2
0
144,918
1
L
Apollo
4,573
653
42
6
0
150,973
1
W
Cernunnos
4,340
620
43
6
0
141,208
2
W
Odin
4,770
681
54
8
0
140,628
0
L
Ymir
4,705
672
29
4
0
148,790
1
W
Bakasura
4,032
576
46
7
0
161,989
1
L
Olorun
4,738
677
56
8
0
137,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role