Player Matchup

Discordia
Discordia
Gold IV
FridgeLord
Discordia
Gold IV
Level 148
God Stats
2W - 3L
1,606 SR
Queue Stats
82W - 75L
1,428 MMR
Solo
Cupid
Cupid
Bronze IV
IBlackNigth
Cupid
Bronze IV
Level 81
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 8L
1,315 MMR
Party 2
Ymir
Ymir
Bronze IV
SolidersTaquito
Ymir
Bronze IV
Level 69
God Stats
0W - 5L
1,246 SR
Queue Stats
1W - 8L
1,315 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,528 SR
1,353 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,576 SR
1,622 MMR
Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum II
eropi
Odin
Platinum II
Level 155
God Stats
8W - 6L
1,728 SR
Queue Stats
219W - 287L
1,866 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FridgeLord
Discordia
16
6 / 3 / 6
12,056
670
19,200
12,739
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 9 / 6
10,643
591
12,802
18,924
6,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 7
11,101
617
7,064
21,271
24,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SolGebGilgameshAh Muzen CabAres

VS

Bans
MulanAphroditeSobekPersephoneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
12 / 3 / 3
13,783
766
22,090
11,246
3,890
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
 
Ullr
16
2 / 4 / 9
11,563
642
10,922
13,669
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
eropi
Odin
15
1 / 6 / 14
11,734
652
13,981
21,960
19,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
13
Kills
15
15
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
3
3
4.5
W
Ullr
 
Ullr
2
4
9
1.63
L
Discordia
FridgeLord
Discordia
6
3
6
3
L
3
9
6
0.67
L
4
3
7
2.5
W
Odin
eropi
Odin
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,066
Damage
46,993
52,934
Taken
46,875
35,393
Mitigated
28,294
11,004
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,090
1,651
0
756
11,246
3,890
1,061
6,941
4,305
54,544
0
W
Ullr
 
Ullr
10,922
3,874
0
1,964
13,669
5,010
1,433
8,304
5,365
0
52,884
L
Discordia
FridgeLord
Discordia
19,200
1,229
444
4,805
12,739
4,515
119
4,082
8,189
53,900
0
L
12,802
6,974
725
3,168
18,924
6,835
53
8,980
9,554
0
33,188
L
7,064
1,547
363
1,499
21,271
24,043
0
9,313
11,396
24,275
0
W
Odin
eropi
Odin
13,981
3,678
70
3,194
21,960
19,394
27
11,338
10,622
0
36,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
37,080
175
Minions Killed
203
8
Camps Cleared
8
922,916
Distance Traveled
939,151
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,783
766
73
4
3
318,952
2
W
Ullr
11,563
642
88
5
3
306,281
7
L
Discordia
12,056
670
93
5
2
345,898
4
L
Cupid
10,643
591
51
3
4
290,545
4
L
Ymir
11,101
617
31
2
2
286,473
2
W
Odin
11,734
652
42
2
2
313,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role