Player Matchup

Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Alzonnor25310
Artio
Level 97
God Stats
2W - 1L
1,696 SR
Queue Stats
167W - 141L
1,544 Elo+
Party 1
Nox
Nox
T-Swagy-Boy
Nox
Level 117
God Stats
13W - 14L
1,515 SR
Queue Stats
97W - 86L
1,571 Elo+
Party 1
Team Averages
Level 101
1,570 SR
1,538 Elo+

VS

Team Averages
Level 57
1,547 SR
1,348 Elo+
Baron Samedi
Baron Samedi
BambooBanga88
Baron Samedi
Level 63
God Stats
1W - 2L
1,564 SR
Queue Stats
235W - 362L
1,347 Elo+
Party 2
Fenrir
Fenrir
LE-M_G
Fenrir
Level 66
God Stats
9W - 13L
1,418 SR
Queue Stats
184W - 306L
1,352 Elo+
Party 2
Cerberus
Cerberus
bungaabong
Cerberus
Level 43
God Stats
6W - 5L
1,660 SR
Queue Stats
135W - 233L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
5 / 1 / 11
8,153
815
10,126
6,812
2,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 1 / 10
8,607
861
8,743
10,076
10,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 1 / 11
7,883
788
10,676
3,681
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BambooBanga88
Baron Samedi
10
1 / 5 / 2
6,571
657
4,022
7,049
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
LE-M_G
Fenrir
8
0 / 6 / 2
5,791
579
2,605
12,631
5,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
bungaabong
Cerberus
10
2 / 6 / 1
6,810
681
4,550
14,740
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
17
Kills
3
3
Deaths
17
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
1
11
10.5
W
7
1
10
12
L
Baron Samedi
BambooBanga88
Baron Samedi
1
5
2
0.4
L
Fenrir
LE-M_G
Fenrir
0
6
2
0.17
W
5
1
11
10.5
L
Cerberus
bungaabong
Cerberus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,545
Damage
11,177
20,569
Taken
34,420
14,111
Mitigated
17,072
5,889
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,126
5,301
397
1,821
6,812
2,270
1,159
3,454
3,358
0
37,469
W
8,743
1,074
633
2,664
10,076
10,512
0
3,918
6,158
17,436
0
L
Baron Samedi
BambooBanga88
Baron Samedi
4,022
197
689
1,066
7,049
2,341
0
5,312
1,737
18,830
0
L
Fenrir
LE-M_G
Fenrir
2,605
171
123
2,020
12,631
5,555
0
7,224
5,407
0
6,768
W
10,676
60
0
374
3,681
1,329
719
1,696
1,985
23,821
0
L
Cerberus
bungaabong
Cerberus
4,550
240
207
2,900
14,740
9,176
0
7,128
7,612
14,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
19,172
122
Minions Killed
81
7
Camps Cleared
2
585,567
Distance Traveled
481,872
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,153
815
73
7
2
193,436
4
W
Artio
8,607
861
15
2
3
193,523
1
L
Baron Samedi
6,571
657
47
5
1
161,668
1
L
Fenrir
5,791
579
9
1
1
162,741
1
W
Nox
7,883
788
34
3
2
198,608
3
L
Cerberus
6,810
681
25
3
0
157,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role