Player Matchup

Cupid
Cupid
 
Cupid
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BrenoFabBr
Ra
Level 89
God Stats
8W - 7L
1,629 SR
Queue Stats
401W - 449L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
FENIXSHIFT
Hun Batz
Level 22
God Stats
0W - 1L
1,310 SR
Queue Stats
13W - 16L
1,386 Elo+
Party 3
Jormungandr
Jormungandr
LukMar2912
Jormungandr
Level 127
God Stats
2W - 5L
1,337 SR
Queue Stats
168W - 172L
1,518 Elo+
Party 3
Team Averages
Level 83
1,455 SR
1,475 Elo+

VS

Team Averages
Level 88
1,462 SR
1,417 Elo+
Cthulhu
Cthulhu
Hoko_Wuhuri
Cthulhu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 237L
1,396 Elo+
Party 2
Janus
Janus
JoaquimBiquini
Janus
Level 69
God Stats
13W - 6L
1,704 SR
Queue Stats
182W - 181L
1,505 Elo+
Party 2
Chang'e
Chang'e
Lord3Salém
Chang'e
Level 147
God Stats
34W - 16L
1,620 SR
Queue Stats
281W - 300L
1,377 Elo+
Solo
Medusa
Medusa
Lostfenix090
Medusa
Level 102
God Stats
3W - 4L
1,326 SR
Queue Stats
278W - 317L
1,454 Elo+
Party 2
Cliodhna
Cliodhna
grovera123
Cliodhna
Level 35
God Stats
5W - 8L
1,158 SR
Queue Stats
117W - 154L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 5 / 1
6,296
450
2,125
8,272
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
 
Bellona
10
0 / 3 / 0
6,025
430
5,222
11,461
9,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 6 / 0
7,058
504
4,713
9,056
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
FENIXSHIFT
Hun Batz
10
0 / 6 / 0
5,751
411
2,550
8,732
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
LukMar2912
Jormungandr
9
0 / 4 / 1
5,965
426
4,032
11,790
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hoko_Wuhuri
Cthulhu
12
1 / 1 / 11
7,803
557
4,322
9,793
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 1 / 6
9,044
646
8,566
5,418
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Lord3Salém
Chang'e
15
7 / 0 / 4
8,944
639
9,365
9,674
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
7 / 0 / 2
8,674
620
6,642
3,737
1,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
grovera123
Cliodhna
13
4 / 1 / 5
8,299
593
4,944
6,034
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
24
24
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
1
0.1
L
Bellona
 
Bellona
0
3
0
0
L
3
6
0
0.5
L
Hun Batz
FENIXSHIFT
Hun Batz
0
6
0
0
W
Cthulhu
Hoko_Wuhuri
Cthulhu
1
1
11
6.5
W
5
1
6
8
W
Chang'e
Lord3Salém
Chang'e
7
0
4
9
W
Medusa
7
0
2
8
L
Jormungandr
LukMar2912
Jormungandr
0
4
1
0.13
W
Cliodhna
grovera123
Cliodhna
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
33,839
49,311
Taken
34,656
23,869
Mitigated
17,242
10,719
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,125
1,138
196
2,250
8,272
2,263
0
1,626
6,626
0
41,341
L
Bellona
 
Bellona
5,222
1,548
0
4,124
11,461
9,092
129
7,186
4,157
0
35,850
L
4,713
634
353
1,653
9,056
3,168
330
5,671
3,113
45,532
0
L
Hun Batz
FENIXSHIFT
Hun Batz
2,550
888
0
235
8,732
2,583
0
2,779
5,885
0
32,855
W
Cthulhu
Hoko_Wuhuri
Cthulhu
4,322
439
0
1,765
9,793
8,657
162
3,192
6,601
18,423
0
W
8,566
1,364
0
1,104
5,418
1,714
1,220
2,511
2,907
62,671
0
W
Chang'e
Lord3Salém
Chang'e
9,365
338
658
7,557
9,674
3,583
1,080
1,433
8,241
56,517
0
W
Medusa
6,642
2,452
0
250
3,737
1,281
2,777
524
3,213
0
52,514
L
Jormungandr
LukMar2912
Jormungandr
4,032
1,476
0
1,908
11,790
6,763
0
4,377
6,285
23,994
0
W
Cliodhna
grovera123
Cliodhna
4,944
460
0
1,646
6,034
2,007
1,640
1,085
4,949
0
40,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
42,764
346
Minions Killed
477
0
Camps Cleared
0
1,275,265
Distance Traveled
1,395,952
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,296
450
83
6
0
232,457
0
L
Bellona
6,025
430
67
5
0
247,800
3
L
Ra
7,058
504
85
6
0
268,053
3
L
Hun Batz
5,751
411
57
4
0
273,876
0
W
Cthulhu
7,803
557
34
2
0
274,910
4
W
Janus
9,044
646
143
10
0
292,945
3
W
Chang'e
8,944
639
122
9
0
247,828
0
W
Medusa
8,674
620
102
7
0
263,324
1
L
Jormungandr
5,965
426
54
4
0
253,079
4
W
Cliodhna
8,299
593
76
5
0
316,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role