Player Matchup

Odin
Odin
AAAAAXELLLLL
Odin
Level 57
God Stats
8W - 6L
1,498 SR
Queue Stats
182W - 252L
1,346 Elo+
Party 2
Zeus
Zeus
AndyPanda999
Zeus
Level 49
God Stats
2W - 4L
1,383 SR
Queue Stats
150W - 229L
1,230 Elo+
Party 2
Cernunnos
Cernunnos
kotiko911
Cernunnos
Level 28
God Stats
5W - 3L
1,412 SR
Queue Stats
50W - 96L
1,248 Elo+
Party 2
Team Averages
Level 45
1,431 SR
1,274 Elo+

VS

Team Averages
Level 72
1,595 SR
1,398 Elo+
Danzaburou
Danzaburou
Azukhal
Danzaburou
Level 49
God Stats
6W - 10L
1,698 SR
Queue Stats
41W - 50L
1,247 Elo+
Party 1
Bacchus
Bacchus
Janklord
Bacchus
Level 99
God Stats
2W - 2L
1,588 SR
Queue Stats
6W - 14L
1,300 Elo+
Party 1
Chang'e
Chang'e
elphabaa
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 15
11,235
624
8,990
13,270
12,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
16 / 4 / 1
13,463
748
26,679
10,816
3,764
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
kotiko911
Cernunnos
15
0 / 1 / 13
10,658
592
7,299
9,330
3,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azukhal
Danzaburou
14
1 / 5 / 4
11,047
614
8,112
13,291
5,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Janklord
Bacchus
14
1 / 4 / 4
11,596
644
11,879
29,378
21,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
elphabaa
Chang'e
14
3 / 8 / 1
10,801
600
5,446
15,582
8,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
5
5
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
W
16
4
1
4.13
L
Danzaburou
Azukhal
Danzaburou
1
5
4
0.6
L
Bacchus
Janklord
Bacchus
1
4
4
0.75
L
Chang'e
elphabaa
Chang'e
3
8
1
0.44
W
Cernunnos
kotiko911
Cernunnos
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,968
Damage
25,437
33,416
Taken
58,251
19,721
Mitigated
35,087
9,536
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,990
1,275
0
3,735
13,270
12,760
547
6,530
6,740
9,356
20,371
W
26,679
3,441
110
2,993
10,816
3,764
894
5,343
5,473
53,024
0
L
Danzaburou
Azukhal
Danzaburou
8,112
2,473
0
1,002
13,291
5,628
439
8,828
4,463
0
41,362
L
Bacchus
Janklord
Bacchus
11,879
1,698
652
10,520
29,378
21,166
286
11,894
17,484
29,700
0
L
Chang'e
elphabaa
Chang'e
5,446
390
3,024
3,656
15,582
8,293
631
10,228
5,354
37,371
0
W
Cernunnos
kotiko911
Cernunnos
7,299
1,117
584
2,114
9,330
3,197
1,336
6,332
2,998
0
37,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,356
Gold Earned
33,444
186
Minions Killed
198
6
Camps Cleared
5
993,560
Distance Traveled
906,018
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,235
624
42
2
3
343,026
3
W
Zeus
13,463
748
72
4
3
310,492
3
L
Danzaburou
11,047
614
74
4
2
291,056
0
L
Bacchus
11,596
644
34
2
1
326,602
1
L
Chang'e
10,801
600
90
5
2
288,360
1
W
Cernunnos
10,658
592
72
4
0
340,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role