Player Matchup

Heimdallr
Heimdallr
LoreYramain
Heimdallr
Level 114
God Stats
0W - 4L
1,041 SR
Queue Stats
329W - 374L
1,468 Elo+
Party 2
Sol
Sol
MurdaMafiaMizfit
Sol
Level 146
God Stats
23W - 22L
1,512 SR
Queue Stats
836W - 860L
1,439 Elo+
Solo
Chaac
Chaac
ROBBYOWNZ
Chaac
Level 117
God Stats
1W - 2L
1,612 SR
Queue Stats
36W - 32L
1,490 Elo+
Solo
Fenrir
Fenrir
Zashonfire
Fenrir
Level 69
God Stats
6W - 26L
1,208 SR
Queue Stats
357W - 391L
1,440 Elo+
Solo
Xbalanque
Xbalanque
thesoul_gt
Xbalanque
Level 123
God Stats
5W - 5L
1,518 SR
Queue Stats
392W - 448L
1,416 Elo+
Party 2
Team Averages
Level 114
1,378 SR
1,451 Elo+

VS

Team Averages
Level 101
1,556 SR
1,452 Elo+
Loki
Loki
CykaFer
Loki
Level 83
God Stats
97W - 69L
1,615 SR
Queue Stats
514W - 479L
1,474 Elo+
Party 1
Neith
Neith
Joe_Musashi86
Neith
Level 109
God Stats
19W - 16L
1,500 SR
Queue Stats
517W - 544L
1,422 Elo+
Solo
Nike
Nike
Nothofaguss_
Nike
Level 84
God Stats
37W - 31L
1,586 SR
Queue Stats
208W - 235L
1,440 Elo+
Solo
Sol
Sol
P4peik
Sol
Level 69
God Stats
27W - 28L
1,514 SR
Queue Stats
399W - 375L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
RUDEBOYPAB
Kuzenbo
Level 159
God Stats
9W - 7L
1,566 SR
Queue Stats
250W - 254L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LoreYramain
Heimdallr
6
0 / 2 / 1
4,251
472
822
3,748
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 0 / 0
5,095
566
2,579
3,124
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
ROBBYOWNZ
Chaac
8
1 / 1 / 0
5,018
558
5,609
7,910
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Zashonfire
Fenrir
7
0 / 3 / 0
4,298
478
1,577
6,809
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
thesoul_gt
Xbalanque
5
0 / 1 / 0
3,833
426
2,348
2,590
501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CykaFer
Loki
9
1 / 0 / 3
5,146
572
3,735
4,752
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,073
564
747
2,147
776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 0
5,213
579
4,563
6,487
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
P4peik
Sol
8
3 / 0 / 2
5,173
575
4,519
3,222
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
RUDEBOYPAB
Kuzenbo
8
1 / 0 / 2
5,070
563
1,052
5,999
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
CykaFer
Loki
1
0
3
2.5
W
0
0
0
0
L
Heimdallr
LoreYramain
Heimdallr
0
2
1
0.25
L
0
0
0
0
W
2
1
0
2
W
Sol
P4peik
Sol
3
0
2
4
L
Chaac
ROBBYOWNZ
Chaac
1
1
0
1
W
Kuzenbo
RUDEBOYPAB
Kuzenbo
1
0
2
2
L
Fenrir
Zashonfire
Fenrir
0
3
0
0
L
Xbalanque
thesoul_gt
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,935
Damage
14,616
24,181
Taken
22,607
9,629
Mitigated
10,842
10,410
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
CykaFer
Loki
3,735
1,074
0
3,243
4,752
1,203
0
745
3,939
0
23,954
W
747
0
0
1,009
2,147
776
528
1,021
1,126
0
26,109
L
Heimdallr
LoreYramain
Heimdallr
822
206
0
1,169
3,748
944
0
495
3,225
0
13,000
L
2,579
365
0
1,704
3,124
752
0
165
2,959
29,239
0
W
4,563
586
0
2,366
6,487
3,584
199
0
5,864
3,568
18,655
W
Sol
P4peik
Sol
4,519
1,700
320
1,403
3,222
807
891
367
2,855
24,355
3,272
L
Chaac
ROBBYOWNZ
Chaac
5,609
1,728
0
3,918
7,910
5,053
40
1,294
6,095
0
19,059
W
Kuzenbo
RUDEBOYPAB
Kuzenbo
1,052
467
140
2,980
5,999
4,472
254
653
5,346
10,496
0
L
Fenrir
Zashonfire
Fenrir
1,577
140
218
2,282
6,809
2,379
0
3,178
3,631
0
15,141
L
Xbalanque
thesoul_gt
Xbalanque
2,348
920
0
1,119
2,590
501
0
1,216
1,374
0
12,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,495
Gold Earned
25,675
201
Minions Killed
248
0
Camps Cleared
0
687,219
Distance Traveled
854,670
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,146
572
58
6
0
199,852
3
W
Neith
5,073
564
58
6
0
150,591
2
L
Heimdallr
4,251
472
34
4
0
135,586
1
L
Sol
5,095
566
64
7
0
152,605
1
W
Nike
5,213
579
47
5
0
171,962
2
W
Sol
5,173
575
68
8
0
168,710
0
L
Chaac
5,018
558
43
5
0
165,969
0
W
Kuzenbo
5,070
563
17
2
0
163,555
3
L
Fenrir
4,298
478
33
4
0
164,337
2
L
Xbalanque
3,833
426
27
3
0
68,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role