Player Matchup

Zeus
Zeus
DarkAngelIR
Zeus
Level 109
God Stats
6W - 6L
1,461 SR
Queue Stats
147W - 138L
1,373 Elo+
Party 1
Artio
Artio
WitchWaddles
Artio
Level 117
God Stats
4W - 7L
1,316 SR
Queue Stats
297W - 318L
1,387 Elo+
Party 1
Ra
Ra
cadillac423
Ra
Level 76
God Stats
4W - 1L
1,520 SR
Queue Stats
341W - 432L
1,334 Elo+
Party 2
Cliodhna
Cliodhna
redlegz32
Cliodhna
Level 62
God Stats
46W - 44L
1,446 SR
Queue Stats
207W - 263L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
xXMekurukitoXx
Danzaburou
Level 117
God Stats
12W - 15L
1,375 SR
Queue Stats
287W - 282L
1,290 Elo+
Solo
Team Averages
Level 96
1,424 SR
1,345 Elo+

VS

Team Averages
Level 62
1,411 SR
1,329 Elo+
Apollo
Apollo
Eymak Hunt
Apollo
Level 68
God Stats
2W - 7L
1,303 SR
Queue Stats
33W - 39L
1,322 Elo+
Solo
Achilles
Achilles
GentleGiant266
Achilles
Level 68
God Stats
10W - 22L
1,352 SR
Queue Stats
51W - 115L
1,232 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kudro4
Morgan Le Fay
Level 65
God Stats
3W - 3L
1,425 SR
Queue Stats
26W - 59L
1,227 Elo+
Party 3
Artemis
Artemis
MammaJinFromBTS
Artemis
Level 106
God Stats
1W - 1L
1,473 SR
Queue Stats
111W - 130L
1,361 Elo+
Solo
Kali
Kali
StephCurry69420
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 1
12,391
652
8,398
5,202
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 15
9,536
502
6,137
13,060
11,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 6 / 10
10,212
537
7,689
12,323
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
redlegz32
Cliodhna
18
8 / 2 / 8
11,597
610
14,680
11,658
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
xXMekurukitoXx
Danzaburou
19
15 / 2 / 4
12,557
661
18,887
18,111
7,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eymak Hunt
Apollo
13
3 / 9 / 1
9,080
478
8,027
14,248
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
15
1 / 5 / 1
8,710
458
2,395
15,143
14,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Kudro4
Morgan Le Fay
15
2 / 9 / 6
9,528
501
11,310
13,921
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 8 / 3
8,137
428
8,126
13,215
3,531
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 6 / 4
10,198
537
6,470
18,988
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
36
Kills
13
13
Deaths
37
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Apollo
Eymak Hunt
Apollo
3
9
1
0.39
L
Achilles
1
5
1
0.3
L
Morgan Le Fay
Kudro4
Morgan Le Fay
2
9
6
0.56
L
2
8
3
0.44
L
5
6
4
1.17
W
1
2
15
4.25
W
5
6
10
1.67
W
Cliodhna
redlegz32
Cliodhna
8
2
8
6
W
Danzaburou
xXMekurukitoXx
Danzaburou
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,791
Damage
36,328
60,354
Taken
75,515
29,393
Mitigated
33,279
22,498
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,398
413
0
903
5,202
1,806
0
1,701
3,282
82,086
0
L
Apollo
Eymak Hunt
Apollo
8,027
4,325
0
2,038
14,248
3,644
900
1,886
12,092
0
47,764
L
Achilles
2,395
255
0
913
15,143
14,502
92
7,858
7,285
0
38,975
L
Morgan Le Fay
Kudro4
Morgan Le Fay
11,310
1,368
107
1,776
13,921
5,045
767
4,519
9,235
47,630
0
L
8,126
4,104
111
545
13,215
3,531
560
2,638
10,367
0
35,130
L
6,470
3,081
0
8,021
18,988
6,557
0
4,544
14,312
0
36,418
W
6,137
344
1,899
3,948
13,060
11,212
566
2,509
10,370
30,157
0
W
7,689
1,216
859
2,755
12,323
4,256
854
3,879
8,121
42,124
0
W
Cliodhna
redlegz32
Cliodhna
14,680
1,884
0
3,725
11,658
4,235
2,931
1,658
9,704
0
81,103
W
Danzaburou
xXMekurukitoXx
Danzaburou
18,887
9,882
0
8,409
18,111
7,884
2,222
995
17,044
0
106,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,293
Gold Earned
45,653
598
Minions Killed
359
0
Camps Cleared
0
1,879,107
Distance Traveled
1,589,511
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,391
652
178
9
0
364,192
0
L
Apollo
9,080
478
82
4
0
303,060
3
L
Achilles
8,710
458
72
4
0
359,778
0
L
Morgan Le Fay
9,528
501
86
5
0
302,518
0
L
Artemis
8,137
428
58
3
0
286,495
1
L
Kali
10,198
537
61
3
0
337,660
1
W
Artio
9,536
502
45
2
0
399,960
6
W
Ra
10,212
537
73
4
0
347,394
1
W
Cliodhna
11,597
610
140
7
0
434,365
0
W
Danzaburou
12,557
661
162
9
0
333,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role