Player Matchup

Rama
Rama
N3RO IT DOWN
Rama
Level 26
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 7L
1,480 Elo+
Party 3
Thanatos
Thanatos
Vidually
Thanatos
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 36L
1,389 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yeknomgeknud
Ah Muzen Cab
Level 121
God Stats
21W - 7L
1,755 SR
Queue Stats
186W - 156L
1,607 Elo+
Party 3
Ares
Ares
slurpedyou
Ares
Level 15
God Stats
1W - 2L
1,699 SR
Queue Stats
9W - 16L
1,315 Elo+
Party 1
Hades
Hades
xxRedsixx
Hades
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 132L
1,574 Elo+
Solo
Team Averages
Level 66
1,636 SR
1,473 Elo+

VS

Team Averages
Level 82
1,617 SR
1,520 Elo+
Odin
Odin
Corey123P
Odin
Level 29
God Stats
3W - 0L
1,704 SR
Queue Stats
15W - 11L
1,492 Elo+
Party 2
Nox
Nox
Jiahu
Nox
Level 87
God Stats
16W - 15L
1,521 SR
Queue Stats
24W - 30L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
OinkOinkPiggle
Danzaburou
Level 103
God Stats
9W - 6L
1,627 SR
Queue Stats
173W - 136L
1,599 Elo+
Party 2
Izanami
Izanami
OmKaBo
Izanami
Level 146
God Stats
10W - 5L
1,515 SR
Queue Stats
140W - 114L
1,649 Elo+
Party 2
Agni
Agni
StichZ26
Agni
Level 46
God Stats
32W - 15L
1,717 SR
Queue Stats
174W - 172L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,676
468
988
5,197
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Vidually
Thanatos
9
4 / 3 / 0
5,794
579
3,344
7,936
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Yeknomgeknud
Ah Muzen Cab
1
0 / 1 / 0
3,365
337
92
641
101
5
0 / 6 / 1
3,843
384
884
6,978
3,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
xxRedsixx
Hades
9
1 / 5 / 1
5,349
535
2,919
8,850
3,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 2 / 3
6,031
603
3,241
5,709
3,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
Jiahu
Nox
10
2 / 0 / 7
6,270
627
3,994
2,306
990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OinkOinkPiggle
Danzaburou
11
2 / 2 / 3
6,257
626
3,110
6,021
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
OmKaBo
Izanami
11
7 / 0 / 2
6,394
639
5,067
3,747
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
11
5 / 1 / 1
6,613
661
4,889
3,124
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
18
18
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
2
2
3
1.75
W
Nox
Jiahu
Nox
2
0
7
5.5
L
0
3
0
0
W
Danzaburou
OinkOinkPiggle
Danzaburou
2
2
3
1.75
W
Izanami
OmKaBo
Izanami
7
0
2
8
W
Agni
5
1
1
5.5
L
Thanatos
Vidually
Thanatos
4
3
0
1.33
L
Ah Muzen Cab
Yeknomgeknud
Ah Muzen Cab
0
1
0
0
L
0
6
1
0.08
L
Hades
xxRedsixx
Hades
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,227
Damage
20,301
29,602
Taken
20,907
11,038
Mitigated
8,655
9,486
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,241
833
0
698
5,709
3,954
1,262
1,696
4,013
6,018
14,124
W
Nox
Jiahu
Nox
3,994
499
0
999
2,306
990
378
513
1,793
16,728
0
L
988
514
0
1,038
5,197
1,270
0
1,304
3,893
0
23,124
W
Danzaburou
OinkOinkPiggle
Danzaburou
3,110
1,217
0
861
6,021
1,738
0
254
5,767
0
39,968
W
Izanami
OmKaBo
Izanami
5,067
3,603
0
1,008
3,747
1,259
84
430
3,317
0
51,027
W
Agni
4,889
447
0
296
3,124
714
328
969
2,155
31,310
0
L
Thanatos
Vidually
Thanatos
3,344
1,419
0
5,396
7,936
2,290
0
2,024
5,702
0
24,945
L
Ah Muzen Cab
Yeknomgeknud
Ah Muzen Cab
92
0
0
32
641
101
0
0
615
0
852
L
884
0
0
0
6,978
3,822
0
2,690
4,288
3,593
0
L
Hades
xxRedsixx
Hades
2,919
294
0
3,020
8,850
3,555
0
3,493
5,020
27,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,027
Gold Earned
31,565
182
Minions Killed
325
0
Camps Cleared
0
755,185
Distance Traveled
955,489
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,031
603
42
4
0
183,244
1
W
Nox
6,270
627
26
3
0
192,102
2
L
Rama
4,676
468
55
6
0
141,883
0
W
Danzaburou
6,257
626
77
8
0
188,732
1
W
Izanami
6,394
639
97
10
0
178,754
3
W
Agni
6,613
661
83
8
0
212,657
5
L
Thanatos
5,794
579
63
6
0
189,432
0
L
Ah Muzen Cab
3,365
337
2
0
0
63,314
0
L
Ares
3,843
384
5
1
0
187,014
0
L
Hades
5,349
535
57
6
0
173,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role