Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold III
MissFogosa
Discordia
Gold III
Level 154
God Stats
29W - 23L
1,503 SR
Queue Stats
98W - 88L
1,537 MMR
Party 2
Ganesha
Ganesha
Gold I
Mööŋŋ
Ganesha
Gold I
Level 160
God Stats
5W - 6L
1,737 SR
Queue Stats
117W - 91L
1,718 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,580 SR
1,585 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,701 SR
1,532 MMR
Medusa
Medusa
Bronze III
AquaticMC
Medusa
Bronze III
Level 88
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Olorun
Olorun
Bronze III
FerretLad23
Olorun
Bronze III
Level 148
God Stats
0W - 1L
1,760 SR
Queue Stats
1W - 3L
1,548 MMR
Party 1
Ymir
Ymir
Bronze III
QuietlyRag
Ymir
Bronze III
Level 89
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 1L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
10 / 1 / 3
10,882
777
14,179
12,158
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
MissFogosa
Discordia
15
3 / 1 / 9
9,843
703
17,922
4,878
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Mööŋŋ
Ganesha
14
0 / 1 / 13
10,312
737
6,579
15,232
21,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
MulanGebSolKumbhakarnaThoth

VS

Bans
AnubisHou YiAgniUllrZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AquaticMC
Medusa
12
1 / 4 / 1
8,205
586
8,080
10,930
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
12
1 / 5 / 1
8,278
591
5,589
12,274
4,815
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 4 / 1
9,160
654
4,444
17,664
16,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
3
3
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
1
3
11.5
L
Medusa
AquaticMC
Medusa
1
4
1
0.38
L
Olorun
1
5
1
0.3
W
Discordia
MissFogosa
Discordia
3
1
9
7.5
W
Ganesha
Mööŋŋ
Ganesha
0
1
13
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,680
Damage
18,113
32,268
Taken
40,868
30,368
Mitigated
25,895
11,313
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,179
1,489
0
5,709
12,158
7,276
821
2,755
9,403
0
30,315
L
Medusa
AquaticMC
Medusa
8,080
3,784
0
640
10,930
4,233
0
6,791
3,948
0
30,822
L
Olorun
5,589
3,249
1,712
2,625
12,274
4,815
0
5,261
6,548
31,879
0
W
Discordia
MissFogosa
Discordia
17,922
840
0
730
4,878
1,872
1,052
1,853
3,025
62,186
0
W
Ganesha
Mööŋŋ
Ganesha
6,579
183
0
4,874
15,232
21,220
273
5,999
9,233
24,935
0
L
4,444
798
412
2,612
17,664
16,847
0
12,639
4,786
12,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
25,643
179
Minions Killed
165
9
Camps Cleared
2
846,596
Distance Traveled
729,952
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,882
777
61
4
6
309,088
5
L
Medusa
8,205
586
78
6
1
270,526
5
L
Olorun
8,278
591
57
4
1
236,757
5
W
Discordia
9,843
703
118
8
3
276,392
5
W
Ganesha
10,312
737
0
0
0
261,116
5
L
Ymir
9,160
654
30
2
0
222,669
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role