Player Matchup

Fenrir
Fenrir
ForceGhost29
Fenrir
Level 126
God Stats
2W - 2L
1,463 SR
Queue Stats
129W - 99L
1,516 Elo+
Solo
Anhur
Anhur
NoahTheGe
Anhur
Level 100
God Stats
8W - 9L
1,630 SR
Queue Stats
44W - 41L
1,519 Elo+
Solo
Zeus
Zeus
PANDAMASTA
Zeus
Level 109
God Stats
31W - 21L
1,571 SR
Queue Stats
535W - 573L
1,447 Elo+
Solo
Sylvanus
Sylvanus
Sergeant Twixx
Sylvanus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,513 Elo+
Solo
Chaac
Chaac
Sinisist
Chaac
Level 127
God Stats
34W - 28L
1,566 SR
Queue Stats
479W - 498L
1,458 Elo+
Solo
Team Averages
Level 115
1,546 SR
1,491 Elo+

VS

Team Averages
Level 127
1,611 SR
1,483 Elo+
Set
Set
Lyflyne
Set
Level 137
God Stats
16W - 7L
1,664 SR
Queue Stats
422W - 407L
1,464 Elo+
Party 1
Sol
Sol
MacoToto
Sol
Level 86
God Stats
1W - 0L
1,140 SR
Queue Stats
57W - 47L
1,570 Elo+
Solo
Artemis
Artemis
PhuhQeueu
Artemis
Level 143
God Stats
5W - 2L
1,684 SR
Queue Stats
254W - 247L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
SupaSwag 7924
Jormungandr
Level 139
God Stats
3W - 0L
1,824 SR
Queue Stats
378W - 418L
1,480 Elo+
Solo
Bellona
Bellona
sack_boy03
Bellona
Level 128
God Stats
29W - 15L
1,742 SR
Queue Stats
529W - 544L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 7 / 3
9,577
599
6,277
26,103
17,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
NoahTheGe
Anhur
20
10 / 5 / 3
13,465
842
21,088
19,354
8,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
1 / 3 / 0
10,684
668
17,026
9,686
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
15
0 / 4 / 8
9,525
595
8,218
17,991
14,559
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Sinisist
Chaac
16
1 / 3 / 7
9,648
603
14,865
26,607
26,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
19
5 / 4 / 10
12,698
794
13,761
18,432
13,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
10 / 1 / 6
14,233
890
30,682
16,334
5,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
PhuhQeueu
Artemis
17
1 / 4 / 15
10,600
663
11,773
10,835
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SupaSwag 7924
Jormungandr
20
6 / 1 / 12
12,887
805
17,077
22,058
24,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
sack_boy03
Bellona
16
0 / 3 / 13
9,930
621
11,082
17,230
18,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
13
Kills
22
22
Deaths
13
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
7
3
0.36
W
Set
5
4
10
2.5
W
10
1
6
13
L
Anhur
NoahTheGe
Anhur
10
5
3
2.3
L
1
3
0
0.33
W
Artemis
PhuhQeueu
Artemis
1
4
15
2.13
L
Sylvanus
0
4
8
1
L
Chaac
Sinisist
Chaac
1
3
7
1.5
W
Jormungandr
SupaSwag 7924
Jormungandr
6
1
12
12
W
Bellona
sack_boy03
Bellona
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,474
Damage
84,375
99,741
Taken
84,889
71,216
Mitigated
65,816
30,794
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,277
884
0
1,492
26,103
17,933
0
12,652
12,832
0
28,306
W
Set
13,761
5,648
0
2,999
18,432
13,725
729
5,340
12,657
0
44,434
W
30,682
12,026
0
8,562
16,334
5,784
2,843
2,901
12,960
80,543
0
L
Anhur
NoahTheGe
Anhur
21,088
9,033
0
3,478
19,354
8,196
618
7,946
10,503
0
72,753
L
17,026
1,847
0
0
9,686
3,642
791
3,493
6,193
59,730
0
W
Artemis
PhuhQeueu
Artemis
11,773
3,021
0
410
10,835
3,657
2,755
2,428
8,147
0
34,238
L
Sylvanus
8,218
1,450
6,371
6,611
17,991
14,559
80
10,955
6,961
12,307
0
L
Chaac
Sinisist
Chaac
14,865
1,835
1,108
11,734
26,607
26,886
1
13,206
12,966
0
26,805
W
Jormungandr
SupaSwag 7924
Jormungandr
17,077
1,882
575
1,868
22,058
24,430
490
9,706
11,565
52,203
0
W
Bellona
sack_boy03
Bellona
11,082
2,322
0
1,172
17,230
18,220
266
4,441
12,148
0
24,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,899
Gold Earned
60,348
357
Minions Killed
376
9
Camps Cleared
8
1,413,243
Distance Traveled
1,505,758
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,577
599
59
4
4
298,759
4
W
Set
12,698
794
85
5
0
293,578
2
W
Sol
14,233
890
126
8
3
302,566
1
L
Anhur
13,465
842
127
8
4
261,323
3
L
Zeus
10,684
668
119
7
1
287,663
6
W
Artemis
10,600
663
55
3
1
271,625
2
L
Sylvanus
9,525
595
16
1
0
256,992
0
L
Chaac
9,648
603
36
2
0
308,506
1
W
Jormungandr
12,887
805
79
5
2
315,991
4
W
Bellona
9,930
621
31
2
2
321,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role