Player Matchup

Bacchus
Bacchus
Bronze III
HeLLbOy5464
Bacchus
Bronze III
Level 124
God Stats
0W - 3L
1,586 SR
Queue Stats
13W - 26L
1,029 MMR
Solo
Ullr
Ullr
Bronze IV
IBlackNigth
Ullr
Bronze IV
Level 81
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 8L
1,311 MMR
Party 1
Chaac
Chaac
Bronze IV
SolidersTaquito
Chaac
Bronze IV
Level 70
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 8L
1,311 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 92
1,519 SR
1,217 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,546 SR
1,462 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver II
 
Amaterasu
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
alfredstormcloak
Loki
Gold IV
Level 89
God Stats
18W - 23L
1,638 SR
Queue Stats
100W - 126L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeLLbOy5464
Bacchus
17
3 / 0 / 4
12,194
610
23,737
26,065
40,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 9 / 3
10,885
544
12,680
18,320
6,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 9 / 2
11,925
596
7,982
26,717
27,361
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeMulanGebBastetThanatos

VS

Bans
CliodhnaGilgameshPersephoneCthulhuMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 2 / 11
13,233
662
18,033
21,441
15,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
 
Amaterasu
16
3 / 0 / 14
12,538
627
18,276
18,815
15,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 5 / 7
13,871
694
25,207
19,525
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
18
18
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
2
11
5.75
W
Amaterasu
 
Amaterasu
3
0
14
10
L
Bacchus
HeLLbOy5464
Bacchus
3
0
4
5
L
1
9
3
0.28
L
3
9
2
0.44
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,399
Damage
61,516
71,102
Taken
59,781
74,098
Mitigated
40,321
11,880
Healing
24,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,033
2,447
4,363
10,772
21,441
15,255
850
8,840
11,794
51,571
0
W
Amaterasu
 
Amaterasu
18,276
5,524
0
7,460
18,815
15,854
921
7,164
10,878
9,933
33,026
L
Bacchus
HeLLbOy5464
Bacchus
23,737
1,420
279
6,871
26,065
40,495
0
7,466
16,900
50,103
0
L
12,680
6,535
0
692
18,320
6,242
1,168
5,182
12,070
0
50,058
L
7,982
1,341
224
3,814
26,717
27,361
0
9,159
16,499
0
28,892
W
25,207
5,030
0
1,947
19,525
9,212
1,573
7,149
11,633
0
74,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
39,642
194
Minions Killed
196
7
Camps Cleared
9
1,115,642
Distance Traveled
1,257,593
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,233
662
71
4
2
403,724
6
W
Amaterasu
12,538
627
48
2
1
443,542
4
L
Bacchus
12,194
610
48
2
2
434,176
7
L
Ullr
10,885
544
96
5
4
324,969
4
L
Chaac
11,925
596
50
3
1
356,497
3
W
Loki
13,871
694
77
4
6
410,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role