Player Matchup

Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BigSlump
Olorun
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
60W - 50L
1,516 Elo+
Solo
Nemesis
Nemesis
F1ickshott
Nemesis
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
245W - 267L
1,453 Elo+
Solo
Artio
Artio
PhantomFish6
Artio
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 144L
1,521 Elo+
Party 2
Ymir
Ymir
wildmachina
Ymir
Level 98
God Stats
2W - 1L
1,862 SR
Queue Stats
277W - 256L
1,499 Elo+
Party 2
Team Averages
Level 78
1,572 SR
1,498 Elo+

VS

Team Averages
Level 114
1,526 SR
1,485 Elo+
Charybdis
Charybdis
LePatouPolaire
Charybdis
Level 104
God Stats
3W - 4L
1,541 SR
Queue Stats
20W - 21L
1,465 Elo+
Solo
Yemoja
Yemoja
Naturelly
Yemoja
Level 104
God Stats
3W - 5L
1,451 SR
Queue Stats
185W - 163L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
UniversalBrain
Gilgamesh
Level 148
God Stats
19W - 15L
1,622 SR
Queue Stats
598W - 557L
1,448 Elo+
Party 1
Bastet
Bastet
Zencron
Bastet
Level 89
God Stats
2W - 2L
1,447 SR
Queue Stats
506W - 475L
1,488 Elo+
Party 1
Discordia
Discordia
ÃrKaIX
Discordia
Level 125
God Stats
5W - 4L
1,568 SR
Queue Stats
93W - 91L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 4 / 4
8,418
495
7,666
11,598
3,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
BigSlump
Olorun
13
7 / 3 / 3
8,816
519
10,133
11,731
4,661
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
F1ickshott
Nemesis
14
5 / 4 / 2
8,840
520
8,238
11,572
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 6 / 7
7,311
430
9,730
18,985
16,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 7 / 1
8,559
503
4,748
12,438
6,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LePatouPolaire
Charybdis
16
4 / 2 / 8
9,623
566
13,951
12,794
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Naturelly
Yemoja
14
3 / 4 / 7
9,050
532
4,336
16,305
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
UniversalBrain
Gilgamesh
17
9 / 2 / 7
10,521
619
11,381
12,294
10,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Zencron
Bastet
15
6 / 2 / 8
9,742
573
10,209
13,469
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
ÃrKaIX
Discordia
15
2 / 3 / 5
8,849
521
9,992
8,678
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
13
Kills
24
24
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
4
0.5
L
Olorun
BigSlump
Olorun
7
3
3
2.83
L
Nemesis
F1ickshott
Nemesis
5
4
2
1.5
W
Charybdis
LePatouPolaire
Charybdis
4
2
8
4
W
Yemoja
Naturelly
Yemoja
3
4
7
1.63
L
1
6
7
0.75
W
Gilgamesh
UniversalBrain
Gilgamesh
9
2
7
6.25
W
Bastet
Zencron
Bastet
6
2
8
5
L
0
7
1
0.07
W
Discordia
ÃrKaIX
Discordia
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,515
Damage
49,869
66,324
Taken
63,540
35,350
Mitigated
35,147
17,079
Healing
27,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,666
2,456
0
1,545
11,598
3,376
0
1,932
9,617
0
62,166
L
Olorun
BigSlump
Olorun
10,133
5,231
572
4,059
11,731
4,661
547
4,366
7,192
50,317
0
L
Nemesis
F1ickshott
Nemesis
8,238
2,542
0
3,514
11,572
5,008
0
985
10,424
0
58,370
W
Charybdis
LePatouPolaire
Charybdis
13,951
8,817
0
6,701
12,794
4,517
3,032
2,877
9,681
0
80,560
W
Yemoja
Naturelly
Yemoja
4,336
1,951
2,285
4,749
16,305
12,478
458
8,025
7,663
20,268
0
L
9,730
829
1,026
5,039
18,985
16,096
15
7,407
11,436
26,405
0
W
Gilgamesh
UniversalBrain
Gilgamesh
11,381
3,691
0
4,478
12,294
10,521
781
5,466
6,789
1,469
47,589
W
Bastet
Zencron
Bastet
10,209
3,095
0
6,354
13,469
4,719
77
2,383
11,010
0
48,086
L
4,748
1,815
0
1,324
12,438
6,209
0
220
11,725
45,956
0
W
Discordia
ÃrKaIX
Discordia
9,992
948
374
2,797
8,678
2,912
578
4,730
3,718
65,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
47,785
461
Minions Killed
466
0
Camps Cleared
0
1,534,397
Distance Traveled
1,660,186
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,418
495
126
7
0
296,300
2
L
Olorun
8,816
519
93
5
0
318,081
5
L
Nemesis
8,840
520
93
5
0
322,466
10
W
Charybdis
9,623
566
142
8
0
322,061
4
W
Yemoja
9,050
532
26
2
0
319,735
7
L
Artio
7,311
430
51
3
0
307,254
3
W
Gilgamesh
10,521
619
100
6
0
319,492
3
W
Bastet
9,742
573
83
5
0
367,314
4
L
Ymir
8,559
503
98
6
0
290,296
4
W
Discordia
8,849
521
115
7
0
331,584
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role