Player Matchup

Morgan Le Fay
Morgan Le Fay
Angie_Gaymer
Morgan Le Fay
Level 129
God Stats
2W - 0L
1,491 SR
Queue Stats
7W - 7L
1,502 Elo+
Party 2
Anhur
Anhur
Ann_Takamaki-
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,407 Elo+
Party 2
Scylla
Scylla
BRAVE_assassin64
Scylla
Level 144
God Stats
9W - 8L
1,607 SR
Queue Stats
24W - 20L
1,556 Elo+
Party 2
Bastet
Bastet
Mama_Nocturn
Bastet
Level 112
God Stats
1W - 0L
1,870 SR
Queue Stats
6W - 4L
1,547 Elo+
Party 2
Khepri
Khepri
julien2788
Khepri
Level 103
God Stats
1W - 0L
1,494 SR
Queue Stats
21W - 26L
1,445 Elo+
Party 2
Team Averages
Level 123
1,593 SR
1,491 Elo+

VS

Team Averages
Level 101
1,493 SR
1,463 Elo+
Janus
Janus
Aerietti
Janus
Level 88
God Stats
31W - 41L
1,414 SR
Queue Stats
236W - 251L
1,403 Elo+
Solo
Bellona
Bellona
RJ_scorpion
Bellona
Level 67
God Stats
8W - 17L
1,458 SR
Queue Stats
268W - 282L
1,468 Elo+
Solo
Merlin
Merlin
micah0903
Merlin
Level 126
God Stats
0W - 1L
1,663 SR
Queue Stats
10W - 7L
1,559 Elo+
Solo
Pele
Pele
nutcruncher442
Pele
Level 69
God Stats
29W - 34L
1,443 SR
Queue Stats
198W - 213L
1,425 Elo+
Party 1
Charybdis
Charybdis
sarahlou81
Charybdis
Level 154
God Stats
133W - 126L
1,490 SR
Queue Stats
615W - 649L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Angie_Gaymer
Morgan Le Fay
16
0 / 2 / 13
9,192
919
2,284
7,204
3,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 1 / 5
10,745
1,075
11,609
9,852
4,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 14
10,547
1,055
15,929
6,252
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
4 / 0 / 12
10,092
1,009
17,291
9,890
4,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
julien2788
Khepri
16
4 / 0 / 11
9,547
955
3,479
6,398
9,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

300

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aerietti
Janus
15
1 / 5 / 1
8,874
887
5,835
8,533
2,780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
RJ_scorpion
Bellona
14
1 / 5 / 2
8,520
852
9,872
11,522
11,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
micah0903
Merlin
15
1 / 1 / 1
9,228
923
10,937
7,596
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 0
8,117
812
4,651
15,198
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
sarahlou81
Charybdis
15
0 / 3 / 3
8,742
874
5,412
10,834
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
21
Kills
3
3
Deaths
21
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Aerietti
Janus
1
5
1
0.3
W
Morgan Le Fay
Angie_Gaymer
Morgan Le Fay
0
2
13
3.25
W
8
1
5
10.5
W
5
0
14
12
W
Bastet
4
0
12
10
L
Bellona
RJ_scorpion
Bellona
1
5
2
0.4
W
Khepri
julien2788
Khepri
4
0
11
9.5
L
Merlin
micah0903
Merlin
1
1
1
1.5
L
0
7
0
0
L
Charybdis
sarahlou81
Charybdis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,592
Damage
36,707
39,596
Taken
53,683
24,664
Mitigated
25,149
5,868
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aerietti
Janus
5,835
109
227
277
8,533
2,780
0
4,535
3,890
25,002
0
W
Morgan Le Fay
Angie_Gaymer
Morgan Le Fay
2,284
531
0
316
7,204
3,800
0
3,023
4,023
16,276
0
W
11,609
7,602
0
1,274
9,852
4,286
0
4,224
5,430
0
27,550
W
15,929
1,670
117
1,116
6,252
2,532
0
1,944
4,150
45,062
0
W
Bastet
17,291
3,168
0
1,857
9,890
4,307
0
3,915
5,713
0
25,870
L
Bellona
RJ_scorpion
Bellona
9,872
906
76
462
11,522
11,824
0
4,457
6,859
615
17,953
W
Khepri
julien2788
Khepri
3,479
186
481
707
6,398
9,739
0
3,045
3,070
10,320
0
L
Merlin
micah0903
Merlin
10,937
287
0
1,060
7,596
2,392
0
2,811
4,691
31,635
0
L
4,651
473
0
202
15,198
4,849
0
6,063
8,929
0
15,277
L
Charybdis
sarahlou81
Charybdis
5,412
2,183
0
1,349
10,834
3,304
0
3,008
7,622
0
22,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,123
Gold Earned
43,481
182
Minions Killed
171
9
Camps Cleared
8
982,133
Distance Traveled
869,169
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,874
887
40
4
2
171,336
0
W
Morgan Le Fay
9,192
919
32
3
0
196,610
0
W
Anhur
10,745
1,075
38
4
3
172,024
0
W
Scylla
10,547
1,055
75
8
3
196,761
1
W
Bastet
10,092
1,009
31
3
3
223,899
0
L
Bellona
8,520
852
18
2
1
153,876
0
W
Khepri
9,547
955
6
1
0
192,839
1
L
Merlin
9,228
923
61
6
0
186,371
0
L
Pele
8,117
812
17
2
2
194,833
1
L
Charybdis
8,742
874
35
4
3
162,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role