Player Matchup

Guan Yu
Guan Yu
Bigg Chilln
Guan Yu
Level 110
God Stats
1W - 2L
1,174 SR
Queue Stats
23W - 38L
1,396 Elo+
Party 3
Bacchus
Bacchus
Bukkachus
Bacchus
Level 127
God Stats
44W - 41L
1,569 SR
Queue Stats
108W - 118L
1,520 Elo+
Party 3
Charybdis
Charybdis
Dazedcabbage
Charybdis
Level 24
God Stats
6W - 4L
1,542 SR
Queue Stats
36W - 31L
1,496 Elo+
Party 3
Cthulhu
Cthulhu
Tcurds
Cthulhu
Level 144
God Stats
9W - 8L
1,526 SR
Queue Stats
128W - 146L
1,497 Elo+
Party 3
Sol
Sol
TweakshowSam
Sol
Level 120
God Stats
31W - 32L
1,513 SR
Queue Stats
116W - 133L
1,498 Elo+
Party 3
Team Averages
Level 105
1,465 SR
1,481 Elo+

VS

Team Averages
Level 40
1,469 SR
1,459 Elo+
Nemesis
Nemesis
FishyKitty98488
Nemesis
Level 24
God Stats
11W - 12L
1,304 SR
Queue Stats
15W - 25L
1,400 Elo+
Party 1
Ymir
Ymir
I Need 7six2
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 2
Artemis
Artemis
Jpoff88
Artemis
Level 41
God Stats
21W - 22L
1,489 SR
Queue Stats
123W - 145L
1,366 Elo+
Party 2
Fafnir
Fafnir
LoneSternguard
Fafnir
Level 83
God Stats
9W - 10L
1,555 SR
Queue Stats
174W - 165L
1,480 Elo+
Party 1
Merlin
Merlin
SPOFFIN188
Merlin
Level 48
God Stats
29W - 25L
1,498 SR
Queue Stats
145W - 166L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bigg Chilln
Guan Yu
19
6 / 2 / 8
12,402
517
12,852
25,204
24,253
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
Bukkachus
Bacchus
20
10 / 0 / 9
13,199
550
14,613
17,925
14,135
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Dazedcabbage
Charybdis
19
4 / 2 / 15
12,018
501
17,869
20,662
8,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Tcurds
Cthulhu
18
6 / 1 / 16
12,937
539
18,687
28,424
27,836
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 1 / 11
12,020
501
13,786
10,439
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 3
11,317
472
7,876
22,041
7,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 6 / 1
8,618
359
2,944
22,940
20,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Jpoff88
Artemis
15
0 / 4 / 2
9,016
376
11,594
13,247
4,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 6 / 1
12,200
508
15,958
25,116
25,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
SPOFFIN188
Merlin
16
1 / 6 / 0
10,988
458
16,787
17,224
6,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
28
Kills
6
6
Deaths
28
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bigg Chilln
Guan Yu
6
2
8
5
W
Bacchus
Bukkachus
Bacchus
10
0
9
14.5
W
Charybdis
Dazedcabbage
Charybdis
4
2
15
5.75
L
3
6
3
0.75
L
0
6
1
0.08
L
Artemis
Jpoff88
Artemis
0
4
2
0.25
L
2
6
1
0.42
L
Merlin
SPOFFIN188
Merlin
1
6
0
0.17
W
Cthulhu
Tcurds
Cthulhu
6
1
16
14
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,807
Damage
55,159
102,654
Taken
100,568
78,646
Mitigated
64,090
52,181
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bigg Chilln
Guan Yu
12,852
2,084
3,990
8,228
25,204
24,253
1,701
10,995
13,555
607
65,376
W
Bacchus
Bukkachus
Bacchus
14,613
2,005
781
10,642
17,925
14,135
801
3,797
13,866
91,988
0
W
Charybdis
Dazedcabbage
Charybdis
17,869
13,167
0
6,971
20,662
8,028
4,556
4,187
16,341
0
98,742
L
7,876
3,184
0
3,612
22,041
7,481
1,151
6,498
15,383
0
76,659
L
2,944
207
0
900
22,940
20,262
0
11,043
11,897
21,453
0
L
Artemis
Jpoff88
Artemis
11,594
4,055
0
1,788
13,247
4,308
0
7,642
5,605
0
62,907
L
15,958
3,697
466
9,359
25,116
25,203
334
9,666
15,381
86,096
0
L
Merlin
SPOFFIN188
Merlin
16,787
347
69
2,422
17,224
6,836
0
12,184
5,040
73,545
0
W
Cthulhu
Tcurds
Cthulhu
18,687
1,248
3,119
14,148
28,424
27,836
1,109
9,371
18,694
69,070
0
W
13,786
4,521
0
4,302
10,439
4,394
4,454
5,534
4,509
84,780
5,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,576
Gold Earned
52,139
620
Minions Killed
534
0
Camps Cleared
0
2,261,697
Distance Traveled
2,133,486
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,402
517
124
5
0
449,332
5
W
Bacchus
13,199
550
117
5
0
530,040
0
W
Charybdis
12,018
501
146
6
0
381,354
9
L
Nemesis
11,317
472
108
5
0
427,066
0
L
Ymir
8,618
359
22
1
0
432,267
1
L
Artemis
9,016
376
90
4
0
466,908
4
L
Fafnir
12,200
508
164
7
0
392,623
0
L
Merlin
10,988
458
150
6
0
414,622
6
W
Cthulhu
12,937
539
73
3
0
462,856
1
W
Sol
12,020
501
160
7
0
438,115
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role