Player Matchup

Jing Wei
Jing Wei
Colt45652
Jing Wei
Level 73
God Stats
4W - 9L
1,327 SR
Queue Stats
326W - 361L
1,470 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DJSMC
Kumbhakarna
Level 108
God Stats
5W - 11L
1,556 SR
Queue Stats
350W - 387L
1,472 Elo+
Party 1
Hades
Hades
RelaxItsTux
Hades
Level 107
God Stats
3W - 4L
1,449 SR
Queue Stats
653W - 734L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
iiZakore
Sun Wukong
Level 149
God Stats
57W - 44L
1,644 SR
Queue Stats
260W - 277L
1,472 Elo+
Party 1
Bastet
Bastet
scrappydoo61
Bastet
Level 151
God Stats
4W - 8L
1,484 SR
Queue Stats
247W - 325L
1,461 Elo+
Party 1
Team Averages
Level 118
1,492 SR
1,461 Elo+

VS

Team Averages
Level 123
1,555 SR
1,498 Elo+
Skadi
Skadi
Angie_Gaymer
Skadi
Level 129
God Stats
7W - 5L
1,549 SR
Queue Stats
23W - 27L
1,466 Elo+
Party 2
Tiamat
Tiamat
Ann_Takamaki-
Tiamat
Level 128
God Stats
5W - 1L
1,663 SR
Queue Stats
40W - 24L
1,637 Elo+
Party 2
Thanatos
Thanatos
BRAVE_assassin64
Thanatos
Level 144
God Stats
3W - 1L
1,543 SR
Queue Stats
30W - 29L
1,501 Elo+
Party 2
Bakasura
Bakasura
Mama_Nocturn
Bakasura
Level 112
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 30L
1,501 Elo+
Party 2
Khepri
Khepri
julien2788
Khepri
Level 103
God Stats
2W - 4L
1,522 SR
Queue Stats
6W - 10L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Colt45652
Jing Wei
10
2 / 2 / 2
5,620
511
4,992
5,089
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
DJSMC
Kumbhakarna
10
1 / 1 / 1
5,807
528
1,658
8,761
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 3 / 2
6,079
553
4,120
10,721
3,630
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
iiZakore
Sun Wukong
9
0 / 1 / 4
5,521
502
3,159
7,205
4,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
10
2 / 2 / 2
6,247
568
4,264
8,148
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,411
492
2,566
4,552
868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
5,901
536
7,100
5,243
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 3
6,942
631
8,746
8,290
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
Mama_Nocturn
Bakasura
12
2 / 2 / 0
6,967
633
7,077
6,342
2,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
julien2788
Khepri
8
0 / 1 / 5
5,396
491
2,886
7,300
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
9
9
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
0
2
2
0.5
W
6
1
3
7.5
L
Jing Wei
Colt45652
Jing Wei
2
2
2
1.5
L
Kumbhakarna
DJSMC
Kumbhakarna
1
1
1
1.5
W
Bakasura
Mama_Nocturn
Bakasura
2
2
0
1
L
3
3
2
1.33
L
Sun Wukong
iiZakore
Sun Wukong
0
1
4
2
W
Khepri
julien2788
Khepri
0
1
5
2.5
L
Bastet
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,193
Damage
28,375
39,924
Taken
31,727
14,405
Mitigated
13,669
12,430
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,566
1,251
0
738
4,552
868
123
89
4,463
0
24,069
W
7,100
629
0
1,098
5,243
2,719
1,152
2,179
3,031
31,079
0
W
8,746
2,654
0
8,659
8,290
2,842
0
948
7,342
0
34,605
L
Jing Wei
Colt45652
Jing Wei
4,992
3,298
0
1,889
5,089
1,033
806
737
4,352
0
34,150
L
Kumbhakarna
DJSMC
Kumbhakarna
1,658
183
0
3,385
8,761
3,391
0
39
6,814
27,703
0
W
Bakasura
Mama_Nocturn
Bakasura
7,077
4,211
0
2,218
6,342
2,746
818
1,714
4,372
0
31,530
L
4,120
469
132
3,275
10,721
3,630
0
4,137
6,113
32,587
0
L
Sun Wukong
iiZakore
Sun Wukong
3,159
658
758
1,599
7,205
4,216
0
2,221
4,912
0
17,307
W
Khepri
julien2788
Khepri
2,886
581
381
1,957
7,300
4,494
0
559
6,741
8,078
0
L
Bastet
4,264
1,268
0
1,392
8,148
2,135
0
2,187
5,599
0
29,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,274
Gold Earned
30,617
269
Minions Killed
295
0
Camps Cleared
0
1,088,978
Distance Traveled
1,122,787
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,411
492
58
5
0
210,879
0
W
Tiamat
5,901
536
76
7
0
208,271
2
W
Thanatos
6,942
631
56
5
0
244,025
0
L
Jing Wei
5,620
511
62
6
0
194,949
0
L
Kumbhakarna
5,807
528
55
5
0
216,802
6
W
Bakasura
6,967
633
89
8
0
235,558
0
L
Hades
6,079
553
71
6
0
208,015
1
L
Sun Wukong
5,521
502
19
2
0
231,093
3
W
Khepri
5,396
491
16
1
0
224,054
3
L
Bastet
6,247
568
62
6
0
238,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role