Player Matchup

Sol
Sol
FellateToes
Sol
Level 17
God Stats
1W - 0L
1,747 SR
Queue Stats
9W - 1L
1,827 Elo+
Party 1
Charybdis
Charybdis
HladnoFant
Charybdis
Level 154
God Stats
1W - 0L
1,839 SR
Queue Stats
74W - 3L
2,119 Elo+
Party 1
Ares
Ares
QueenxNix19
Ares
Level 23
God Stats
4W - 1L
1,890 SR
Queue Stats
17W - 1L
1,968 Elo+
Party 1
Horus
Horus
TheHoly1
Horus
Level 144
God Stats
2W - 0L
1,750 SR
Queue Stats
133W - 19L
1,886 Elo+
Party 1
Team Averages
Level 85
1,806 SR
1,950 Elo+

VS

Team Averages
Level 79
1,545 SR
1,500 Elo+
Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FuzzyNinja7
Sol
Level 95
God Stats
6W - 7L
1,689 SR
Queue Stats
18W - 30L
1,474 Elo+
Solo
Vamana
Vamana
Jrcannabis
Vamana
Level 127
God Stats
0W - 2L
1,493 SR
Queue Stats
77W - 94L
1,388 Elo+
Solo
Artemis
Artemis
MrSenorEpic1
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 8
11,588
891
21,436
9,384
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
HladnoFant
Charybdis
17
7 / 3 / 7
11,825
910
12,820
9,825
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 10
10,705
823
11,112
13,170
16,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
TheHoly1
Horus
15
2 / 1 / 12
10,533
810
8,668
14,339
12,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 6 / 1
8,874
683
9,492
12,407
3,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 1
8,985
691
9,501
13,031
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Jrcannabis
Vamana
16
2 / 4 / 2
9,992
769
7,961
24,420
20,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
MrSenorEpic1
Artemis
15
1 / 5 / 1
9,500
731
4,394
9,973
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
18
Kills
5
5
Deaths
18
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
6
1
0.25
W
8
0
8
12
L
1
3
1
0.5
W
Charybdis
HladnoFant
Charybdis
7
3
7
3.5
L
Vamana
Jrcannabis
Vamana
2
4
2
0.75
L
Artemis
MrSenorEpic1
Artemis
1
5
1
0.3
W
1
1
10
6
W
Horus
TheHoly1
Horus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,036
Damage
31,348
46,718
Taken
59,831
37,934
Mitigated
31,455
14,975
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,492
806
167
1,853
12,407
3,736
0
7,656
4,751
34,972
0
W
21,436
6,827
0
5,613
9,384
4,359
6,113
5,280
4,029
58,966
0
L
9,501
3,121
0
3,450
13,031
3,573
163
6,572
6,459
34,703
0
W
Charybdis
HladnoFant
Charybdis
12,820
6,565
0
2,984
9,825
4,704
3,469
4,797
4,754
0
60,241
L
Vamana
Jrcannabis
Vamana
7,961
2,071
110
5,528
24,420
20,837
0
12,270
12,150
6,469
32,396
L
Artemis
MrSenorEpic1
Artemis
4,394
896
0
1,791
9,973
3,309
0
7,030
2,943
0
28,181
W
11,112
502
0
1,497
13,170
16,596
632
5,379
7,509
21,605
0
W
Horus
TheHoly1
Horus
8,668
3,117
2,092
2,789
14,339
12,275
660
5,796
8,416
2,153
22,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
37,351
215
Minions Killed
211
15
Camps Cleared
9
1,173,717
Distance Traveled
981,621
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,874
683
48
4
1
236,041
1
W
Sol
11,588
891
68
5
4
308,814
2
L
Sol
8,985
691
66
5
2
226,925
0
W
Charybdis
11,825
910
95
7
7
262,972
0
L
Vamana
9,992
769
50
4
3
259,504
0
L
Artemis
9,500
731
47
4
3
259,151
1
W
Ares
10,705
823
20
2
2
304,478
1
W
Horus
10,533
810
32
2
2
297,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role