Player Matchup

Fenrir
Fenrir
Bozilla96
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,470 Elo+
Party 1
Mulan
Mulan
Call me kage957
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,499 Elo+
Party 1
Ymir
Ymir
U my son n0w
Ymir
Level 28
God Stats
37W - 30L
1,632 SR
Queue Stats
67W - 68L
1,543 Elo+
Party 2
Zeus
Zeus
cmcquaide
Zeus
Level 76
God Stats
1W - 2L
1,514 SR
Queue Stats
173W - 169L
1,594 Elo+
Party 2
Hachiman
Hachiman
r0nyy
Hachiman
Level 108
God Stats
11W - 5L
1,724 SR
Queue Stats
286W - 242L
1,571 Elo+
Party 2
Team Averages
Level 55
1,574 SR
1,535 Elo+

VS

Team Averages
Level 89
1,562 SR
1,510 Elo+
Cupid
Cupid
CryingHD
Cupid
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 3
Janus
Janus
DocDrewby
Janus
Level 48
God Stats
2W - 3L
1,403 SR
Queue Stats
89W - 101L
1,476 Elo+
Solo
Bastet
Bastet
InfernalVoid522
Bastet
Level 101
God Stats
5W - 4L
1,573 SR
Queue Stats
271W - 240L
1,553 Elo+
Party 3
Atlas
Atlas
KILLER GHOST669
Atlas
Level 142
God Stats
9W - 11L
1,512 SR
Queue Stats
270W - 261L
1,524 Elo+
Party 3
Achilles
Achilles
mattbabyboy27
Achilles
Level 145
God Stats
5W - 1L
1,821 SR
Queue Stats
277W - 260L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bozilla96
Fenrir
8
0 / 5 / 0
5,271
405
2,303
10,121
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 1
5,811
447
2,180
10,962
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 0
4,945
380
931
6,866
2,376
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
7
1 / 4 / 0
5,270
405
1,823
4,619
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
r0nyy
Hachiman
6
0 / 2 / 1
4,939
380
3,301
7,060
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CryingHD
Cupid
13
0 / 0 / 1
7,682
591
3,131
5,777
1,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
DocDrewby
Janus
14
5 / 2 / 5
8,595
661
5,828
6,378
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 0 / 1
8,974
690
10,749
6,953
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 6
7,211
555
4,066
7,265
6,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
mattbabyboy27
Achilles
14
3 / 0 / 3
8,892
684
6,192
6,217
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
19
19
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bozilla96
Fenrir
0
5
0
0
L
0
5
1
0.1
W
Cupid
CryingHD
Cupid
0
0
1
0.5
W
Janus
DocDrewby
Janus
5
2
5
3.75
W
11
0
1
11.5
W
0
0
6
3
L
0
3
0
0
L
Zeus
1
4
0
0.25
W
Achilles
mattbabyboy27
Achilles
3
0
3
4.5
L
Hachiman
r0nyy
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,538
Damage
29,966
39,628
Taken
32,590
10,078
Mitigated
16,139
7,693
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bozilla96
Fenrir
2,303
937
0
2,482
10,121
2,549
0
3,148
6,895
0
17,596
L
2,180
215
0
2,106
10,962
3,203
0
1,320
9,207
0
22,356
W
Cupid
CryingHD
Cupid
3,131
1,286
449
1,841
5,777
1,938
3,388
365
5,412
0
56,938
W
Janus
DocDrewby
Janus
5,828
107
0
1,218
6,378
2,151
4,233
1,625
4,753
55,548
0
W
10,749
2,100
0
3,180
6,953
2,393
0
337
6,306
0
52,514
W
4,066
1,873
1,536
1,149
7,265
6,037
1,367
358
6,907
17,499
0
L
931
86
0
1,711
6,866
2,376
0
2,173
4,677
8,119
0
L
Zeus
1,823
362
0
350
4,619
848
0
1,755
2,750
15,905
0
W
Achilles
mattbabyboy27
Achilles
6,192
1,355
0
1,943
6,217
3,620
0
69
4,964
0
45,298
L
Hachiman
r0nyy
Hachiman
3,301
1,536
0
1,044
7,060
1,102
0
1,286
5,682
0
18,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
41,354
168
Minions Killed
447
0
Camps Cleared
0
841,146
Distance Traveled
1,361,674
48
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,271
405
39
3
0
209,572
0
L
Mulan
5,811
447
53
4
0
203,497
0
W
Cupid
7,682
591
111
9
0
237,536
2
W
Janus
8,595
661
132
10
0
268,672
4
W
Bastet
8,974
690
89
7
0
313,050
4
W
Atlas
7,211
555
7
1
0
282,641
0
L
Ymir
4,945
380
9
1
0
157,226
46
L
Zeus
5,270
405
32
2
0
106,371
1
W
Achilles
8,892
684
108
8
0
259,775
0
L
Hachiman
4,939
380
35
3
0
164,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role