Player Matchup

Zeus
Zeus
Agui Miagui
Zeus
Level 18
God Stats
2W - 0L
1,678 SR
Queue Stats
6W - 6L
1,756 Elo+
Party 2
Da Ji
Da Ji
DiiegOBJ
Da Ji
Level 129
God Stats
16W - 9L
1,663 SR
Queue Stats
41W - 24L
1,670 Elo+
Party 2
Mulan
Mulan
DrunkAsianTTV
Mulan
Level 99
God Stats
15W - 16L
1,586 SR
Queue Stats
697W - 610L
1,548 Elo+
Party 1
Medusa
Medusa
Micro LRR
Medusa
Level 25
God Stats
3W - 0L
1,738 SR
Queue Stats
6W - 5L
1,565 Elo+
Party 2
Geb
Geb
x2inchmadnessx
Geb
Level 157
God Stats
17W - 5L
1,707 SR
Queue Stats
242W - 200L
1,535 Elo+
Party 1
Team Averages
Level 86
1,674 SR
1,615 Elo+

VS

Team Averages
Level 107
1,598 SR
1,547 Elo+
Baron Samedi
Baron Samedi
Astriial
Baron Samedi
Level 109
God Stats
0W - 2L
1,208 SR
Queue Stats
4W - 3L
1,592 Elo+
Party 3
Ra
Ra
Cortaxio
Ra
Level 154
God Stats
1W - 1L
1,843 SR
Queue Stats
25W - 26L
1,549 Elo+
Party 3
Atlas
Atlas
Dillon McMillan
Atlas
Level 157
God Stats
1W - 1L
1,840 SR
Queue Stats
7W - 4L
1,782 Elo+
Party 3
Nox
Nox
Gyyn
Nox
Level 15
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 3L
1,290 Elo+
Solo
Anhur
Anhur
heirgentry
Anhur
Level 102
God Stats
5W - 7L
1,498 SR
Queue Stats
421W - 436L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 16
11,285
1,129
20,314
4,910
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
DiiegOBJ
Da Ji
13
4 / 4 / 13
8,657
866
9,220
8,748
3,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 1 / 13
10,141
1,014
8,416
9,337
7,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Micro LRR
Medusa
15
7 / 0 / 12
9,884
988
12,588
7,118
2,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 21
9,195
920
4,399
10,753
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Astriial
Baron Samedi
12
2 / 5 / 3
7,162
716
6,452
11,632
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 6 / 3
7,380
738
7,124
10,845
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 6
6,874
687
5,705
14,392
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
Gyyn
Nox
11
1 / 10 / 3
6,602
660
3,846
10,916
4,140
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
12
0 / 7 / 3
6,449
645
2,307
11,249
3,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
32
Kills
6
6
Deaths
32
75
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
0
16
20
L
Baron Samedi
Astriial
Baron Samedi
2
5
3
0.7
L
3
6
3
0.75
W
Da Ji
DiiegOBJ
Da Ji
4
4
13
2.63
L
0
4
6
0.75
W
8
1
13
14.5
L
Nox
Gyyn
Nox
1
10
3
0.25
W
Medusa
Micro LRR
Medusa
7
0
12
13
L
Anhur
0
7
3
0.21
W
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,937
Damage
25,434
40,866
Taken
59,034
25,014
Mitigated
28,856
9,291
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,314
692
0
500
4,910
2,030
2,168
2,402
2,342
42,483
0
L
Baron Samedi
Astriial
Baron Samedi
6,452
653
1,091
1,377
11,632
4,423
0
6,686
4,946
17,558
0
L
7,124
249
604
1,336
10,845
4,066
0
5,007
5,838
19,682
0
W
Da Ji
DiiegOBJ
Da Ji
9,220
2,156
0
125
8,748
3,606
88
5,192
3,247
0
14,452
L
5,705
1,759
0
2,640
14,392
12,576
0
4,847
9,545
14,721
0
W
8,416
1,288
0
4,103
9,337
7,395
1,204
4,163
4,914
0
23,233
L
Nox
Gyyn
Nox
3,846
114
265
283
10,916
4,140
0
5,444
5,472
12,699
0
W
Medusa
Micro LRR
Medusa
12,588
5,467
0
1,439
7,118
2,914
2,915
4,994
1,808
0
37,413
L
Anhur
2,307
555
0
398
11,249
3,651
0
2,745
8,504
0
17,096
W
4,399
92
0
3,124
10,753
9,069
490
5,458
4,925
14,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,162
Gold Earned
34,467
193
Minions Killed
155
10
Camps Cleared
5
992,278
Distance Traveled
842,611
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,285
1,129
57
6
1
191,258
1
L
Baron Samedi
7,162
716
39
4
0
166,404
0
L
Ra
7,380
738
37
4
2
181,691
1
W
Da Ji
8,657
866
12
1
2
187,691
0
L
Atlas
6,874
687
16
2
2
176,862
1
W
Mulan
10,141
1,014
38
4
2
197,490
0
L
Nox
6,602
660
23
2
0
153,817
3
W
Medusa
9,884
988
67
7
4
200,871
0
L
Anhur
6,449
645
40
4
1
163,837
1
W
Geb
9,195
920
19
2
1
214,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role