Player Matchup

Atlas
Atlas
Diadelis
Atlas
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SlattiK
Tsukuyomi
Level 36
God Stats
1W - 0L
1,655 SR
Queue Stats
48W - 60L
1,394 Elo+
Party 3
Nu Wa
Nu Wa
infamousdbb
Nu Wa
Level 36
God Stats
5W - 2L
1,600 SR
Queue Stats
90W - 112L
1,446 Elo+
Solo
Xbalanque
Xbalanque
kidcameleon_
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 2
Horus
Horus
lemmi9744
Horus
Level 29
God Stats
1W - 0L
1,277 SR
Queue Stats
40W - 53L
1,395 Elo+
Party 3
Team Averages
Level 32
1,506 SR
1,389 Elo+

VS

Team Averages
Level 68
1,534 SR
1,323 Elo+
Odin
Odin
Asenhain
Odin
Level 48
God Stats
4W - 14L
1,272 SR
Queue Stats
174W - 178L
1,368 Elo+
Solo
Sol
Sol
Dryalex091
Sol
Level 158
God Stats
0W - 1L
1,639 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Ymir
Ymir
Jstocks69
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Loki
Loki
Thedarkevil09
Loki
Level 73
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Charybdis
Charybdis
adrilioxxleyen
Charybdis
Level 45
God Stats
0W - 1L
1,770 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Diadelis
Atlas
20
4 / 3 / 14
14,077
485
11,785
36,361
40,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
SlattiK
Tsukuyomi
20
5 / 6 / 5
15,334
529
12,256
21,721
9,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 5 / 12
16,399
565
27,161
16,182
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
kidcameleon_
Xbalanque
20
12 / 5 / 8
16,171
558
23,963
23,962
10,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
lemmi9744
Horus
19
2 / 3 / 13
14,457
499
10,779
25,304
24,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
4 / 4 / 6
13,797
476
15,859
22,595
15,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 5 / 7
14,049
484
19,483
26,869
9,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
0 / 2 / 1
8,305
286
112
7,718
1,782
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 8 / 7
13,503
466
23,782
28,228
10,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
adrilioxxleyen
Charybdis
20
3 / 8 / 4
12,757
440
10,234
22,792
6,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
26
Kills
21
22
Deaths
27
52
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
4
4
6
1.75
W
Atlas
Diadelis
Atlas
4
3
14
3.67
L
4
5
7
1.5
L
Ymir
0
2
1
0.25
W
Tsukuyomi
SlattiK
Tsukuyomi
5
6
5
1.25
L
10
8
7
1.69
L
Charybdis
adrilioxxleyen
Charybdis
3
8
4
0.63
W
3
5
12
1.8
W
Xbalanque
kidcameleon_
Xbalanque
12
5
8
3.2
W
Horus
lemmi9744
Horus
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,944
Damage
69,470
123,530
Taken
108,202
91,006
Mitigated
44,000
49,420
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
15,859
2,783
0
3,259
22,595
15,088
0
9,730
12,659
0
86,582
W
Atlas
Diadelis
Atlas
11,785
4,996
1,330
14,173
36,361
40,433
1,751
4,761
31,600
42,475
0
L
19,483
7,249
202
9,035
26,869
9,707
2,550
8,878
17,610
115,539
0
L
Ymir
112
0
0
0
7,718
1,782
0
4,606
2,888
2,859
0
W
Tsukuyomi
SlattiK
Tsukuyomi
12,256
4,235
0
9,492
21,721
9,194
1,399
4,901
15,467
0
91,854
L
23,782
3,917
0
0
28,228
10,503
1,445
8,989
19,033
0
94,791
L
Charybdis
adrilioxxleyen
Charybdis
10,234
4,638
0
2,804
22,792
6,920
3,339
7,834
14,622
0
74,181
W
27,161
3,484
564
4,561
16,182
6,093
4,639
4,969
11,213
122,210
0
W
Xbalanque
kidcameleon_
Xbalanque
23,963
15,706
0
7,339
23,962
10,463
7,736
4,574
19,388
0
149,655
W
Horus
lemmi9744
Horus
10,779
3,160
2,392
9,569
25,304
24,823
1,013
4,523
20,781
10,870
41,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,438
Gold Earned
62,411
606
Minions Killed
607
0
Camps Cleared
0
2,617,977
Distance Traveled
2,081,718
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,797
476
161
6
0
558,108
1
W
Atlas
14,077
485
44
2
0
523,070
0
L
Sol
14,049
484
205
7
0
494,523
4
L
Ymir
8,305
286
7
0
0
50,013
1
W
Tsukuyomi
15,334
529
135
5
0
559,010
1
L
Loki
13,503
466
110
4
0
505,273
0
L
Charybdis
12,757
440
124
4
0
473,801
0
W
Nu Wa
16,399
565
178
6
0
505,336
2
W
Xbalanque
16,171
558
156
5
0
480,461
0
W
Horus
14,457
499
93
3
0
550,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role