Player Matchup

Mulan
Mulan
AceANIMEBOY99
Mulan
Level 124
God Stats
0W - 3L
1,217 SR
Queue Stats
37W - 34L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Anthurn
Baron Samedi
Level 109
God Stats
0W - 1L
1,751 SR
Queue Stats
38W - 25L
1,645 Elo+
Party 2
Khepri
Khepri
Jometheuz
Khepri
Level 147
God Stats
6W - 4L
1,694 SR
Queue Stats
118W - 109L
1,552 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tor1000
Tsukuyomi
Level 83
God Stats
15W - 12L
1,592 SR
Queue Stats
34W - 36L
1,513 Elo+
Party 2
Neith
Neith
xelManji
Neith
Level 23
God Stats
1W - 4L
1,613 SR
Queue Stats
9W - 15L
1,446 Elo+
Solo
Team Averages
Level 97
1,574 SR
1,530 Elo+

VS

Team Averages
Level 92
1,604 SR
1,568 Elo+
Atlas
Atlas
Dead Redhood54
Atlas
Level 102
God Stats
1W - 0L
1,545 SR
Queue Stats
200W - 217L
1,518 Elo+
Solo
Ares
Ares
DioGTen_
Ares
Level 68
God Stats
1W - 2L
1,424 SR
Queue Stats
14W - 23L
1,368 Elo+
Solo
Amaterasu
Amaterasu
HeelloYou
Amaterasu
Level 140
God Stats
19W - 9L
1,696 SR
Queue Stats
190W - 125L
1,697 Elo+
Party 1
Baron Samedi
Baron Samedi
MansMiIk
Baron Samedi
Level 124
God Stats
4W - 3L
1,636 SR
Queue Stats
185W - 117L
1,673 Elo+
Party 1
Artemis
Artemis
REDLA23
Artemis
Level 28
God Stats
28W - 12L
1,718 SR
Queue Stats
68W - 52L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 14
12,964
682
12,195
25,863
19,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Anthurn
Baron Samedi
18
3 / 10 / 8
12,209
643
17,916
23,319
13,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Jometheuz
Khepri
19
2 / 4 / 18
12,965
682
10,351
24,332
37,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
tor1000
Tsukuyomi
20
11 / 6 / 8
16,098
847
24,256
23,042
10,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
xelManji
Neith
18
2 / 10 / 10
11,994
631
16,987
23,484
9,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 24
12,986
683
17,319
23,350
20,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
20
6 / 4 / 11
14,888
784
11,769
27,096
36,761
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
HeelloYou
Amaterasu
20
7 / 4 / 19
15,532
817
20,439
33,431
26,788
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
MansMiIk
Baron Samedi
20
14 / 3 / 12
16,506
869
36,307
18,266
14,040
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
REDLA23
Artemis
20
7 / 5 / 16
14,350
755
23,953
16,065
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
116
23
Kills
34
34
Deaths
23
58
Assists
82
Player
Kills
Deaths
Assists
KDA
L
5
4
14
3
L
Baron Samedi
Anthurn
Baron Samedi
3
10
8
0.7
W
0
7
24
1.71
W
Ares
6
4
11
2.88
W
Amaterasu
HeelloYou
Amaterasu
7
4
19
4.13
L
Khepri
Jometheuz
Khepri
2
4
18
2.75
W
Baron Samedi
MansMiIk
Baron Samedi
14
3
12
6.67
W
Artemis
REDLA23
Artemis
7
5
16
3
L
Tsukuyomi
tor1000
Tsukuyomi
11
6
8
2.5
L
Neith
xelManji
Neith
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,705
Damage
109,787
120,040
Taken
118,208
90,471
Mitigated
103,988
22,227
Healing
39,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,195
1,621
0
5,920
25,863
19,282
0
15,951
9,378
5,700
27,329
L
Baron Samedi
Anthurn
Baron Samedi
17,916
1,555
2,385
4,521
23,319
13,490
331
13,040
9,980
48,905
0
W
17,319
3,710
0
5,882
23,350
20,161
611
4,805
18,266
49,026
0
W
Ares
11,769
579
394
2,341
27,096
36,761
1,347
6,043
20,610
42,846
0
W
Amaterasu
HeelloYou
Amaterasu
20,439
7,806
2,373
11,615
33,431
26,788
2,638
9,281
23,860
4,683
53,263
L
Khepri
Jometheuz
Khepri
10,351
646
0
3,100
24,332
37,575
154
11,020
12,625
27,088
0
W
Baron Samedi
MansMiIk
Baron Samedi
36,307
2,802
5,333
8,402
18,266
14,040
1,275
5,783
12,385
72,873
0
W
Artemis
REDLA23
Artemis
23,953
11,819
0
3,443
16,065
6,238
2,445
4,037
11,899
0
53,510
L
Tsukuyomi
tor1000
Tsukuyomi
24,256
5,895
0
4,004
23,042
10,738
259
11,316
11,227
0
57,577
L
Neith
xelManji
Neith
16,987
7,387
0
2,297
23,484
9,386
432
14,541
8,427
0
42,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,230
Gold Earned
74,262
312
Minions Killed
385
5
Camps Cleared
10
1,547,124
Distance Traveled
1,662,628
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,964
682
61
3
2
341,045
1
L
Baron Samedi
12,209
643
74
4
0
258,277
0
W
Atlas
12,986
683
80
4
0
314,606
0
W
Ares
14,888
784
65
3
1
316,058
10
W
Amaterasu
15,532
817
69
4
4
389,260
1
L
Khepri
12,965
682
37
2
0
322,944
3
W
Baron Samedi
16,506
869
85
4
2
323,214
1
W
Artemis
14,350
755
86
5
3
319,490
2
L
Tsukuyomi
16,098
847
83
4
0
376,564
0
L
Neith
11,994
631
57
3
3
248,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role