Player Matchup

Scylla
Scylla
Honsong
Scylla
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,355 Elo+
Party 2
Sobek
Sobek
IsumoReyka
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Slabthrust
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,355 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,355 Elo+

VS

Team Averages
Level 45
1,573 SR
1,543 Elo+
Izanami
Izanami
 
Izanami
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DELSIhuligan
Fenrir
Level 77
God Stats
52W - 42L
1,693 SR
Queue Stats
599W - 653L
1,659 Elo+
Solo
Chang'e
Chang'e
iLikeRed
Chang'e
Level 7
God Stats
5W - 2L
1,525 SR
Queue Stats
6W - 3L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Honsong
Scylla
12
1 / 5 / 3
7,856
604
5,834
7,059
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
11
0 / 5 / 4
7,377
567
6,339
13,955
12,044
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Slabthrust
Tsukuyomi
12
3 / 6 / 1
8,276
637
11,431
10,798
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 2 / 11
8,698
669
9,306
6,448
2,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
15
12 / 0 / 4
10,328
794
9,329
10,737
8,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
iLikeRed
Chang'e
13
1 / 2 / 14
8,488
653
4,086
11,034
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
16
16
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
11
4.25
W
Fenrir
12
0
4
14
L
Scylla
Honsong
Scylla
1
5
3
0.5
L
Sobek
0
5
4
0.4
L
Tsukuyomi
Slabthrust
Tsukuyomi
3
6
1
0.58
W
Chang'e
iLikeRed
Chang'e
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
22,721
31,812
Taken
28,219
19,499
Mitigated
15,778
2,408
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,306
3,904
0
1,458
6,448
2,170
1,009
2,935
3,293
0
31,492
W
Fenrir
9,329
2,325
0
1,493
10,737
8,536
446
4,915
5,078
0
21,162
L
Scylla
Honsong
Scylla
5,834
698
0
125
7,059
2,407
60
378
6,681
19,548
0
L
Sobek
6,339
265
0
948
13,955
12,044
0
2,221
11,734
18,357
0
L
Tsukuyomi
Slabthrust
Tsukuyomi
11,431
2,850
0
1,335
10,798
5,048
93
1,859
8,939
0
30,181
W
Chang'e
iLikeRed
Chang'e
4,086
1,052
2,159
4,387
11,034
5,072
374
4,261
6,212
15,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
27,514
111
Minions Killed
110
5
Camps Cleared
6
677,361
Distance Traveled
687,204
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,698
669
48
4
2
212,534
2
W
Fenrir
10,328
794
32
2
4
251,184
1
L
Scylla
7,856
604
34
3
1
210,750
0
L
Sobek
7,377
567
21
2
2
232,229
0
L
Tsukuyomi
8,276
637
56
4
2
234,382
4
W
Chang'e
8,488
653
30
2
0
223,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role