Player Matchup

Gilgamesh
Gilgamesh
Casthyel
Gilgamesh
Level 57
God Stats
7W - 7L
1,537 SR
Queue Stats
124W - 145L
1,407 Elo+
Party 1
Anhur
Anhur
Furnication
Anhur
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,360 Elo+
Party 2
Serqet
Serqet
Monkey47
Serqet
Level 160
God Stats
10W - 14L
1,283 SR
Queue Stats
663W - 714L
1,341 Elo+
Party 2
Jing Wei
Jing Wei
Taeling
Jing Wei
Level 159
God Stats
149W - 135L
1,615 SR
Queue Stats
232W - 243L
1,577 Elo+
Party 1
Hel
Hel
wetgivenchy-_-
Hel
Level 122
God Stats
8W - 11L
1,526 SR
Queue Stats
370W - 392L
1,512 Elo+
Party 1
Team Averages
Level 119
1,492 SR
1,440 Elo+

VS

Team Averages
Level 105
1,474 SR
1,423 Elo+
Hachiman
Hachiman
 
Hachiman
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Chimilla
Anubis
Level 123
God Stats
1W - 2L
1,460 SR
Queue Stats
12W - 9L
1,355 Elo+
Party 3
Chaac
Chaac
Frezal
Chaac
Level 116
God Stats
0W - 1L
1,565 SR
Queue Stats
21W - 17L
1,355 Elo+
Party 3
Chronos
Chronos
Pesic05
Chronos
Level 84
God Stats
3W - 5L
1,344 SR
Queue Stats
284W - 337L
1,399 Elo+
Solo
Camazotz
Camazotz
anarchmushroom
Camazotz
Level 67
God Stats
8W - 9L
1,504 SR
Queue Stats
189W - 161L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Casthyel
Gilgamesh
13
2 / 1 / 7
8,644
540
5,852
14,498
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 0 / 0
10,295
643
3,361
8,383
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Monkey47
Serqet
14
1 / 2 / 5
8,920
558
5,839
11,762
7,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Taeling
Jing Wei
17
4 / 0 / 4
10,149
634
6,083
10,504
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
4 / 0 / 5
9,395
587
8,160
9,972
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 3 / 1
7,478
467
8,604
8,665
2,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Chimilla
Anubis
11
1 / 3 / 0
6,759
422
2,213
3,701
955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Frezal
Chaac
11
0 / 4 / 2
6,699
419
6,804
16,798
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
Pesic05
Chronos
9
0 / 3 / 0
6,369
398
4,977
7,319
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
11
2 / 3 / 0
7,154
447
5,105
12,157
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
3
3
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
1
0.17
W
Gilgamesh
Casthyel
Gilgamesh
2
1
7
5.5
L
Anubis
Chimilla
Anubis
1
3
0
0.33
L
Chaac
Frezal
Chaac
0
4
2
0.25
W
5
0
0
5
W
Serqet
Monkey47
Serqet
1
2
5
1.75
L
Chronos
Pesic05
Chronos
0
3
0
0
W
Jing Wei
Taeling
Jing Wei
4
0
4
6
L
Camazotz
2
3
0
0.67
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,295
Damage
27,703
55,119
Taken
48,640
30,000
Mitigated
19,896
33,883
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,604
4,323
0
2,738
8,665
2,413
0
408
8,185
0
54,981
W
Gilgamesh
Casthyel
Gilgamesh
5,852
1,020
318
3,632
14,498
10,881
127
2,216
12,060
0
26,166
L
Anubis
Chimilla
Anubis
2,213
0
449
697
3,701
955
0
303
3,398
27,485
0
L
Chaac
Frezal
Chaac
6,804
486
0
3,278
16,798
9,310
0
3,331
13,165
0
37,906
W
3,361
1,116
0
5,984
8,383
2,875
1,412
670
7,713
0
79,720
W
Serqet
Monkey47
Serqet
5,839
1,027
0
3,650
11,762
7,154
1,641
0
10,967
2,187
33,006
L
Chronos
Pesic05
Chronos
4,977
1,010
0
1,535
7,319
2,049
354
3,838
3,481
24,042
0
W
Jing Wei
Taeling
Jing Wei
6,083
3,994
0
5,474
10,504
4,838
2,388
837
9,561
0
90,444
L
Camazotz
5,105
1,228
0
5,021
12,157
5,169
0
696
10,981
0
26,614
W
8,160
886
7,384
7,441
9,972
4,252
1,492
3,467
6,465
51,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,403
Gold Earned
34,459
509
Minions Killed
345
0
Camps Cleared
0
1,717,738
Distance Traveled
1,346,808
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,478
467
107
7
0
283,826
2
W
Gilgamesh
8,644
540
41
3
0
345,393
5
L
Anubis
6,759
422
65
4
0
309,236
0
L
Chaac
6,699
419
67
4
0
307,675
1
W
Anhur
10,295
643
142
9
0
309,284
6
W
Serqet
8,920
558
76
5
0
351,160
7
L
Chronos
6,369
398
43
3
0
202,960
4
W
Jing Wei
10,149
634
151
9
0
356,322
2
L
Camazotz
7,154
447
63
4
0
243,111
4
W
Hel
9,395
587
99
6
0
355,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role