Player Matchup

Cerberus
Cerberus
BigChoongus
Cerberus
Level 67
God Stats
6W - 7L
1,449 SR
Queue Stats
147W - 165L
1,531 Elo+
Party 3
Erlang Shen
Erlang Shen
HozerBuck
Erlang Shen
Level 128
God Stats
8W - 3L
1,831 SR
Queue Stats
119W - 121L
1,606 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SamBams
Tsukuyomi
Level 139
God Stats
17W - 10L
1,638 SR
Queue Stats
545W - 500L
1,633 Elo+
Party 3
Ra
Ra
Trark
Ra
Level 135
God Stats
1W - 2L
1,187 SR
Queue Stats
78W - 73L
1,595 Elo+
Solo
Neith
Neith
yawnitsjon
Neith
Level 83
God Stats
5W - 1L
1,605 SR
Queue Stats
248W - 232L
1,570 Elo+
Solo
Team Averages
Level 110
1,542 SR
1,587 Elo+

VS

Team Averages
Level 118
1,612 SR
1,578 Elo+
Scylla
Scylla
CrystalZodiac
Scylla
Level 123
God Stats
3W - 6L
1,463 SR
Queue Stats
159W - 134L
1,616 Elo+
Party 2
Bastet
Bastet
DownlOdin
Bastet
Level 138
God Stats
9W - 5L
1,767 SR
Queue Stats
173W - 159L
1,526 Elo+
Party 2
Eset
Eset
LethalCannoneer
Eset
Level 148
God Stats
94W - 76L
1,532 SR
Queue Stats
779W - 736L
1,581 Elo+
Party 1
Achilles
Achilles
TripMaster69
Achilles
Level 122
God Stats
3W - 6L
1,554 SR
Queue Stats
329W - 318L
1,568 Elo+
Solo
Hachiman
Hachiman
smurfdurfy
Hachiman
Level 60
God Stats
9W - 3L
1,742 SR
Queue Stats
85W - 68L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigChoongus
Cerberus
12
1 / 1 / 7
7,783
486
2,663
9,992
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
HozerBuck
Erlang Shen
17
6 / 2 / 2
9,745
609
13,579
14,342
10,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
SamBams
Tsukuyomi
16
8 / 5 / 3
9,758
610
11,565
10,071
4,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ra
14
4 / 3 / 5
8,462
529
6,049
13,062
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
14
2 / 0 / 8
8,340
521
8,540
7,137
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 4
7,929
496
8,056
8,726
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
DownlOdin
Bastet
14
2 / 3 / 3
8,355
522
5,150
12,999
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 2
7,493
468
5,110
11,083
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
TripMaster69
Achilles
13
3 / 4 / 0
8,116
507
8,467
15,090
10,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
smurfdurfy
Hachiman
12
0 / 3 / 3
7,040
440
8,544
9,214
2,733
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
21
Kills
11
11
Deaths
21
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigChoongus
Cerberus
1
1
7
4.5
L
4
7
4
0.86
L
Bastet
DownlOdin
Bastet
2
3
3
1.17
W
Erlang Shen
HozerBuck
Erlang Shen
6
2
2
3.5
L
2
4
2
0.75
W
Tsukuyomi
SamBams
Tsukuyomi
8
5
3
1.9
W
Ra
4
3
5
2.17
L
Achilles
TripMaster69
Achilles
3
4
0
0.75
L
Hachiman
smurfdurfy
Hachiman
0
3
3
0.5
W
Neith
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,396
Damage
35,327
54,604
Taken
57,112
27,372
Mitigated
28,066
22,691
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigChoongus
Cerberus
2,663
210
332
3,959
9,992
6,018
0
3,254
6,738
23,578
0
L
8,056
786
0
1,047
8,726
2,382
0
2,257
6,469
33,294
0
L
Bastet
DownlOdin
Bastet
5,150
1,144
0
5,319
12,999
4,304
0
2,533
10,466
0
57,560
W
Erlang Shen
HozerBuck
Erlang Shen
13,579
6,821
0
4,084
14,342
10,606
0
270
13,226
0
75,526
L
5,110
566
363
1,612
11,083
8,114
0
1,717
9,366
28,804
0
W
Tsukuyomi
SamBams
Tsukuyomi
11,565
2,370
0
2,084
10,071
4,014
0
3,988
6,083
0
61,765
W
Ra
6,049
701
368
8,221
13,062
4,558
45
3,907
9,110
59,606
0
L
Achilles
TripMaster69
Achilles
8,467
3,035
0
5,837
15,090
10,533
0
449
14,641
226
40,163
L
Hachiman
smurfdurfy
Hachiman
8,544
4,593
0
2,351
9,214
2,733
312
1,756
7,458
0
44,133
W
Neith
8,540
3,090
0
3,643
7,137
2,176
1,187
1,928
5,209
0
59,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,088
Gold Earned
38,933
525
Minions Killed
389
0
Camps Cleared
0
1,655,246
Distance Traveled
1,466,463
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,783
486
56
4
0
313,505
2
L
Scylla
7,929
496
60
4
0
281,231
3
L
Bastet
8,355
522
116
7
0
339,943
3
W
Erlang Shen
9,745
609
139
9
0
364,469
2
L
Eset
7,493
468
54
3
0
296,857
3
W
Tsukuyomi
9,758
610
122
8
0
336,260
7
W
Ra
8,462
529
101
6
0
326,563
0
L
Achilles
8,116
507
83
5
0
274,240
5
L
Hachiman
7,040
440
76
5
0
274,192
2
W
Neith
8,340
521
107
7
0
314,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role