Player Matchup

Heimdallr
Heimdallr
DVDVII
Heimdallr
Level 12
God Stats
0W - 2L
1,129 SR
Queue Stats
2W - 15L
1,036 Elo+
Party 2
Chaac
Chaac
HunterSoul22
Chaac
Level 68
God Stats
4W - 14L
1,191 SR
Queue Stats
57W - 173L
1,193 Elo+
Party 2
Ymir
Ymir
RadneLigeia7u7
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,051 Elo+
Party 2
Arachne
Arachne
shutwolf282
Arachne
Level 67
God Stats
2W - 11L
1,223 SR
Queue Stats
47W - 190L
1,155 Elo+
Party 2
Ratatoskr
Ratatoskr
worlinter113
Ratatoskr
Level 88
God Stats
6W - 22L
1,216 SR
Queue Stats
31W - 143L
1,113 Elo+
Party 2
Team Averages
Level 48
1,252 SR
1,109 Elo+

VS

Team Averages
Level 39
1,500 SR
1,205 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dobraine
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,115 Elo+
Party 1
Odin
Odin
Erokra
Odin
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,115 Elo+
Party 1
Kukulkan
Kukulkan
iiTompa
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,179 Elo+
Party 1
King Arthur
King Arthur
mattzzzon
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DVDVII
Heimdallr
9
0 / 9 / 0
5,904
369
2,752
10,758
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 7 / 1
8,105
507
11,689
16,828
13,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 8 / 1
6,489
406
1,331
12,555
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
shutwolf282
Arachne
13
8 / 8 / 1
8,625
539
11,053
16,271
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
worlinter113
Ratatoskr
14
3 / 5 / 2
8,420
526
5,136
12,645
7,869
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
11 / 5 / 6
10,346
647
13,056
9,015
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Dobraine
Cerberus
13
7 / 2 / 14
9,173
573
8,676
14,382
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Erokra
Odin
14
8 / 1 / 8
9,238
577
10,581
9,313
3,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
iiTompa
Kukulkan
14
4 / 6 / 7
8,680
543
6,243
7,950
2,900
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
mattzzzon
King Arthur
15
6 / 2 / 8
8,941
559
11,620
11,747
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
15
Kills
36
37
Deaths
16
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
5
6
2.8
L
Heimdallr
DVDVII
Heimdallr
0
9
0
0
W
Cerberus
Dobraine
Cerberus
7
2
14
7
W
Odin
Erokra
Odin
8
1
8
12
L
4
7
1
0.64
L
0
8
1
0.06
W
Kukulkan
iiTompa
Kukulkan
4
6
7
1.25
W
King Arthur
mattzzzon
King Arthur
6
2
8
5
L
Arachne
shutwolf282
Arachne
8
8
1
1.06
L
Ratatoskr
worlinter113
Ratatoskr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
50,176
69,057
Taken
52,407
36,324
Mitigated
31,098
13,318
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,056
8,347
0
0
9,015
3,207
2,418
533
8,482
0
79,657
L
Heimdallr
DVDVII
Heimdallr
2,752
1,550
0
769
10,758
3,026
206
2,290
8,468
0
24,142
W
Cerberus
Dobraine
Cerberus
8,676
1,383
0
4,588
14,382
13,493
313
1,072
13,310
17,955
0
W
Odin
Erokra
Odin
10,581
4,817
0
910
9,313
3,583
1,236
146
9,167
0
43,277
L
11,689
2,707
0
5,321
16,828
13,132
792
4,519
11,684
3,720
43,167
L
1,331
500
0
281
12,555
7,296
468
2,264
10,201
19,711
0
W
Kukulkan
iiTompa
Kukulkan
6,243
791
0
918
7,950
2,900
609
148
7,802
40,824
0
W
King Arthur
mattzzzon
King Arthur
11,620
2,293
0
3,704
11,747
7,915
508
573
11,174
1,935
39,575
L
Arachne
shutwolf282
Arachne
11,053
6,338
0
4,724
16,271
5,001
0
2,494
13,657
0
41,313
L
Ratatoskr
worlinter113
Ratatoskr
5,136
1,960
252
1,971
12,645
7,869
973
4,170
8,305
0
48,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
46,378
335
Minions Killed
425
0
Camps Cleared
0
1,273,621
Distance Traveled
1,434,438
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,346
647
134
8
0
295,762
5
L
Heimdallr
5,904
369
42
3
0
209,661
0
W
Cerberus
9,173
573
37
2
0
291,641
5
W
Odin
9,238
577
80
5
0
292,360
1
L
Chaac
8,105
507
85
5
0
267,302
2
L
Ymir
6,489
406
42
3
0
230,146
0
W
Kukulkan
8,680
543
96
6
0
270,597
0
W
King Arthur
8,941
559
78
5
0
284,078
2
L
Arachne
8,625
539
67
4
0
290,645
0
L
Ratatoskr
8,420
526
99
6
0
275,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role