Player Matchup

Neith
Neith
CeremonialVirgin
Neith
Level 8
God Stats
4W - 2L
1,860 SR
Queue Stats
12W - 5L
1,779 Elo+
Party 3
Cthulhu
Cthulhu
Iso x Davis
Cthulhu
Level 46
God Stats
3W - 0L
1,830 SR
Queue Stats
46W - 41L
1,471 Elo+
Party 2
Achilles
Achilles
KnC__401
Achilles
Level 128
God Stats
2W - 4L
1,372 SR
Queue Stats
283W - 258L
1,575 Elo+
Party 3
Cliodhna
Cliodhna
TheHome1essGuy
Cliodhna
Level 128
God Stats
4W - 2L
1,604 SR
Queue Stats
202W - 203L
1,441 Elo+
Party 2
Vulcan
Vulcan
temp-930787
Vulcan
Level 101
God Stats
1W - 1L
1,417 SR
Queue Stats
101W - 107L
1,491 Elo+
Party 3
Team Averages
Level 82
1,617 SR
1,551 Elo+

VS

Team Averages
Level 43
1,499 SR
1,469 Elo+
Raijin
Raijin
HollowDreams886
Raijin
Level 39
God Stats
0W - 2L
1,133 SR
Queue Stats
97W - 107L
1,433 Elo+
Solo
Bellona
Bellona
v DestroyerZ
Bellona
Level 29
God Stats
36W - 27L
1,584 SR
Queue Stats
84W - 81L
1,480 Elo+
Party 1
Mercury
Mercury
vKingFish
Mercury
Level 94
God Stats
47W - 39L
1,577 SR
Queue Stats
356W - 331L
1,476 Elo+
Party 1
Apollo
Apollo
xXxSentinel1xXx
Apollo
Level 27
God Stats
59W - 43L
1,590 SR
Queue Stats
71W - 67L
1,496 Elo+
Party 1
Ares
Ares
xXxSiCkStOrMxXx
Ares
Level 26
God Stats
25W - 17L
1,613 SR
Queue Stats
62W - 61L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
6,832
569
7,986
4,388
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Iso x Davis
Cthulhu
10
1 / 3 / 4
5,725
477
4,696
12,940
6,617
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
KnC__401
Achilles
12
6 / 0 / 5
7,561
630
8,818
9,752
5,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
13
6 / 3 / 3
7,441
620
5,245
7,805
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
10
3 / 1 / 5
6,494
541
6,164
4,212
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,587
466
3,599
7,377
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
v DestroyerZ
Bellona
10
0 / 7 / 0
5,865
489
3,879
8,299
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
vKingFish
Mercury
11
4 / 3 / 1
6,579
548
3,807
8,941
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 3 / 3
6,046
504
6,728
8,068
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 3 / 3
6,195
516
4,323
12,324
7,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
21
Kills
8
9
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
0
5
1
0.1
W
Cthulhu
Iso x Davis
Cthulhu
1
3
4
1
W
Achilles
KnC__401
Achilles
6
0
5
8.5
W
Cliodhna
6
3
3
2.5
W
Vulcan
3
1
5
5.5
L
Bellona
v DestroyerZ
Bellona
0
7
0
0
L
Mercury
vKingFish
Mercury
4
3
1
1.5
L
2
3
3
1.17
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
22,336
39,097
Taken
45,009
17,373
Mitigated
19,865
11,860
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,986
3,624
0
1,178
4,388
1,388
975
1,059
3,329
0
34,061
L
3,599
700
0
1,720
7,377
2,214
0
2,170
5,038
27,445
0
W
Cthulhu
Iso x Davis
Cthulhu
4,696
323
96
2,810
12,940
6,617
117
2,593
10,347
22,048
0
W
Achilles
KnC__401
Achilles
8,818
2,048
0
3,825
9,752
5,550
135
1,597
8,155
760
32,030
W
Cliodhna
5,245
408
0
3,486
7,805
2,588
0
1,020
6,785
0
42,203
W
Vulcan
6,164
1,169
0
465
4,212
1,230
264
1,653
2,559
24,793
0
L
Bellona
v DestroyerZ
Bellona
3,879
736
0
541
8,299
4,443
938
1,585
6,029
0
30,967
L
Mercury
vKingFish
Mercury
3,807
1,844
0
495
8,941
3,068
0
2,520
6,122
0
30,607
L
6,728
4,856
0
2,127
8,068
2,756
260
2,164
5,904
0
41,793
L
4,323
0
1,420
3,119
12,324
7,384
0
2,628
9,596
12,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
30,272
311
Minions Killed
296
0
Camps Cleared
0
1,205,577
Distance Traveled
1,094,238
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,832
569
59
5
0
211,267
0
L
Raijin
5,587
466
59
5
0
197,967
6
W
Cthulhu
5,725
477
36
3
0
242,329
2
W
Achilles
7,561
630
78
7
0
247,194
2
W
Cliodhna
7,441
620
82
7
0
261,381
1
W
Vulcan
6,494
541
56
5
0
243,406
1
L
Bellona
5,865
489
72
6
0
214,745
0
L
Mercury
6,579
548
70
6
0
262,628
0
L
Apollo
6,046
504
80
7
0
186,492
0
L
Ares
6,195
516
15
1
0
232,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role