Player Matchup

Mulan
Mulan
A_LEE_IN
Mulan
Level 69
God Stats
6W - 1L
1,847 SR
Queue Stats
25W - 19L
1,552 Elo+
Party 2
Freya
Freya
FivePlatypus12
Freya
Level 122
God Stats
10W - 1L
1,794 SR
Queue Stats
33W - 26L
1,531 Elo+
Party 2
Pele
Pele
Kidds2ill
Pele
Level 127
God Stats
4W - 3L
1,670 SR
Queue Stats
43W - 35L
1,548 Elo+
Party 2
Geb
Geb
Ryejoh
Geb
Level 62
God Stats
2W - 2L
1,788 SR
Queue Stats
32W - 22L
1,564 Elo+
Party 2
Charybdis
Charybdis
Wolf2647
Charybdis
Level 29
God Stats
6W - 4L
1,654 SR
Queue Stats
25W - 16L
1,600 Elo+
Party 2
Team Averages
Level 82
1,750 SR
1,559 Elo+

VS

Team Averages
Level 52
1,426 SR
1,488 Elo+
The Morrigan
The Morrigan
Brokeskii
The Morrigan
Level 39
God Stats
19W - 27L
1,462 SR
Queue Stats
153W - 167L
1,499 Elo+
Party 1
Geb
Geb
DUBION785
Geb
Level 61
God Stats
0W - 7L
1,500 SR
Queue Stats
23W - 24L
1,556 Elo+
Party 1
Bellona
Bellona
Lionlucca15
Bellona
Level 30
God Stats
0W - 1L
1,410 SR
Queue Stats
23W - 35L
1,372 Elo+
Solo
Heimdallr
Heimdallr
Trash-this
Heimdallr
Level 30
God Stats
4W - 7L
1,438 SR
Queue Stats
148W - 135L
1,524 Elo+
Solo
Ravana
Ravana
XxGoatClipperxX
Ravana
Level 102
God Stats
3W - 13L
1,319 SR
Queue Stats
167W - 183L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
A_LEE_IN
Mulan
10
1 / 1 / 1
5,700
570
4,402
6,146
3,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 1 / 4
5,747
575
4,649
4,596
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
10
6 / 0 / 0
5,895
590
3,972
5,858
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Ryejoh
Geb
9
2 / 0 / 6
6,108
611
3,567
6,449
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Wolf2647
Charybdis
10
2 / 0 / 5
5,660
566
4,874
4,304
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Brokeskii
The Morrigan
8
1 / 4 / 1
5,071
507
4,797
4,956
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 5 / 0
4,286
429
1,387
8,337
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Lionlucca15
Bellona
8
0 / 1 / 0
4,708
471
1,549
5,755
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Trash-this
Heimdallr
8
0 / 3 / 0
4,815
482
3,304
6,222
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 1
5,218
522
2,944
5,942
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
2
2
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
A_LEE_IN
Mulan
1
1
1
1.5
L
The Morrigan
Brokeskii
The Morrigan
1
4
1
0.38
L
0
5
0
0
W
3
1
4
5
W
Pele
6
0
0
6
L
Bellona
Lionlucca15
Bellona
0
1
0
0
W
Geb
Ryejoh
Geb
2
0
6
5
L
Heimdallr
Trash-this
Heimdallr
0
3
0
0
W
Charybdis
Wolf2647
Charybdis
2
0
5
4.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
13,981
27,353
Taken
31,212
11,362
Mitigated
11,870
10,468
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
A_LEE_IN
Mulan
4,402
705
0
2,268
6,146
3,578
463
355
5,791
0
26,863
L
The Morrigan
Brokeskii
The Morrigan
4,797
1,091
0
1,154
4,956
1,322
16
1,383
3,539
19,802
0
L
1,387
311
0
471
8,337
3,310
0
2,257
6,080
6,614
0
W
4,649
1,936
0
1,148
4,596
1,631
215
2,943
1,653
20,840
2,593
W
Pele
3,972
944
0
2,414
5,858
1,568
50
1,242
4,616
0
29,067
L
Bellona
Lionlucca15
Bellona
1,549
53
0
184
5,755
4,020
0
1,358
4,397
1,571
14,159
W
Geb
Ryejoh
Geb
3,567
1,372
0
1,720
6,449
3,470
159
1,432
5,017
16,916
0
L
Heimdallr
Trash-this
Heimdallr
3,304
1,830
0
1,727
6,222
1,544
0
1,898
4,324
0
26,220
W
Charybdis
Wolf2647
Charybdis
4,874
2,273
0
2,918
4,304
1,115
0
1,121
3,183
0
28,716
L
2,944
938
0
3,330
5,942
1,674
0
670
5,272
0
24,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
24,098
247
Minions Killed
187
0
Camps Cleared
0
997,334
Distance Traveled
924,996
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,700
570
71
7
0
192,548
0
L
The Morrigan
5,071
507
30
3
0
181,140
2
L
Geb
4,286
429
8
1
0
195,224
0
W
Freya
5,747
575
46
5
0
194,297
2
W
Pele
5,895
590
51
5
0
235,937
0
L
Bellona
4,708
471
35
4
0
178,378
1
W
Geb
6,108
611
22
2
0
188,099
2
L
Heimdallr
4,815
482
62
6
0
176,198
1
W
Charybdis
5,660
566
57
6
0
186,453
0
L
Ravana
5,218
522
52
5
0
194,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role