Player Matchup

Danzaburou
Danzaburou
Carl Szn
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 123L
1,430 Elo+
Party 1
Xing Tian
Xing Tian
X6 JJG
Xing Tian
Level 41
God Stats
1W - 4L
1,282 SR
Queue Stats
115W - 152L
1,350 Elo+
Party 4
He Bo
He Bo
X6 Merk
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 65L
1,225 Elo+
Party 4
Loki
Loki
boomer67285
Loki
Level 69
God Stats
24W - 21L
1,489 SR
Queue Stats
160W - 180L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
taegets_fried
Gilgamesh
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 172L
1,438 Elo+
Party 1
Team Averages
Level 46
1,454 SR
1,368 Elo+

VS

Team Averages
Level 57
1,399 SR
1,259 Elo+
Hachiman
Hachiman
CherubTrap
Hachiman
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 120L
1,276 Elo+
Party 3
Chang'e
Chang'e
I-n-f_i-n-it_y-
Chang'e
Level 46
God Stats
3W - 2L
1,161 SR
Queue Stats
53W - 95L
1,274 Elo+
Party 2
Chaac
Chaac
Idealchaos12345
Chaac
Level 42
God Stats
5W - 2L
1,378 SR
Queue Stats
28W - 63L
1,148 Elo+
Party 2
Gilgamesh
Gilgamesh
JFWAGO
Gilgamesh
Level 106
God Stats
4W - 3L
1,454 SR
Queue Stats
110W - 99L
1,362 Elo+
Solo
Neith
Neith
mintysoxx
Neith
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
148W - 195L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carl Szn
Danzaburou
9
3 / 4 / 1
5,397
600
4,775
6,004
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
X6 JJG
Xing Tian
7
1 / 1 / 3
4,886
543
1,942
6,798
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
X6 Merk
He Bo
9
2 / 2 / 0
5,685
632
2,330
4,609
1,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 1 / 2
4,348
483
658
1,930
323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
taegets_fried
Gilgamesh
8
0 / 1 / 0
4,957
551
1,673
4,162
1,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CherubTrap
Hachiman
7
1 / 3 / 2
4,431
492
3,083
4,356
1,003
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 0
5,232
581
1,102
3,585
1,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
5,338
593
2,245
4,966
2,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
JFWAGO
Gilgamesh
8
1 / 1 / 3
4,996
555
2,397
3,074
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
mintysoxx
Neith
9
4 / 1 / 2
5,612
624
5,496
5,723
1,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
9
9
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Carl Szn
Danzaburou
3
4
1
0.88
W
Hachiman
CherubTrap
Hachiman
1
3
2
0.67
W
2
1
0
2
W
1
0
0
1
W
Gilgamesh
JFWAGO
Gilgamesh
1
1
3
2.5
L
Xing Tian
X6 JJG
Xing Tian
1
1
3
2.5
L
He Bo
X6 Merk
He Bo
2
2
0
1
L
0
1
2
1
W
Neith
mintysoxx
Neith
4
1
2
5
L
Gilgamesh
taegets_fried
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,378
Damage
14,323
23,503
Taken
21,704
8,498
Mitigated
7,582
5,693
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Carl Szn
Danzaburou
4,775
1,457
0
1,194
6,004
1,685
558
0
6,004
0
27,763
W
Hachiman
CherubTrap
Hachiman
3,083
1,511
277
630
4,356
1,003
416
898
3,458
0
9,143
W
1,102
249
53
1,228
3,585
1,100
0
2,153
1,432
13,988
0
W
2,245
398
0
2,605
4,966
2,478
0
0
4,766
0
25,067
W
Gilgamesh
JFWAGO
Gilgamesh
2,397
939
0
745
3,074
1,210
0
177
2,897
0
20,513
L
Xing Tian
X6 JJG
Xing Tian
1,942
290
0
1,326
6,798
3,284
0
0
6,798
9,802
0
L
He Bo
X6 Merk
He Bo
2,330
150
0
1,214
4,609
1,426
138
1,102
3,507
23,754
0
L
658
266
0
949
1,930
323
0
0
1,930
0
9,613
W
Neith
mintysoxx
Neith
5,496
1,352
0
1,534
5,723
1,791
654
1,044
4,679
0
32,924
L
Gilgamesh
taegets_fried
Gilgamesh
1,673
457
0
1,010
4,162
1,780
0
0
4,162
0
17,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,273
Gold Earned
25,609
180
Minions Killed
221
0
Camps Cleared
0
777,804
Distance Traveled
862,154
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,397
600
58
6
0
162,626
2
W
Hachiman
4,431
492
25
3
0
153,966
0
W
Chang'e
5,232
581
38
4
0
173,200
3
W
Chaac
5,338
593
57
6
0
180,161
3
W
Gilgamesh
4,996
555
34
4
0
191,014
0
L
Xing Tian
4,886
543
17
2
0
184,337
0
L
He Bo
5,685
632
47
5
0
170,857
0
L
Loki
4,348
483
27
3
0
99,824
0
W
Neith
5,612
624
67
7
0
163,813
1
L
Gilgamesh
4,957
551
31
3
0
160,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role