Player Matchup

Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver IV
 
Janus
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver IV
 
Hou Yi
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
SirBlackDog
Loki
Bronze III
Level 86
God Stats
1W - 1L
1,849 SR
Queue Stats
1W - 6L
1,367 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,570 SR
1,473 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,630 SR
1,104 MMR
Tiamat
Tiamat
Gold II
CrackedSkull71
Tiamat
Gold II
Level 98
God Stats
6W - 4L
1,497 SR
Queue Stats
82W - 76L
1,576 MMR
Party 1
Chernobog
Chernobog
Bronze III
Neverboard
Chernobog
Bronze III
Level 67
God Stats
1W - 0L
1,553 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Athena
Athena
Gold IV
RyuKato
Athena
Gold IV
Level 142
God Stats
6W - 3L
1,816 SR
Queue Stats
28W - 29L
1,465 MMR
Party 1
Fenrir
Fenrir
Bronze II
playbari707
Fenrir
Bronze II
Level 114
God Stats
3W - 2L
1,619 SR
Queue Stats
56W - 83L
84 MMR
Solo
Achilles
Achilles
Silver I
rinzlaer
Achilles
Silver I
Level 122
God Stats
1W - 1L
1,667 SR
Queue Stats
138W - 142L
998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
2 / 1 / 0
4,643
929
2,802
4,398
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
 
Janus
7
0 / 0 / 0
3,625
725
734
1,867
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
 
Hou Yi
6
0 / 0 / 0
3,528
706
1,166
2,066
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
2
0 / 0 / 0
2,959
592
0
916
243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 1
3,410
682
878
2,236
470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HerculesAnhurBastet

VS

Bans
ArtioGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,883
777
1,249
1,653
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Neverboard
Chernobog
5
0 / 0 / 0
3,228
646
296
859
187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
RyuKato
Athena
5
0 / 0 / 0
3,538
708
1,054
2,820
1,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
5
0 / 1 / 0
3,278
656
924
3,282
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
rinzlaer
Achilles
7
1 / 1 / 0
3,877
775
2,990
4,672
2,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
1
0
2
L
Janus
 
Janus
0
0
0
0
L
Hou Yi
 
Hou Yi
0
0
0
0
L
Cthulhu
 
Cthulhu
0
0
0
0
W
0
0
0
0
W
Chernobog
Neverboard
Chernobog
0
0
0
0
W
Athena
RyuKato
Athena
0
0
0
0
L
0
0
1
0.5
W
Fenrir
0
1
0
0
W
Achilles
rinzlaer
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,580
Damage
6,513
11,483
Taken
13,286
3,658
Mitigated
5,456
5,072
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,802
1,766
0
1,712
4,398
2,024
0
0
4,097
24,276
0
L
Janus
 
Janus
734
123
0
500
1,867
401
0
637
1,144
18,272
0
L
Hou Yi
 
Hou Yi
1,166
621
0
1,018
2,066
520
0
900
1,166
0
13,613
L
Cthulhu
 
Cthulhu
0
0
241
426
916
243
0
129
787
1,018
0
W
1,249
0
0
1,076
1,653
508
0
274
1,379
20,357
0
W
Chernobog
Neverboard
Chernobog
296
186
0
434
859
187
0
0
859
0
9,248
W
Athena
RyuKato
Athena
1,054
639
108
1,605
2,820
1,346
0
0
2,820
9,072
0
L
878
51
0
1,175
2,236
470
0
491
1,685
0
7,292
W
Fenrir
924
112
0
1,583
3,282
923
0
1,168
2,114
0
10,001
W
Achilles
rinzlaer
Achilles
2,990
1,243
0
2,382
4,672
2,492
0
2,094
2,578
0
14,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,165
Gold Earned
17,804
148
Minions Killed
152
0
Camps Cleared
0
503,572
Distance Traveled
564,055
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,643
929
53
11
0
99,415
1
L
Janus
3,625
725
41
8
0
123,761
2
L
Hou Yi
3,528
706
26
5
0
107,096
1
L
Cthulhu
2,959
592
4
1
0
33,591
0
W
Tiamat
3,883
777
45
9
0
106,543
2
W
Chernobog
3,228
646
35
7
0
108,925
1
W
Athena
3,538
708
13
3
0
114,038
2
L
Loki
3,410
682
24
5
0
139,709
2
W
Fenrir
3,278
656
28
6
0
120,328
2
W
Achilles
3,877
775
31
6
0
114,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role